Welcome Guest [Log In] [Register]
Welcome to Imperial Angels Rp. We hope you enjoy your visit.

Our forum is based on Warhammer 40,000, if you are a serious roleplayer and are not her just to mess about, feel free to join. If you register onto our forum, you'll be able to access member-only sections, and use many member-only features such as customizing your profile, sending personal messages, and voting in polls. Registration is simple, fast, and completely free.


Feel free to join our community!


If you're already a member please log in to your account :

Username:   Password:
Locked Topic
Classes
Topic Started: Jan 8 2009, 07:41 PM (245 Views)
barna023
Member Avatar
Administrator
Current Space Marine Classes:

Scout
weapons: (Bolter, shotgun, sniper rifle or bolt pistol and (either chainsword or combat blade).) Frag and krak grenades.
Special rules: Scout armour. Infiltrate (scouts have a better chance of sneaking around without being noticed)

Tactical marine
weapons: bolt pistol. bolter. Frag and krak grenades.
Special rules: Power armour.

Assault marine
weapons: bolt pistol. chainsword. Frag and krak grenades.
Special rules: Power armour. Jump Pack.

Devastator marine
Weapons: (plasma cannon, heavy bolter, missile launcher or multi melta)Bolt pistol. Frag and krak grenades
Special Rules: Power armour

Terminator
Weapons: (Storm bolter and Power fist or assault cannon)
Special Rules: Terminator armour.


Name: Grey Knight
Weapons: Storm Bolter, Nemesis Force Weapon
Special: Power armour, aegis (highly resistant to psykers), the shrouding (hard to see when don't want to be seen), rites of exorcism (good against daemons)

Name: Grey Knight Terminator
Weapons: Storm Bolter, Nemesis Force Weapon
Special: Terminator Armour, Aegis, Rites of Exorcism, Psyker



Assassin types: (max 2 assassins)

Death Cult
Weapons: Twin Power Swords
Special: Infiltrate, very fast and acrobatic

Vindicare
Weapons: Exitus Rifle (Sniper with shield breaking, armour penetrating and incendiary rounds) and Pistol
Special: Stealth suit, optics, infiltrate

Culexus
Weapons: Animus Spectrum (Psychic weapon, blasts minds of enemies, very good against psykers) and Psyk out grenades (Only useful against Psykers, completely obliterates mind of psyker)
Special: Void (no psychic powers work when close to the culexus), infiltrate

Callidus
Weapons: C'tan Phase Sword (Cuts through everything, even more so than power sword) and Neural Shredder (Psychic Flamer type weapon)
Special: Polymorphine (can effectively shapeshift), poisoned weapons, infiltrate

Eversor
Weapons: Executioner Pistol (counts as a bolt pistol and needle pistol, needle pistol can poison enemies) and Neuro-Gauntlet (Mega Power Fist)
Special: Combat Drugs, explosive charges (if killed), infiltrate
Edited by barna023, Jan 10 2009, 03:56 PM.
Offline Profile Goto Top
 
brother segeant
Member Avatar
andef004
chaplains
weapons: crozius arocis (big mace) and bolt pistol or storm bolter
librian
weapons: force weapon and bolt pistol
librian phyic powers
stern guard veterns
bolters many types of amunitio and all sorts of combi weapons
vanguard verterns
pistols and close combat weapons
(god moders will be shot for hearsy)
Edited by brother segeant, Jan 28 2009, 04:26 PM.
Offline Profile Goto Top
 
brother segeant
Member Avatar
andef004
catchan devil
weapon lasgun, grenades, tube charges
tech marine
bolter, servo harness
Edited by brother segeant, Jan 30 2009, 08:00 PM.
Offline Profile Goto Top
 
1 user reading this topic (1 Guest and 0 Anonymous)
« Previous Topic · Class · Next Topic »
Locked Topic

edge created by tiptopolive of IDS