× General Information
Name: Kiren Jaenks Gender: Male Age: 21 Height: 175 cm Weight: 80 kg Species: Human Appearance:
Image
Profession:Treasure Hunter Reputation: 16 (Rank H)
Background Birthday: 22 februari Personality:Kiren is a very realistic down to earth guy. He doesn't like the sugarcoat things and says it as literally as can be. Because of his background he learned its better to give no space for hope, then give false hope and let someones dreams be crushed. Despite that he still likes to say it more casual then bitchy. He is very down to earth, and doesn't immediately believe something unless it is either proven or from a trusted source. But he still has doubts at the latter, just less then from someone he trusts a little bit less. He try's to stay away from danger that he believes has less then 70 percent survival rate for him. Some tease him as a play it safe guy. Other then that he is quite the joker. Unfortunately his jokes aren't always funny. He likes teasing people, and awkward silences are rare when talking to him. Origin: Kiren was always that party-pooper when he was a kid. When his classmate would cry from joy at a haunted house, he would look very serious and calmly explain how fake this was, and how they could make it a bit more realistic. When his classmates would look for aliens at the garden of that abandoned house, Kiren would say that they probable weren't there, if they even existed. And even if they did, why would it be safe for kids to go there? Just as you would expect, he didn't have alot of friends. But unlike many of his fellow 'losers' he honestly didn't care about that, he was to busy studying the sword arts. His dad sparred eveyday, 3 hours straight, going all out, while Kiren was watching, observing and noting things in a notepad to ask the science behind it to his dad. His dad had created a swordstyle he liked to call the iron defence, because it optimised the blocking speed and counter. But he wasn't interested in his dad's style, more of that in the alpha fighter of them all. He didn't use a style, he usd ruthless improvisation creating an unpredictable style that was almost a better defence then the Iron defence. He didnt even have advanced flashy techniques. He literally mastered the basic, and that was it. Once a year, he would come up with a new technique he only wanted to use in real life application once fully mastered as the basics. Of every technique he has, he probable did 10.000 everyday, resting only in the weekend. His dad explained he had a berserk style which was the opposite of their scientifically proven, more thought out style. Kiren vowed to combine them to have the best of both worlds. One day, his father and the crew left to learn from more sword styles to perfect theirs, promising he would come back alive and well,because it wasn't like he was going to war. But he never did. Kiren toke matthers into his own hand and started thinking how he could create the best swordstyle. When he was 20 he realised why his dad left, wanting to go in his footsteps and succeed he left the house. He may meet his father again, he may not. But he travelled to perfect his sword art. History:
Backpack Jenni:1.555.000 Equipment: 3 Event tokens. Arsenal:Normal medium metal sword and Shield. Both strapped to his back.
× Physical Statistics
[0/7] [0/57] Aura: 14 Might: 10 Agility: 10 Endurance:13 Accuracy: 10
× Nen Techniques
Basic Nen Techniques
Hatsu Affinity: Reinforcement
[3/6] [2/2]
Hatsu Theme: General Hatsu Description: General Hatsu Conditions:
Hatsu Techniques Technique Name: Flash Impact Type: Offensive/Defensive Technique Category: Basic Nen/Reinforcement Technique Rank: 5 Description:It is very simple, 25 percent aura is added 4 cm before the impact, and retracts just 4 cm before impact. Leaving the user less time with less aura, and for strategic purposes. (2TP plus 5 percent) (40 Percent cap) (2 TP spent) Conditions: -Only able to be used with a sword or shield. -Other then Ten/ren no other aura should be placed on the strike except for that of the technique self. -Can only be used in battle. Range: Self/Sword length Effect: Adds 15 percent aura just before impact of an attack, and retracts it shortly after impact. Cooldown:2 posts
× Non-Nen Techniques
[12/19]Techniques Technique Name: Quick Impacts Technique Category: Swordsmanship Type:Offensive Range:Sword range Technique Rank:4 Description:The focus is on going deep and fast in this this four attack combo. Four quick stabs. The first one is aimed at the abdominal rectus , pulling back to stab the solar plexus , taking a step forward, and a stab aimed at the heart, to pull back with the hilt going down, to get in position and end with a stab to the neck. Finishing the combo in 0.75 seconds. Also, used when fighting multiple opponents, with each strike hitting someone else, because all the strikes are aimed to decapacitate. The speed, forward step and the area in which most attacks take place (The torso) Make it very hard to dodge and block every strike. , Technique Name:Strong Impact Technique Category: Swordsmanship Type:Offensive Range:Sword Technique Rank: 8 Description: He uses 100 percent of his strength in his attack. His sword must be upwards side ways. Then folllow a path from just under the opponents shoulder too just above the hips. Because it follows gravity by going down letting the sword and weight get fully added to the damage, and letting the attack go faster. Combined with going sideways, making him able to twist his body into the attack unlike a vertical slash, adding to the damage. With normal metal is used then it is able to cut through a body with almost no resistance, like cutting through a wooden dummy, going cleanly through the opponent.
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