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| Post Apocalyptia - Europa Imperium; In a Post Apocalyptic world ... | |
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| Tweet Topic Started: Feb 15 2009, 09:53 PM (10,263 Views) | |
| The_Grim_Wiiper | Feb 17 2009, 05:03 AM Post #131 |
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The Paint Samurai
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*the ESR attemps to use diplomacy to have Sector 20 join the ESR*![]() Evens: Sector 20 residents surprisingly agree to join the ESR Odds: Sector 20 residents decline to join You rolled a: 6! |
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| TemplarComander | Feb 17 2009, 10:43 AM Post #132 |
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Quantom of Temples
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You have no factories to make anything, just like everyone else. Its also unlikely you would find blueprints but Ill let tis time pass. Until anyone gets a factory ( or for me and ONI a ship comes in with it ) no one is going to have massive amounts of supplies. |
Most of the important things in the world have been accomplished by people who have kept on trying when there seemed to be no hope at all - Dale Carnegie
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| TemplarComander | Feb 17 2009, 11:32 AM Post #133 |
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Quantom of Temples
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* Forces in Sector 21 push north and secure the remainder of the Sector *![]() * Advance groups are sent to scout Sector 18 before being recalled after gathering target information* ![]() * Paladin Gravus order heavy defences put up along borders with the ESR following there aggressive actions over the Military Base in Sector 30 - despite the agreeance to their alliance proposal * ![]() * Tzung Dynasty forces launch an attack on Sector -- * * The Sectors defences are overrun and the Sector is left open and undefended - the Sector falls within the day * 1 - 3 = 44 4 - 6 = 54 7 - 9 = 61 10 = 36 You rolled a: 1! |
Most of the important things in the world have been accomplished by people who have kept on trying when there seemed to be no hope at all - Dale Carnegie
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| Finn 1939 | Feb 17 2009, 12:18 PM Post #134 |
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Does this still count for me? Anyway. Following the Brotherhood of Steels withdrawal, and the NDR refusal to leave the Isles Brittania- NAR forces move into the south. Several large transport rafts move into friendly southern territory, and NAR forces pour in men and supplies, as well as weaponry for the locals. They move in to kill or force into surrender opposition in the south: Evens: The south is quickly taken as there is little opposition, and strong support for the NAR Odds: There is some surprising resistance on the East coast- NAR forces are stopped and they prepare to battle the unstable alliance of slavers and traders You rolled a: 5! |
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| Finn 1939 | Feb 17 2009, 12:22 PM Post #135 |
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NAR forces make steady progress across the south thanks to the large support for the NAR. However, some heavy resistance is met on the East coast and NAR forces come to a halt. A plan is drawn up to dislodge and defeat the unstable mish-mash of raiders, slavers and small-time warlords. The NAR seeks to expand their propaganda campaign into Sector 6, but they are unable to spare any forces. Edited by Finn 1939, Feb 17 2009, 12:22 PM.
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| ExplOsivWookiee | Feb 17 2009, 07:09 PM Post #136 |
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Kurten and Wiiper were here
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Peace talks begin in sector 24 (or 23 not sure which one I invaded yesterday...) Odds: They accept Evens: Further talks needed Moves out of Scandinavia |
![]() http://www.youtube.com/watch?v=sWS-FoXbjVI | |
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| ExplOsivWookiee | Feb 17 2009, 07:09 PM Post #137 |
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Kurten and Wiiper were here
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Roll please |
![]() http://www.youtube.com/watch?v=sWS-FoXbjVI | |
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| PathfinderGold | Feb 17 2009, 07:12 PM Post #138 |
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Sniper One
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For Wookie: You rolled a: 6! |
It's better to live one day as a Tiger, than a thousand years as a sheep- Frank Collins, Ex-22nd SAS Regiment.
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| ExplOsivWookiee | Feb 17 2009, 07:15 PM Post #139 |
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Kurten and Wiiper were here
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Nooooo k After the recent move out of Scandinavia people are growing hungry because of the huge Pop. increase in the territory. |
![]() http://www.youtube.com/watch?v=sWS-FoXbjVI | |
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| ezerb | Feb 17 2009, 08:16 PM Post #140 |
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well I found body armor on the territory I attacked so I gave it out to most people but with the gun thing I must have not of got it because it said You have discovered a factory from the Pre-Apocalypse world - You may now either begin upgrading a vehicle, weapon or armour ( 1 point increase for successfully upgraded vehicles, 1 point increase for successfully upgraded weapons and Light Casualties maximum for upgraded armour ) or you may devote the factory to produce electricity which will give you access to better machinery allowing you to rebuild faster it never said anything about producing stuff it just said stuff about upgrades and building Faster not building in general |
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