| Hello, and welcome to InfernalWorks. This forum is dedicated to the research and development of modifying Devil May Cry 3 and 4. We have an assortment of released mods, tutorials and other resources that should be useful if you are attempting to learn to mod this game. If you ever need any help, just ask our community. We would appreciate it if everyone could read and adhere to the Rules and Regulations upon registering. Thanks for your visit, and enjoy your stay. ![]() ~ Vertigo PS: THE SHOUTBOX IS NOT THE SEARCH BAR. MAKE SURE YOU'RE ENTERING YOUR SEARCHES INTO THE RIGHT FORM. |
| Messing with the 3dsmax scripts | |
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| Tweet Topic Started: Sep 17 2014, 08:30 AM (354 Views) | |
| Thin Red Paste | Sep 17 2014, 08:30 AM Post #1 |
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Been working on some model tweaks now that those are a thing. For Dante, I've merged his pants and chaps together into regular straight-leg pants that aren't skintight, given him longer, more dmc1-like hair, and slimmed down his forearms a bit (the default model's arms wouldn't have fit in the coat sleeves and that always bothered me). These are just quickie screens with no cropping. grabbed them through steam and chucked them at imgur. ![]() For Nero, I swapped some things around so that he keeps the devil bringer concealed in a long sleeve (Without requiring the enabler), but also edited the sleeve model to be less emotastic. I also made his boots taller. ![]() I've got modelling experience but I'm still learning to use 3dsmax and figuring out the limitations of the available tools, so I haven't been trying anything too intense yet. I do want to give Dante long sleeves at some point, though. Also hi again. Edited by Thin Red Paste, Sep 17 2014, 08:31 AM.
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| King.Ikki | Sep 17 2014, 12:08 PM Post #2 |
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Holy shit, it's TRP. |
| ...People With The Same Exact Feathers Don't Exist... | |
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7:07 PM Jul 11