Welcome Guest [Log In] [Register]


Welcome to the Realm




Kormada is an equine roleplay taking place on a planet far from Earth. Traverse vast ice deserts, swim in underground lakes, and navigate endless forests of silver-barked trees. There are no humans here, but an array of other strange creatures--both friends and enemies--await you at every turn. Kormada was created in August of 2006 and has transformed into an enormous, adventure-ridden game for both beginner and advanced role players alike. We invite you to join us and see just why we've lasted so long!









Season: Spring. Breeding: Allowed. Seasons change on the 24th of every month.
Welcome wanderer! You seem to have stumbled across Kormada, a wild horse roleplay approaching its eight year anniversary on the net. We are a very friendly and very active community of players of all ages and experience levels. So take a look around, join us, and experience the chaos of life on a planet cheating death with every day of continued existence.

You're currently viewing our forum as a guest. This means you are limited to certain areas of the board and there are some features you can't use. If you join our community, you'll be able to access member-only sections, and use many member-only features such as customizing your profile, sending personal messages, and voting in polls. Registration is simple, fast, and completely free.

Join Kormada and enter the realm!

If you're already a member please log in to your account to access all of our features:

Username:   Password:
Kormadian History Version XV; --> Insurrection
Topic Started: Jan 2 2011, 12:04 PM (538 Views)
`Scoot
Member Avatar
"She has duct tape and chloroform and a map to your house in the back seat of her car. I thought that was a bit strange..."

Something is wrong with the dragon. In the midst of a soon-to-be war, the once seemingly infallible beast appears weakened. His mental state--if ever it could be deemed healthy--has deteriorated in the recent weeks, and he is, as a result, more dangerous now than he ever was before. A Kestrel with a barrier to logistics, reasoning, and negotiation was a problem. A Kestrel incapable of these things is a near death sentence for the Kormadian equines.

The dragon is immortal, and invulnerable to weapon or physical attack. It appears, however, that he is not invulnerable to disease--and that is the very cause of his sudden and rapid deterioration. An immortal body does not guarantee a functional body, and the equines of Kormada are learning this very quickly. Whereas an equine has death to put an end to a disease, Kestrel cannot die, and so he shall remain a constant menace--unless, of course, the horses can devise a plan to end their difficulties.

But, it would seem that some equines have already been working on a solution. There are rumors that a facility to contain the dragon is being carved from the stones high in the mountains of the Loftland. It will take time to finish, but more and more inhabitants are flocking to help out.

In the meantime, the intelligences of the planet are faced with a far more daunting task.

How does one capture a dragon?
[ OFFLINE ] [ PROFILE ] [ QUOTE POST ] [ GO TO TOP ]
 
1 user reading this topic (1 Guest and 0 Anonymous)
« Previous Topic · Kormadian History · Next Topic »