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Vergil's hair
Topic Started: Jun 25 2014, 08:53 AM (2,066 Views)
CynicalScout
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darkheart012
Dec 10 2014, 04:15 AM
:iunno: still waiting for your mod bro. youre good
It's out now.
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Currently needing more power.
Skype: cynnical.scout Discord: CynicalScout#6365
If you need me add me as a contact.
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BadMy
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Can you advice, which strings I should invalidate in .arc file? What is the pl00V? I can't find it.
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EXshinla
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BadMy
Dec 22 2014, 06:16 AM
Can you advice, which strings I should invalidate in .arc file? What is the pl00V? I can't find it.
oh . you just need to change the hair's model and put "pl00v" into nativePC\model\game . the model will find the textures in pl00v itself .
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BadMy
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EXshinla
 
oh . you just need to change the hair's model and put "pl00v" into nativePC\model\game . the model will find the textures in pl00v itself.

Thanks, it works.
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Another question - how to made it looks properly in cutscenes? After invalidation there is hair only :)
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LucasRaven
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VOIDIANS
If you've used omni's script for the invalidation, make sure you apply the invalidated models too (in the same archive with the script).
You're reaping what you've sown!
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BadMy
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Lucas
Dec 23 2014, 03:25 AM
If you've used omni's script for the invalidation, make sure you apply the invalidated models too (in the same archive with the script).
Thanks!
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spider797

This is awesome, i just installed dmc 4 and when i go to native pc i don't have the model game folder
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