| Hello, and welcome to InfernalWorks. This forum is dedicated to the research and development of modifying Devil May Cry 3 and 4. We have an assortment of released mods, tutorials and other resources that should be useful if you are attempting to learn to mod this game. If you ever need any help, just ask our community. We would appreciate it if everyone could read and adhere to the Rules and Regulations upon registering. Thanks for your visit, and enjoy your stay. ![]() ~ Vertigo PS: THE SHOUTBOX IS NOT THE SEARCH BAR. MAKE SURE YOU'RE ENTERING YOUR SEARCHES INTO THE RIGHT FORM. |
| File Swap and Basics; How files work and where to get started | |
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| Tweet Topic Started: Aug 1 2015, 05:47 AM (8,264 Views) | |
| Cheburat0rr | May 11 2017, 08:10 PM Post #31 |
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Did you replace the head textures with Vergil ones and properly declare them in .mrl file? Don't remember the specifics, since i haven't done it for more than half a year, but knowledge base should contain all the necessary information. Edit: wait, what, i'm confusing myself totally Edit 2: yeah, the copypasting the Vergil's model folder, scratch the bullshit i wrote above, got glitched af and confused with something different. Did you copy the model folder and edit the .txt for the script? Edited by Cheburat0rr, May 11 2017, 08:17 PM.
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| Trevyler | May 11 2017, 08:57 PM Post #32 |
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Do you have all Vergil's textures properly packed and did you add them to the text file as well? |
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Remember that a sword held by someone who is about to die...will never be able to protect anything. My YouTube Channel | |
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| Slim_Jhm | May 12 2017, 08:30 AM Post #33 |
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I copied the following: pl030_01.6EDD0DEE (maybe, I can't remember) pl030_01 MOD File pl030_01.mrl pl030_02.6EDD0DEE pl030_02 MOD File pl030_02.mrl I copied these as well because I assumed they were important: pl030_face_BM.tex pl030_face_MM.tex pl030_face_NM.tex pl030_hair_BM.tex pl030_hair_MM.tex pl030_hair_NM.tex I renamed all of the above to have '000' in the names to overwrite Nero's files, I added all of Vergil's textures (and default color Nero's) in the text file and I ran the folder through the pc-dmc4se batch like the instructions said. I may have put some wrong files in perhaps? |
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| Cheburat0rr | May 12 2017, 08:50 PM Post #34 |
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You didn't need to rename the texture files, only the model (.mod), material (.mrl) and just copy the .tex files as is. Or modify .mrl, but that's another story i've pretty much forgotten. |
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| Slim_Jhm | May 15 2017, 09:42 AM Post #35 |
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Alright, I repacked it to where the texture/.tex files are not renamed. But I still have the white, textureless Vergil head. |
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| Slim_Jhm | Dec 1 2017, 06:07 AM Post #36 |
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So I got the head working, but somehow the devil bringer has missing textures now. It's just a glowing white hand now. How do I fix? |
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| graodon | Dec 1 2017, 06:14 AM Post #37 |
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^ the DDS BM texture needs to be saves as DX5 |
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Xiaran FB page Devil's lair | |
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| Slim_Jhm | Dec 2 2017, 03:48 AM Post #38 |
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Ok, I got it all working. Thanks for the help. |
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2:21 PM Jul 11