× General Information
Name:Law Gender:Male Age:18 Height:6'2 Weight:180 Species:Human Appearance: Law has shaggy white and white eyes to match. He wears a dog tag that has 'LAW' written on it in big print. Law usually wears a black t-shirt, a black short pants and black and white tennis shoes. He is muscular and has well defined muscles. If he wants to wear formal clothes he usually jst puts a coat over his shirt and wear long pants.
Based Off This
Profession:Hunter Applicant Reputation: 0 (Rank H)
Background Birthday: June 5 Personality Law is an easy going guy that likes to kick it back and have a good time with his friends or anyone who is just wants to have fun. His mates and friends are his life and will die to protect them, however you do not want to cross him. He will not help people who double-crosses him and uses him for foul intent an usually ends ups breaking them apart leaving them half to death. He doesn't have that much of a temper and it takes a lot to get him riled up when it gets out of control he known to run wild until his temper is sedated.
He loves challenges and doesn't like to easily give up but but if the challenge is going to in anyway and somehow hurt him, he will not do it, as he has learned to respect his body. He usually keeps a friendly smirk on his face and always looks like he is ready for a good time, however can get serious if he needs to.
When meeting or interacting with new people, he uses his friendly atmosphere to get close with the person, to find out how much he is worth to see if they are worth kidnapping and robbing. He usually takes a job seriously and leaves no witnesses. He has no problem killing an innocent if the job calls for it and does what needs to be done. Origin Law woke up in a bed confused, not knowing where he was. He didn't know his name, where he came from or even how old he was. As soon as he came to a man by the name of Shin Hogashi started to probe him about himself. All Law had was a dog tag that had 'Law' written on it so he started to call him self Law. Judging by his size and his appearance, Shin guessed he was about 10 years old. Shin also gave him a birthday, june 5, which was the date he was found unconscious in a nearby park as Shin was coming home. Shin was a Temp Hunter that took on jobs for the Hunter association and a contract hunter that took jobs when he didn't have a job to do with the association. Shin decided to raise Law. He taught him about Nen and how to fight mainly with a staff. He also taught him Muay Thai fighting style. Law was inspired by shin and wanted to be like him so he applied for the hunter exams so he can find out the truth about himself.
Backpack Jenni: Leave this area blank.
Equipment: mobile phone, survival kit and a laptop
Arsenal: A Staff That Extends From The Size Of 4 Foot To A 6 Foot Long Staff Extending From All Both Sides. It Has a 2 inch Diameter And It Is Iron Quality. It Ejects From All Both Sides Until The Staff Is 6 Feet, So Its A Foot Extension From Both Sides. A 16 inch iron blade Ejects out of one end, Marked with a certain design, turning it into a glaive.
× Physical Statistics
[0/0] [50/50] Aura:11 Might:12 Agility:10 Endurance:9 Accuracy:8
× Nen Techniques
Basic Nen Techniques
Hatsu Affinity:Manipulation
[6/6] [0/0]
Hatsu Theme:Gravity
General Hatsu Description: This grants the user to control gravity in an area, shifting the gravity to another direction and manipulating animate and non-animate objects.
General Hatsu Conditions: Every object affected by the user's ability has to be touched by his Nen first. Once they are touched by his Nen they can be manipulated by his ability until he cancels his ability or gets out of range of his Nen. If a manipulator is affected they can use Zetsu to keep Law's Nen from affecting them
Hatsu Abilities Hatsu Name: Astral Pressure: Gravity Chamber Type:Support Hatsu Category:Manipulation Hatsu Rank:Rank 3 Description:Law channels his Nen to create an Nen field. Once the field has be generated everything and everyone inside of it that has been touched by his Nen is forced to submit to the gravitational pressure that Law set. Law is able to intensify gravity up to 10 times stronger or remove it all together with the field that he generated. With a little concentration and focus he can pinpoint certain people to be affected if it is a large group. Using this ability for more than an hour can have harmful/fatal affects on Law. Conditions: -He Loses -3 Speed -Must stay within 100m for the ability to take effect -It also affects Law unless he shuts off one of his 5 senses. The other senses do not get heighten or stronger. He regains it after the ability has been dispelled. Using his ability pass his limits may result in lost of the sense for long periods of time or permanent lost. -The field generated travels with him, so he cannot go out of the field to escape its effects -Once he sets a force of gravity he cannot change it without giving up another sense. To change to force after initial use, he must give up a sense.
