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[File ID] Old File Identification thread
Topic Started: Apr 27 2011, 09:07 PM (3,233 Views)
omni

Dug this from the HA archive. It's the original "file ID" thread.
Yes I realize there's now two .pac file ID threads, but this one has extra stuff so it's gonna stay that way until someone has the time to merge them.

Contributors: tomas19, Getsuga_Tenshou, AlexxShadenk777
___________________________________

Player Files:
 



pl000 = Dante, Normal
pl001 = Vergil, Normal
pl002 = Lady, Normal
pl005 = Dante, Devil Trigger, Rebellion
pl006 = Dante, Devil Trigger, Cerberus
pl007 = Dante, Devil Trigger, Agni&Rudra
pl008 = Dante, Devil Trigger, Nevan
pl009 = Dante, Devil Trigger, Beowulf
pl010 = Vergil, Devil Trigger
pl011 = Dante, Coatless
pl013 = Dante, Awakened
pl014 = Vergil, Devil Trigger, Beowulf
pl015 = Dante, DMC1 costume
pl016 = Dante, DMC1 costume, Coatless
pl017 = Sparda/DMC1 Dante, Devil Trigger
pl018 = LDK Sparda
pl021 = Mission 19 Vergil
pl023 = Vergil, Coatless
pl025 = Nelo Angelo
pl026 = Vergil, Corrupt


Weapons:
 

plwp_sword - Rebellion unawakened
plwp_sword2 - Rebellion awakened
plwp_sword3 - Force Edge Dante
plwp_nunchaku - Cerberus
plwp_2sword - Agni & Rudra
plwp_guitar - Nevan
plwp_fight - Beowulf Dante
plwp_gun - Ebony & Ivory
plwp_shotgun - Shotgun
plwp_laser - Artemis
plwp_rifle - Spiral
plwp_ladygun - Lady pistol
plwp_ladygun1 - Lady pistol
plwp_ladygun3 - Lady pistol
plwp_newvergilsword - Yamato
plwp_forceedge - Force Edge Vergil
plwp_vergilsword - Yamato Mission 19
plwp_newvergilfight - Beowulf Vergil
plwp_nerosword - Nelo Angelo sword
plwp_grenade - Rebellion unawakened? I was expecting Kalina-Ann


Enemies:
 


em000 - Hell Family
em006 - Abyss
em007 - Hell Greed
em008 - Hell Vanguard
em010 - Arachne
em011 - The Fallen
em012 - Dullahan
em013 - Enigma
em014 - Blood Goyle
em016 - Soul Eaters
em017 - Damned Chessmen
em021 - Damned Chessmen
em026 - Agni
em027 - Rudra
em028 - Nevan
em029 - Geryon
em030 - Beowulf
em031 - Doppelganger
em032 - Arkham
em034 - Lady plus Ryder suit
em035 - Vergil
em037 - Jester


Interface:
 


Note: id[...] replaces the files which are similar to the top and bottom files surrounding it.

id100.pac = Dante HUD (Health bar, DT bar, Style Bar, etc)
id100V.pac = Vergil HUD (Health bar, DT bar, Style Bar, etc)

id200.pac = Vergil Pic

id201.pac = Mission 1 pic
id[...]
id220.pac = Mission 20 pic

id221.pac = Mission Clear Interface

id230.pac = Mission Start Customize
id231.pac = Mission Start Customize

id240.pac = Dante Style Select Pic Trickster
id[...]
id249.pac = Dante Style Select Pic Doppelganger

id251J.pac = Bloody Palace Results

id270.pac = Vergil Clear Screen
id[...]
id279.pac = Vergil Clear Screen

id280.pac = Best Results Dante
id280V.pac = Best Results Vergil

id281.pac = Mission Start Customize
id282.pac = Mission Start Customize

id290.pac = Vergil Clear screen
id[...]
id292.pac = Vergil Clear screen

id293.pac = Death menu

id300.pac = Dante customize Interface

id320.pac = Style info screen
id[...]
id367.pac = Move info screen

id420.pac = Pause Menu
id430.pac = Options
id435.pac = Game Options
id440.pac = Button Configuration
id450.pac = Adjust Brightness
id460.pac = Center Screen
id470.pac = Language Interface

id500.pac = Items pic Red Orb
id[...]
id558.pac = Items pic Blue Orb

id600.pac = Divinity Statue Interface

id620.pac = Dante customize Interface

id627.pac = Ebony&Ivory Pic
id[...]
id642.pac = Rebellion

id700.pac = Dante Abilities Interface
id[...]
id899.pac = Dante Abilities Interface

id900.pac = Main Menu Interface 1 (See id7008.pac for 2)

