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EWDW: Space, the Final Frontier; Brought to you by: The_Grim_Wiiper
Topic Started: May 9 2009, 04:22 PM (1,672 Views)
The_Grim_Wiiper
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The Paint Samurai

No Copying of this original game. All thoughts, descriptions, and ideas related to this game are intellectual property of both the players and The_Grim_Wiiper. All violations will be processed through a boatload of mean lawyers and admins. Thank you, and thanks for playing Domination WAR: the premium in DW-style entertainment since summer '08! (Thanks goes to Pandemic Studios, AiRsTrIkE and Jonny)



Rules violations will be handled efficiently and clearly to prevent a denigration of the game and to halt disruptions to the thread.

You will be issued 2 warnings for violations of this type; on the third, you will be ejected from the game, and your territories will be set to unoccupied.

This game is limited to 12 factions. Post to claim your faction. If a faction is unclaimed, any user may claim it by posting to the thread (but send me a PM too so I can update this post). First come, first serve.

Pictures are not required but are apprciated.

Do not change the map on your own. Send adjustments to ME. "Map tampering" will be deemed an illegal move.

Nuclear Weapons are currently deactivated. Nukes can only be used by GM's in Events. Occasionally.

You start off with 1 solar system.

You may invade ANY planet/solar system that is neighboring your quadrent when invasion time rolls around.


Remember that this is a game. As with many games, it is not a game we play against each other. It's a game we play with each other; against ourselves.

If someone violates the rules (including picture sizes), help them out and let them know why it's against the rules. Also, report issues before they become huge problems, not after.

Those of you who played ofther EWDW games, help the newer players with rules and such.

ONLY 1 attack on a person who is offline. Period.

HOW TO PLAY:
You start off in one quadrant of the map. Each quadrant has 25 solar systems inside of it. To determine how many habitable planets are inside of the individual solar system, you have to roll the dice. After you determine how many planets are inhabitable in the individual solar system, you may take them over ONE AT A TIME. It takes 3 posts to take over a NPC planet. But, before you invade the planet, you have to roll to see is the planet is already inhabited by alien species (evens/odds rolls). You do this until you have taken over all of the habitable planets in the solar system. You repeat this cycle until you have conquered as many solar systems as you wish. You may invade solar systems in other quadrants only in neighboring quadrants. Spaceships can cross the galaxy in one post or more depending on what you want. The same rules apply when attaking a Player-controlled planet, except you need to win 5 land/space battles before the defender is driven off of the planet.

Here is an example for you people in case you do not understand:

Quote:
 
Cylons invade quadrant 1. Cylons begin to attack solar system 1.

You rolled a: 4 (number of inhabitable planets in that solar system)

------------------------------------------------------------------------------------------------------------------------

Cylons attack planet 1.

You rolled a: 2 (evens=aliens inhabit planet, odds=no aliens inhabit planet)

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Cylons forces begin attack on planet 1. Troops are deployed near alien cities.

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Cylon forces crush the alien armies.

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Cylon forces capture the planet after decimating the alien's cities, electrical grid and armies.

------------------------------------------------------------------------------------------------------------------------



Players:
-The_Grim_Wiiper GM,
Quadrant 1.
Solar system 1.
Planets: 4
Federation of United Planets.

-Finn 1939,
Quadrant 11.
Solar system 6.
Planets: 6
Terran Empire

-abacap
Quadrant 4.
Solar system 1.
Planets: 2
Protoss Legion.

-ONI
Quadrant 9
Solar system 1
Planets: 9
The Covenant Empire

-Andcus
Quadrant 16
Solar system 1
Planets: 8
Galactic Citizen Federation

-ExplosiveW00kie
Quadrant 7
Solar system 3
Planets: 4
United Planet Federation

-DNA
Quad 11
Solar system 1
Planets: 3
New Republic

-

-

-

-

-

Waiting List:
-
-
-

Map: (remember, each quadrant has 25 solar systems in it, and you have to roll to see how many inhabitable planets are in each solar system)

Posted Image
Edited by The_Grim_Wiiper, May 10 2009, 08:58 PM.
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The_Grim_Wiiper
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The Paint Samurai

Federation of United Planets. Quadrant 1. Solar system 1. Time to see how many planets in my solar system I control.


You rolled a: 4!
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The_Grim_Wiiper
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The Paint Samurai

Alright. The Federation controls 4 planets in quadrant 1 in solar system 1.

(this is just to establish our beginings. When invasion time rolls around, we begin for real)
Edited by The_Grim_Wiiper, May 9 2009, 04:25 PM.
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The_Grim_Wiiper
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The Paint Samurai

*releases images of new spaceships*
Posted Image
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Finn 1939


Terran Empire

Quadrant 11. Solar System 1.




You rolled a: 6!
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abacap


Protoss Legion.Quadrant 4-Solar System 1




You rolled a: 2!
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abacap


*The Protoss Legion makes planet one a gigantic military fort.*

*Defensive cannons are put into massive production*

Posted Image
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ONI
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Boondock Saint

The Covenant Empire
Quadrant 9 Solar system 1





You rolled a: 9!
And Shepherds we shall be/For thee, my Lord, for thee./Power hath descended forth from Thy hand/Our feet may swiftly carry out Thy commands./So we shall flow a river forth to Thee/And teeming with souls shall it ever be./In Nomeni Patri Et Fili Spiritus Sancti.
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Finn 1939


Terran Legionnaires form the backbone of the Terran Legions. They have all sworn absolute loyalty to Emperor Leviticus, and they number in the millions.

Posted Image

Most of the Terran planets are harsh, inhospitable worlds (close to the sun).

Posted Image




Alongside the Terran Legionnaires are millions of conscripts and mercenaries from captured planets.

There is also the Divine Legion who's task it is to guard the Emperor and the Home world Terran 9. They are handpicked from the absolute best. They are given performance enhancing drugs and the best equipment. Their lives are completely devoted to the Emperor, and all have vowed to die for him if need be. They are ruthless and greatly feared, their fighting abilities are unmatched and by many they are considered super-human.
Edited by Finn 1939, May 9 2009, 04:45 PM.
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abacap


*Protoss spaceships are released*

Carrier's are used for military personnel ONLY.

Posted Image

Phase prisms are used to teleport civilians between allied worlds.

Posted Image
Edited by abacap, May 9 2009, 04:45 PM.
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