- Posts:
- 14
- Group:
- Member
- Member
- #913
- Joined:
- Dec 4, 2014
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× General Information
Name: Lafftori Gender: Male Age: 13 Height: 5'4" Weight: 84 lb Species: Human Appearance: Laff has a dark, long brown hair, which reaches past his waist, and brown eyes. Lafftori wears a poncho cloak that covers only his upper body, with nothing beneath, a pair of dark red baggy pants and a pair of black shoes. He also wears earrings with the shape of circles with the drawing of a black bird shape within.
Image
Profession: Unemployed Reputation: 0 (Rank H)
Background Birthday: October 5th
Personality: Lafftori is a mysterious person, hard to understand. He usually doesn't trust anyone, at least not at the first sight, but also does not show this suspicion. He is quite unstable, being totally friendly in a moment and, in other, totally cold and aggressive. Laff is also sort of a psychopath depending on the circumstances, and has no difficulty to lie even to a person that is so next to him. He is also very cautious with people and with anything that he suspects to be against him, so he usually fakes his attitudes and expressions to, when the proper moment arrives, beat it, or even kill it. Laff has the habit to smile to people, even when they don't know him, but it's very very rare when he's actually smiling. It's very complicated to know what passes in his mind too, because he almost never shows any sort of real, true emotion.
Origin: Lafftori was born in October 5th, in kind of a tribal society. That indian tribe worshipped the animals and respected and lived along the nature as long as it was founded. Laff was born as the child of the tribe prophecy, son of the tribal chief, and, as long as Laff was born at the global day of the birds, he was given the name Lafftori, which means "The bird that flies over all the things". Being the bird the most important and worshipped animal of that tribe, that was a really meaningful name. The people of his tribe always treated him with respect and also feared him, because the prophecy said that "one day, a child, son of the tribal chief, shall be borned in the October 5th, while a full moon will bring the light in the middle of the darkness of the night, and that child will have the power and the right to conquer the world". So, because of the prophecy, people thought that, at any moment, Lafftori could develop some kind of power that would be given to him from their gods to punish their mistakes or to do whatever he wanted. Thus, they always acted carefully around him and Laff never had a friend to play and talk. Even his parents feared him (they didn’t consider him as their child, but as their savior and, so, they formed a distant relationship with Laff, never really developing a family, love bound with him). Being treated as their savior and not as a human like them all, Laff stood alone and that made him rarely trust anyone, as he, since childhood, could sense and understand that everyone feared him and that he would never be treated like a normal person in his tribal society. This caused him to close his heart to everybody, being very hard to predict and know his thoughts and emotions. Regardless of this situation, he lived prepared to, one day, lead his tribe to outside the island they lived in and to conquer the world, as the prophecy said. But, in a certain day, a man reached that island. He was an outsider, a man that wore strange clothes and talked in a strange language. But, being the leader of his tribe at the age of 7, Lafftori decided to know that man's intentions. It didn't take too long to they to understand each other, as they learned each one's language with relative ease (especially Laff). Laff discovered that that man had survived a shipwreck and that he was in an expedition to discover unknown islands and societies. Being interested in that person, Lafftori decided to ask him about things related to the world outside his island in exchange of teaching that man the story of his tribe and their costumes and habits. Then, Laff found that the man was a Hunter and he heard about the Hunter Exam and about the advantages of being a Hunter in the world outside his island. The man stood for a very long time in the island of Laff's tribe and also taught Laff about Nen and the basics of it, but the day that he needed to leave came. He built a boat and went to the sea at the blink of an eye. Then, Laff tried to live normally in his tribe, but he just got tired of all of the duties that he had as the tribal chief and lost the interest about it, being a lot more interested in the world outside his island (remember that he never had a friend. He was completely alone in his island, so thinking about discovering new things and new places was a desire much more exciting than staying in his island and trying to lead his tribe to conquer the world). Thus, he decided to leave the island, without the consent of anyone from his tribe. He was 8 at that time and left the island in a boat, like the man, who stood in his island for a period of time, did before him. Lafftori, then, after reaching the Yorubian continent after three months surviving miraculously in the middle of the sea, lived his next five years in the cities of that continent, studying about that new world and learning many things, like how to use their technologies and stuff. He didn't have any real difficulties to learn how to read and write in their language and studied as much as possible about that world. He made money working at markets, malls, restaurants and also payed courses to learn even more about that world (he also did jobs that envolved the knowing and usage of Nen). At the age of 13, Lafftori was like an expert of that world and knew how to use stuff like computers, laptops and cellphones with ease, as if he was born in that world instead of his tribe. He has never returned to his tribe yet and he doesn't really seems to want to. Instead, he wishes, now, to do the Hunter Exam. The reasons? It is not for me to tell 'em to you.
Thread History:
Backpack Jenni: Equipment: A laptop, a mobilephone and a survival kit. Arsenal: A dagger and a pack of 5 light throwing knives (3,500,000 Jenni).
× Physical Statistics
[0/0] [0/50]
Aura: 15 Might: 6 Agility: 16 Endurance: 5 Accuracy: 8
× Nen Techniques
Basic Nen Techniques
Hatsu Affinity: Emission
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Hatsu Abilities Hatsu Name: Red Spear Type: Offensive Hatsu Category: Emission Hatsu Rank: 3 Description: The user emits his aura in a red spear, stake shape. He can, then, throw it at his enemies. This spear can pierce through the body of a person and it will remain fixed to the victim's body until the victim dies or until the victim stays in the range of the user's En (while the victim is in the range of the user’s En, the spears will remain fixed to the victim’s body). If the user deactivates the ability, a person (including the victim) exorcises the user's Nen from the victim’s body or the user dies or faints, all the spears fixed to the victim's body will disappear. Conditions: - The victim must stay in the range of the user's En for the spears to remain fixed to his body.
- If the user dies, deactivates the ability or faints, all spears will disappear. If a person (including the victim) exorcises the user's Nen from the victim’s body or the victim dies, this effect will also occur.
- The maximum of spears that can be created by time is 5 (if the ability is deactivated and a person is hit by the ability again, the counting will reset, but the maximum of spears that can be created is still 5).
Range: 10 meters for the throw of a spear. While there are spears fixed to the victim's body, they will stay in his body for the range of the user’s En (3/2 of his Aura in meters). Effect: The user emits his aura in a red spear, stake shape. He can, then, throw it at his enemies. This spear can pierce through the body of a person and it will remain fixed to the victim's body until the victim dies or until the victim stays in the range of the user's En (while the victim is in the range of the user’s En, the spears will remain fixed to the victim’s body). The maximum of spears that can be created by time is 5 (if the ability is deactivated and a person is hit by the ability again, the counting will reset, but the maximum of spears that can be created is still 5 Cooldown: N/A
× Non-Nen Techniques
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Techniques Technique Name: Tiger Bite Fist Technique Category: Martial Arts Type: Offensive Range: Arm Reach Technique Rank: 14 Description: Raising both arms, the character positions his hands and fingers to take on a stance reminiscent of a tiger’s head. Using this stance, they are capable of biting down on the target with great power in order to mutilate their body.
Edited by Ghouls, Dec 30 2014, 10:20 AM.
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