-To Activate He Must Deposit 50% of His Nen Into A 'Bank' That Can Take The Shape As Anything. The Bank Also Has A Timer On His Head. As The Ability Progresses After 15mins Of Use The Bank Takes 10% More. After 60 Mins (Which Is His Limit), The Bank Takes 90%. If He Uses His Ability After 15 Mins Pass 60 Mins, The Bank Takes The Remaining 10% And Locks His Nen For The Remaining Thread SL And The First 2 Post Of The Next One. After Every 10% Lost His Muscles Become Weaker, Draining Him Of His Stamina. If He Dispels His Ability Before The 60 Min Mark (Up To 59 Mins), He Is Just Unable To Move, Lightheaded And Drained From The Nen Use And Lost. If Used After 60 Mins (60 Mins And Onwards) He Will Be Rendered Unconscious And Depending On The Use Afterwords, Other Baneful Use Might Take Place. Range: 100m Effect:The affected has become subjected to the gravitational pressure Cooldown:4 posts
Hatsu Name: Astral Pressure: Changing Shifts Type:Support Hatsu Category:Manipulation Hatsu Rank:Rank 3 Description:Similar to Gravity Chamber, Law creates an Nen field forcing animate and inanimate objects inside to become subjugated to the flow of the gravity that Law has set. Law can change the center of gravity of the making them affected go in any direction he chooses. With a little focus and concentration Law can make multiple affected persons go in multiple directions. Using this ability for more than 30 minutes can have harmful/fatal Effects on Law. Law can manipulate 2 objects maximum at the same time. Conditions: -Must be touched by his Nen -Must stay within 100m for the ability to take effect -It also affects Law unless he shuts off two of his 5 senses. If he is just manipulating objects, he just need to shut off one. The other senses do not get heighten or stronger. He regains it after the ability has been dispelled. Using his ability pass his limits may result in lost of the sense for long periods of time or permanent lost. -The field generated travels with him, so he cannot go out of the field to escape its effects
-Law Needs To Tag The Target Physically With With His Nen. After The Immediate Touch, The Affected Area Turns Blue. Law Needs To Tag And Hold The Target In The Same Area For Up To 10secs. The Longer He Holds Them The Stronger Push/Pull. After He Holds Them There, The Affected Area Will Show A Number From 1-10. If It Is Not To Its Maximum, Law Can Touch And Hold That Same Area Until It Gets To The Maximum. The Mark Stays There Until The Target Gets Outta Range Or Until Law Dispels His Ability. When Law Uses His Ability, The Affect Areas Turn Red Leaving Him Unable To Modify It Further. The Center Of The Pull/Push Becomes Where Ever That Mark Is Range: 100m Effect:The affected has become subjected to the gravitational flow Cooldown: -5 posts if Law manipulates an animate object. 2 post if he manipulates an inanimate object. -After Each Shift In Gravity A Post Is Needed For A Cool Down
× Non-Nen Techniques
[12/16]Techniques Technique Name: Astral Charge Technique Category: Martial Arts Type: Offensive Range: Close Range. IE The range of the weapon he is using Technique Rank: Rank 8 Description: This Can Be Performed With Or Without A Weapon. Kay utilizes the fruits of his training training and start bouncing on his toes in place Leaning On The Left Or Right Side (Depending The Flow Of Battle). Kay Then Lunges Forward On A Single Bounce Towards The Opponent And Twist His Body And Strikes The Opponent. A Successful Attack Can Leave The Opponent Knocked Off His Feet
Technique Name: Psych Up Technique Category: Martial Arts Type: Support Range: Self/Stat Altering Technique Rank: Rank 4 Description: Kay utilizes the fruits of his training training and start bouncing on his toes while leaning from left to right which allows him to be more faster and fluid in his motions in battle, however he is unable to put power into each strike due to his positioning while in his stance. He talks to himself to give him a little boost. (+3 Speed, -3 Might)
|