| Hello, and welcome to InfernalWorks. This forum is dedicated to the research and development of modifying Devil May Cry 3 and 4. We have an assortment of released mods, tutorials and other resources that should be useful if you are attempting to learn to mod this game. If you ever need any help, just ask our community. We would appreciate it if everyone could read and adhere to the Rules and Regulations upon registering. Thanks for your visit, and enjoy your stay. ![]() ~ Vertigo PS: THE SHOUTBOX IS NOT THE SEARCH BAR. MAKE SURE YOU'RE ENTERING YOUR SEARCHES INTO THE RIGHT FORM. |
| DMC4 Ebony & Ivory | |
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| Tweet Topic Started: Feb 16 2018, 08:13 PM (1,311 Views) | |
| EXshinla | Apr 7 2018, 05:08 PM Post #31 |
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the holes can be fixed,its just because of it's normal error,just copy your model to a same new one and reverse the normal ,then combine the two models and export it.and i have tried to export Alastor but my max was brokedown,i think perhaps the number of the polys is too many and out of it's limit. |
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| Cheburat0rr | Apr 7 2018, 06:11 PM Post #32 |
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I'm not sure what you mean, but you gave me an idea to copy the vertex, index, normals buffers after export. |
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| Strawberry | Apr 7 2018, 11:40 PM Post #33 |
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SS installed correctly im sure |
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| Strawberry | Apr 7 2018, 11:42 PM Post #34 |
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Thanks for that! |
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| EXshinla | Apr 8 2018, 02:09 AM Post #35 |
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emmm i mean some normals had been reverse so the holes appear,if you copy your mesh,and reverse the normals of the copied one,then merge the two meshes,no matter how normals reverse,the holes will not appear. |
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| Cheburat0rr | Apr 8 2018, 10:35 AM Post #36 |
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The importer does load models with some normals reversed, but that's not what i'm talking about, what i have are actual holes, not just culled faces, i have backface culling in max off just for that, just like the game actually doesn't cull backfacing polys at all. |
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| Cheburat0rr | Apr 8 2018, 08:37 PM Post #37 |
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Updated the mod, replaced that pathetic texture i shat out the first time. Strangle me if i produce something as abominable again. I think the new texture will fit nicely in DMC4... Edited by Cheburat0rr, Apr 9 2018, 12:14 AM.
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| AlexxShadenk777 | Apr 8 2018, 11:29 PM Post #38 |
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Lookin' sweet. |
| A combo a day keeps the B rank away! | |
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| Cheburat0rr | Apr 18 2018, 01:12 AM Post #39 |
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Another update. |
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| Superspider51 | Apr 18 2018, 02:49 AM Post #40 |
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Cutscene support? Awesome! |
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--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Although a fight every now and then makes life more interesting, don't ya think? ![]() | |
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7:29 PM Jul 11