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| File Identification Thread; With screenshots | |
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| Tweet Topic Started: Jul 30 2015, 03:02 PM (7,128 Views) | |
| BakedlCookie | Jul 30 2015, 03:02 PM Post #1 |
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File identification thread for the Special edition, I hope to complete it within a \rom\player\costume plmod_pl000.arc (Nero Default) -pl000.mod (Nero Body) -pl000_01.mod (Nero Head) -pl000_02.mod (Nero Hair) -pl000_03.mod (Nero Coat) plmod_pl000_ex00.arc (Nero First Alt Costume) -pl000.mod (Nero Body) -pl000_01.mod (Nero Head) -pl000_02.mod (Nero Hair) -pl000_03.mod (Nero Coat) -pl000_06.mod (Nero Tails) plmod_pl000_ex01.arc (Nero Second Alt Costume) -pl000.mod (Nero Body) -pl000_01.mod (Nero Head) -pl000_02.mod (Nero Hair) -pl000_03.mod (Nero Coat) plmod_pl006.arc (Dante Default) -pl006.mod (Dante Body /w Dreadnought) -pl006_01.mod (Dante Head) -pl006_02.mod (Dante Hair) -pl006_03.mod (Dante Coat) -pl009.mod (Dante DT Body /w Dreadnought) -pl009_01.mod (Dante DT Coat) -wp021_00.mod (Gilgamesh) plmod_pl007.arc (Trish Default) -pl007.mod (Trish Body) -pl007_01.mod (Trish Head) -pl007_02.mod (Trish Hair) -pl007_03.mod (Trish Glasses) plmod_pl008.arc (Lady Default) -pl008.mod (Lady Body) -pl008_01.mod (Lady Head) -pl008_02.mod (Lady Hair) -pl008_03.mod (Lady Glasses) plmod_pl024.arc (Nero Tutorial) -pl024.mod (Nero Body) -pl024_01.mod (Nero Head) -pl024_02.mod (Nero Hair) -pl024_03.mod (Nero Coat) plmod_pl030.arc (Vergil Default) -pl030.mod (Vergil Body /w Beowulf) -pl030_01.mod (Vergil Head) -pl030_02.mod (Vergil Hair) -pl030_03.mod (Vergil Coat) -pl030_v.mod (Afterimage) -pl030_v_01.mod (Afterimage) -pl030_v_02.mod (Afterimage) -pl030_v_03.mod (Afterimage) -pl032.mod (Vergil DT Body) -pl032_01.mod (Vergil DT Head) -pl032_03.mod (Vergil DT Coat) -pl032_v.mod (Afterimage) -pl032_v_01.mod (Afterimage) -pl032_v_03.mod (Afterimage) -pl033.mod (Vergil B DT) -pl033_01.mod (Vergil B DT Head) -pl033_03.mod (Vergil B DT Wings) -pl033_v.mod (Afterimage) -pl033_v_01.mod (Afterimage) -pl033_v_03.mod (Afterimage) Edited by BakedlCookie, Oct 8 2015, 06:50 PM.
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| newuser | Jul 30 2015, 03:27 PM Post #2 |
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Thank you very much for this valuable information. The EX00 and EX01 were really confusing once I started downloading mods for DMC4SE. |
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| LucasRaven | Jul 30 2015, 06:31 PM Post #3 |
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VOIDIANS
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Taking the time to actually take screenshots of every model is really good. However, the thread is really incomplete. Most of the models are exactly the same as the vanilla ones and not seeing Vergil, Lady and Trish (Lady and Trish were in vanilla too, with the same IDs) seems incomplete to me. Also the costumes and default characters have cutscene versions, which are actually different from the vanilla ones. Back then there used to be an archive for each cutscene with separate models of scenes/stages and characters (which I'd call a waste of disk space, since all of the models were the same). I hope you and the others will update this (you should add everything in the first post). Moved to "tutorials and info". |
| You're reaping what you've sown! | |
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| BakedlCookie | Jul 30 2015, 08:04 PM Post #4 |
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@Lucas, I'll be updating the first post over the next day or two as I just didn't have enough time to compile all the info in one sitting. I started with what is imo the most essential info to get started with modding (honest to god, I spent the first day modding SE wondering why the uPlayerDante doesn't have any character models in it) and understanding what you're switching around. |
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| LucasRaven | Jul 30 2015, 09:46 PM Post #5 |
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VOIDIANS
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Yeah, they made them "costumes" now. The weapons are still in the uPlayer, though. |
| You're reaping what you've sown! | |
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| CyberPinch | Jan 19 2016, 11:43 PM Post #6 |
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Which files are swords for Vergil ? |
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| graodon | Jan 20 2016, 09:04 AM Post #7 |
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thats weapon related bro. |
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Xiaran FB page Devil's lair | |
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| graodon | Feb 28 2016, 03:50 PM Post #8 |
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btw, the weapons are in vergil's Arc file. its actually easy to find them in the model cause their BM files tell their names. |
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Xiaran FB page Devil's lair | |
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| Naxshe | Mar 25 2016, 11:21 PM Post #9 |
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anyone know the file for nero's cutscene model eyes? |
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| graodon | Mar 26 2016, 06:49 AM Post #10 |
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^ go to demo skin.tex |
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Xiaran FB page Devil's lair | |
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6:37 AM Jul 13