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| [Approved] Alois Gorgon[Archived] | |
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| Tweet Topic Started: Apr 18 2014, 08:39 AM (321 Views) | |
| TheHorribleTruth | Apr 18 2014, 08:39 AM Post #1 |
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× General Information Name: Alois Gorgon Gender: Male Age: 17 Height: 5'7" Weight: 60 kg Species: Human Appearance: Alois has black shining eyes. His delicate face shows no trace of masculinity, allowing people to easily mistake him for a girl. He retains his black hair, which now flows down to his shoulders. He has a slender and thin body which makes him look awfully delicate. Within his glove and shose he has a metal plate which he can coat with Direct Shout (Hatsu). Character Image Profession: Hunter Applicant Reputation: 0 (Rank H) Background Backpack × Physical Statistics [0/0] [0/50] Aura: 12 Might: 6 Agility: 15 Endurance:7 Accuracy: 10 × Nen Techniques Basic Nen Techniques Hatsu Affinity: Conjurer [2/6] [0/0] Hatsu Theme: A vector which can change and increase the direction and power of any metalic object. General Hatsu Description: A 2D black vector with a dark purple silhouette. Hatsu Techniques × Non-Nen Techniques [8/16] Techniques
Edited by TheHorribleTruth, Apr 21 2014, 11:45 AM.
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| הּKen sweatshirt | Apr 18 2014, 08:59 AM Post #2 |
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Everyone's always telling you to be humble. When was the last time someone told you to be great?
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[X/6] [0/0] should be [2/6] [1/16] should be [8/16] History is for the links of the threads your character has done, Origin is for your background, not the city where you came from. Leave history empty and add the background to Origin. Rank should be H, not G, since you claim that you're not a hunter. Do time in posts please, instead of minutes or seconds, or just add how many posts they are. Also, you start with no jenni. |
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| הּKen sweatshirt | Apr 18 2014, 10:13 AM Post #3 |
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Everyone's always telling you to be humble. When was the last time someone told you to be great?
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1/2 accepted |
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| Asylum | Apr 18 2014, 05:30 PM Post #4 |
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Prone to Madness
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What did you mean to say here? For Direct Shout, how do you set the arrow on the object? Is there some kind of limit to how much it can send flying- for instance can he send a car or a tank flying with it? Does it launch them forward regardless of their weight/momentum? You might to add more limiting conditions as well. How about making it so that the force is applied in that direction as if he had thrown/pushed them himself? Also, I recommend making it so that he begins with the ability to set one arrow at a time, but can invest, say 2 TP, for each additional one. |
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| TheHorribleTruth | Apr 19 2014, 10:20 AM Post #5 |
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Sure ima fix this right now, thx |
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| Asylum | Apr 19 2014, 01:32 PM Post #6 |
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Prone to Madness
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Instead of saying how much weight he can send flying, you should measure it in force that is applied to the object. That way, an object already moving in the opposite direction or a particularly large object would be harder to send flying than a still one or a light-weight one. The easiest way to do this in our system would be to just measure with Might. This way the amount of weight your char can move with the hatsu will increase as he himself becomes stronger (instead of limiting yourself to so many pounds). Just say its equal to his might stat. Regardless, you should place a limit on the number of vectors he can set at once- I suggest one to start with the ability to increase that number by investing Technique Points (which you'll earn along with SP as you roleplay) into the hatsu to improve it as I mentioned above. If you go with having it equal to your might stat, you might be able to add the ability to create multiple vectors on a single object in order to double/triple the force that is applied to it as well. --So, what I mean is, you would begin with the ability to set a vector on one object at a time, with the ability to increase that number by 1 each time you invest X TP into the ability. You might also be able to invest Y TP to place an additional vector on an object at once in order to double the amount of force applied to it when activated. Sound alright to you? |
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| TheHorribleTruth | Apr 20 2014, 07:58 AM Post #7 |
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Well here's the problem, i didn't want my hatsu to be linked with my might stat, you see i created Direct Shout to compensate my low might stat. If i were to link it to anything i would link it to aura, if possible. |
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| Asylum | Apr 20 2014, 12:27 PM Post #8 |
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Prone to Madness
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I guess you can do that if you prefer, by linking it to Might I meant it would be launched with the force equivalent if you pushed or threw with that amount of might. Either way, they'll be increasing as you grow stronger. |
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| TheHorribleTruth | Apr 21 2014, 11:46 AM Post #9 |
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Done =°w°= |
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| Asylum | Apr 21 2014, 11:04 PM Post #10 |
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Prone to Madness
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That works. Approved 2/2. |
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7:50 AM Jul 11