id919.pac = Sofdec Adx

id920.pac = Mission Clear Bullet Holes

id950_01.tm2 = Loading Message

id960.pac = NTSC Test screen

id990.pac = 256 mov
id[...]
id994.pac = 128 mov

id1000.pac = Mission Level Pic
id[...]
id1908.pac = Mission Level Pic

id2000.pac = Map
id[...]
id2600.pac = Map

id3000.pac = Dante Guns Interface

id3010.pac = Ebony&Ivory Pic
id[...]
id3014.pac = Kalinaa Ann Pic

id3800.pac = Unlockable Art
id[...]
id3831.pac = Unlockable Art

id4000.pac = Total Ranking interface

id4501.pac = Credits
id[...]
id4536.pac = You killed 100 demons message

id5000.pac = Dante menu interface

id5001.pac = Dante Costume Pic
id[...]
id5006.pac = LDK Costume Pic

id5007.pac = Vergil Costume Pic
id[...]
id5009.pac = Vergil Costume Pic

id5020.pac = Demo Digest Pic
id5030.pac = Prologue Pic
id[...]
id5051.pac = Epilogue Pic

id5200.pac = Corrupt Vergil Costume Pic
id[...]
id5205.pac = Corrupt Vergil Costume Pic

id5500.pac = Dante move list
id[...]
id5794.pac = Dante move list

id6000.pac = Dante Interface
id[...]
id6003.pac = Dante interface

id6027.pac = Ebony&Ivory Pic
id[...]
id6038.pac = Rebellion Pic

id6200.pac = Vergil interface
id[...]
id6504.pac = Vergil interface

id6801.pac = Jester Pic

id6802.pac = Vergil Devil Arm names

id6803.pac = Yamato
id6804.pac = Beowulf Pic
id6805.pac = Yamato&Force Edge Pic

id6806.pac = Vergil move names
id[...]
id6821.pac = Vergil move names

id6851.pac = Dark Slayer Lv2
id6852.pac = Dark Slayer Lv3

id6900.pac = Dante move names
id[...]
id6927.pac = Dante move names

id7002.pac = Change Devil Arms Tutorial
id[...]
id7005.pac = Change Styles Tutorial

id7008.pac = Main Menu Interface 2 (See id900.pac for 1)

id7015.pac = Secret Mission 1
id[...]
id7026.pac = Secret Mission 12

id7027.pac = Mission Start, Customize menu

id7029.pac = Secret Mission Cleared
id7030.pac = Secret Mission Failed

id7053.pac = Trickster Level 3 Message screen
id[...]
id7059.pac = Gunslinger Level 3 Message screen

id7060.pac = Style Level Up message screen
id7062.pac = Battle of Brothers message screen

id7070.pac = Hell Pride Gallery Pic
id[...]
id7196.pac = DMC3 logo Gallery Pic


Weapon effects: Export and extract static_effect.pac and then extract static_effect_001.pac which extracts a bunch of files, textures and sub folders.

Textures:
 

static_effect_001_237.tm2 = Zodiac, I think.
static_effect_001_238.tm2 = A&R fire effect when you hit an enemy weak against them.
static_effect_001_241.tm2 = Nevan lightnings.
static_effect_001_244.tm2 = Orb
static_effect_001_247.tm2 = More Nevan lightnings.


Subfolders that have textures I recognized:
Quote:
 

static_effect_001_262 = DTE's stripe patterns. No color.
static_effect_001_274 = Air Hike glyph. No color.
static_effect_001_296 = Ice damage effect that shows up when you hit an enemy weak against Cerberus.



Right when you open GData, there's a texture called i001_90.tm2 which is a template of PS2 button icons.

Bunch of object textures in st000.pac. Some of these are textures from Dante's office like his chair, the doors, windows, the guitars, amplifiers, booze bottles (Jack Daniel's!), the jukebox, the phone, the aligator skin on the wall, Eva's picture... etc.

Million Stab's effect and other Rebellion effects. When you extract sword2.pac there's two more pacs inside, but only the first has any textures.
Edited by omni, Apr 27 2011, 09:51 PM.
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Ylthin
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Gold Dragoness
That should be very helpful.
I've tried to find some graphic files (like costume graphics in mission menu or style graphics in Divine Statue-->Style menu), but when I realised how much files are in GData.pak file... O.o Now it should be easier to me.
I want to use some graphics in order to create my own wallpaper ('cause I cannot find any nice wallpapers in Web).
Posted Image
My English is teribble, you know...
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Szani95
Member Avatar
One Winged Angel
awezzom work pal:D this is so helpfully so thx :D
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"If you want to be a hero, you have to hold on your dreams and also your pride."
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lamdetien1234

So where are the Blue Orb Fragments picture ?
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