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| Motion Identfication Thread; Back with a vengeance | |
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| Tweet Topic Started: Aug 24 2015, 11:52 AM (8,302 Views) | |
| graodon | Jan 14 2017, 07:35 AM Post #41 |
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1> the motion ID for vergil is at the bottom 3 posts of page 1 2> yes the tutorial is mostly the same. and new tool is available at page 1 as well 3> finally more people going into motion modding |
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Xiaran FB page Devil's lair | |
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| unkn0wn07 | Jan 14 2017, 12:06 PM Post #42 |
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hmm~ i did notice that but how about his DT dodge/table hoper(i think)?? his taunts etc etc.. well i kinda trying to find out myself but stuck at getting the modified lmt's work in game is the motion id (eg:dante's pl006_01) is same as vergil's pl030_01..?? i try swapping the simple motions in pl030_01(eg:walk to run\run to sprint) and i think that motions ID was the first 4(or 3) inside the lmt's.. but shows no results in-game and it's still execute the default lmt's..
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| graodon | Jan 15 2017, 07:21 AM Post #43 |
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the DT teleports... redgrave scissors has them. he found some of them the dodgeand jumps are in the lmt1 and 2 file of each character. its usually boring to search for them cause they aint attacks :V |
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Xiaran FB page Devil's lair | |
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| Trevyler | Apr 4 2017, 11:52 PM Post #44 |
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Does anyone know if we can give Nero Vergil's summoned swords and animations? I need it for my DMC3 Vergil (Nero) mod. |
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Remember that a sword held by someone who is about to die...will never be able to protect anything. My YouTube Channel | |
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| Redgrave Scissors | Apr 5 2017, 01:12 AM Post #45 |
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no to both, because Nero is the only one who left hands his sword, his weapon won't appear in hand with anyone's right handed sword animations |
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I am The Modderfucka. my youtube channel | |
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| Trevyler | Apr 5 2017, 02:04 AM Post #46 |
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I meant the ones that appear while Nero is in DT when he shoots. The shuriken looking ones. Can we make them have the motions from Vergil's summoned swords instead of spinning like they do.
Edited by Trevyler, Sep 27 2017, 07:15 PM.
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Remember that a sword held by someone who is about to die...will never be able to protect anything. My YouTube Channel | |
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| Redgrave Scissors | Apr 5 2017, 02:21 AM Post #47 |
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for that? maybe. but for that, both Vergil's and Nero's phantom sword animations would have to be found |
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I am The Modderfucka. my youtube channel | |
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| Trevyler | Apr 5 2017, 02:32 AM Post #48 |
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I know. I was just wondering. I'm pretty sure Nero's summoned sword motions are the wp041.lmt file. We still need to know where Vergil's are though.
Edited by Trevyler, Apr 5 2017, 02:41 AM.
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Remember that a sword held by someone who is about to die...will never be able to protect anything. My YouTube Channel | |
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| graodon | Apr 6 2017, 09:00 AM Post #49 |
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the summoned swords are less of a motion and more of an effect on model :p. didnt someone give nero, a non-spinning summon swords in dmc4 mod? maybe ask them how they did it |
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Xiaran FB page Devil's lair | |
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| Trevyler | Apr 6 2017, 09:57 AM Post #50 |
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Yeah they did. That's why I was wondering if it was possible still. I'll havevto look into who made it and see if I can get a hold of them. |
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Remember that a sword held by someone who is about to die...will never be able to protect anything. My YouTube Channel | |
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but how about his DT dodge/table hoper(i think)?? his taunts etc etc.. well i kinda trying to find out myself but stuck at getting the modified lmt's work in game
is the motion id (eg:dante's pl006_01) is same as vergil's pl030_01..?? i try swapping the simple motions in pl030_01(eg:walk to run\run to sprint) and i think that motions ID was the first 4(or 3) inside the lmt's.. but shows no results in-game and it's still execute the default lmt's..
6:37 AM Jul 13