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| Making Sparda DT wings invisible with texture transparency; Editing BM texture alpha channel for transparency | |
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| Tweet Topic Started: Mar 5 2016, 07:14 PM (345 Views) | |
| manowar111 | Mar 5 2016, 07:14 PM Post #1 |
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Greetings. So if anyone did texture transparency for this game, please share your experience. Did that. Edited by manowar111, Mar 7 2016, 04:46 PM.
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| graodon | Mar 11 2016, 09:32 PM Post #2 |
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how did you fix it? |
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Xiaran FB page Devil's lair | |
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| manowar111 | Mar 12 2016, 08:18 AM Post #3 |
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Have to save edited spardawingBM.dds file in DXT5 with alpha format. |
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| graodon | Mar 12 2016, 09:24 AM Post #4 |
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can i see a picture of it? |
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Xiaran FB page Devil's lair | |
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| manowar111 | Mar 12 2016, 01:55 PM Post #5 |
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| graodon | Mar 12 2016, 09:47 PM Post #6 |
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what colour do you set to make it invisible? |
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Xiaran FB page Devil's lair | |
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| manowar111 | Mar 13 2016, 03:39 AM Post #7 |
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In photoshop there is tab called "channels" next to "layers" tab. When you open it, there is red, green, blue, RGB and alpha channels. You need to color wings in alpha channel full black, then save edited .dds with nvidia dds plugin in DXT5 with alpha format. |
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| graodon | Mar 14 2016, 06:42 AM Post #8 |
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Aaaah. Okay. Thanks for letting me know. Thats actually a really useful feature |
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Xiaran FB page Devil's lair | |
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2:53 PM Jul 11