× General Information
Name: Fia L'Heureux Gender: Female Age: 14 Height: 5' 4'' Weight: 105 lbs Species: human Appearance: Fia is a relatively short, rugged looking young girl. She has dark skin, and always wears her signature dreadlocks in two pigtails tied with bows - she also always has a bandaid on her left cheek, for no apparent purpose, in the style of Nelly circa 2001. She wears a beat up old bomber jacket with a white crop tank top underneath, and a pair of khaki harem pants tucked into combat boots.
Image
Profession: Royal Reputation: 3 (Rank H)
Background Birthday: January 18th Personality: Fia is headstrong and independent, she can come off as abrasive but is in fact quite caring. She is very smart, but will sometimes abandon logic if it suits her - she does not care what consequences she may face for her actions because all too often she can usually talk her way out of whatever her "punishment" is. Although she grew up sheltered, she has a strong desire to learn about what is out in the world, and loves making new relationships. If nothing else Fia simply wants to meet new people, which she couldn't do in the closed off isolation she faced before. Origin: At fifteen, apprentice butler to a large crime family, Canary, was appalled with the the family's ways and decided she would flee the grounds. The only reason she had stayed was to look after the children of the family, but after the family's punishment for one of the children failing to rob a bank was to break both of her legs, Canary had had enough. She faked her own suicide and fled that life forever, concealing her identity, completely changing her appearance, and changing her name to Anjou. After laying low for a few years to ensure the family was not suspicious of her suicide, and completely relearning hatsu and nen techniques so as to not tip anybody off of her real identity, Anjou breezed through the hunter exam and started working, quickly becoming recognized for her incredible skill. This is when she met the love of her life, Jiro - who she then worked with and gained a relationship with over the course of years, eventually confiding in him the terrors of her old masters' household. Their wedding was elaborate, with Jiro's family quickly accepting Anjou into their life and loving her unconditionally; life seemed perfect for the two. They both lived very comfortably as head hunters and all they wanted next were children. Devastatingly, Anjou was infertile. They tried and tried but it seemed as though nothing would work, this is when they learnt of Greed Island, a video game that if you beat, you get to pick three of the first 100 cards to become realities and use in the outside world - one of which they found out was a card allowing a person to become pregnant. Anjou and Jiro quickly found a copy and delved into the game, and after a few months became the second people to have beat it, with the help of some close colleagues who were moved by their wish for a family. The three cards they chose were: Number 7 (Pregnancy Stones) allowing Anjou to become pregnant with their only daughter, Fia; Number 35 (Chameleon Cat) a gift for their newborn child, an endangered species which could be tamed and could transform into any other animal, however it would retain its mass and size no matter what species (Fia later named this little creature Hugo, and although it could transform into any species, it seemed to love the form of a small potbelly pig); and Number 000 (Ruler's Blessing) giving the family a castle to live in and a town of 10,000 people to govern. Anjou and Jiro ensured that their daughter would be treated as a princess, to live in a castle and to take over the family's fortune - Anjou wanted Fia's life to be as far away as from what she witnessed the crime family's children face while she was a servant to the family. She saw children electrocuted and poisoned almost to the point of death, just to train them to become soldiers. She was always horrified that these young children were told to learn how to professionally murder people, becoming proficient before most children learn how to spell their name. Her and Jiro raised Fia as a princess, however that isn't what Fia wanted. She was clearly her parents daughter, from a very young age she would force servants to spar her after watching old kung fu movies, and when her parents caught on, she would take Hugo and sneak out of the castle, into the town to try to fight local highschoolers, who had no idea whose daughter she was. At age ten she broke into a local dojo and stole a kanabo, which is essentially a Japanese giant studded iron club. She saw it in the window and apparently couldn't help herself. Later, when being questioned as to why she broke into the dojo, she said that it "spoke to her like a grandmother sings to her newly born grandchild". A rather melodramatic interpretation of the event, but Fia's parents realized that her passion and drive to follow in their footsteps was not something that could be easily quelled. They hired a martial arts teacher and built a dojo within the castle so that Fia could practice in a safe environment and they instructed the teacher to only teach Fia up to a point, hoping that eventually when Fia stopped learning new things from the teacher that she would become bored of the lessons and give up. Within six months Fia had learnt all her sensei was allowed to teach her, which was much faster than what her parents had predicted, even given her genes. Realizing that she was going to get no more training from her sensei, and her parents would allow for nothing else, Fia stole 2 500 000 Jenni from her father, and quickly left the town behind. Leaving only a note saying "don't worry about me, see ya later" on her mother's bedstand. Fia head out in search of something more than the shelter she was born into - the life of a hunter. Thread History:
Backpack Jenni: 400,000 Equipment: Laptop, Survival Kit, Cell Phone Arsenal: Ceremonial Kanabo (4.2mil)
× Physical Statistics
[0/2] [0/52] Aura: 9 Might: 13 Agility: 11 Endurance: 9 Accuracy: 10
× Nen Techniques
Basic Nen Techniques
Through her training, Fia has a very firm grasp of all of the basic nen techniques (especially shuu) but her teacher would not allow her to learn hatsu. Fia sensed that he was withholding on her which is one of the main reasons she left her parents' care.
Hatsu Affinity: ???
[0/6] [0/1]
Hatsu Theme: General Hatsu Description: General Hatsu Conditions:
Hatsu Abilities Hatsu Name: Type: Hatsu Category: Hatsu Rank: Description: Conditions: Range: Effect: Cooldown:
× Non-Nen Techniques
[17/17]Techniques Technique Name: Kanabo-jutsu Technique Category: 2 - Martial Arts Type: Offensive/Defensive Range: Kanabo is approximately 1.3m Technique Rank: 4 Description: Fia has spent long hours mastering traditional Japanese arts, and the art of the Kanabo, or Iron spiked club. Quite a difficult weapon to master, with the right wielder, it can be the perfect balance between crippling offense and an unbreakable defense; however the club itself is difficult to wield, and unless the user is careful can hinder the movement of the wielder, leaving them open, making the weapon a double edged sword when handled incorrectly.
Technique Name: Camellia Technique Category: Defensive Type: Kanabo-Jutsu Range: Self Technique Rank: 13 Description: Fia prepares to block an attack, flexing her muscles, and completely hardening her body. She takes little damage, and actually reflects some of the force back onto the opponent. The force which the other character actually takes back is quite a bit less compared to what they exerted onto Fia, but the damage they receive is more than the damage Fia receives due to the attack.
Edited by Asylum, Jul 14 2015, 05:30 AM.
|