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[Approved] Zero Hatashi[Archived]
Topic Started: Nov 12 2012, 11:46 PM (445 Views)
Zerodian
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× General Information

Name: Zero Hatashi
Gender: Female
Age: 14
Height: 5'4
Weight: 56 kg
Species: Human
Appearance: Zero is a slim and small girl, but despite this she is fast and agile. She has black hair and dark brown almost black eyes which unsettles pretty much anyone and everyone. She is always seen wearing black. 3/4 length black shorts, a plain black T and a black hoodie pulled far enough back to allow her long hair flow over her shoulders and reveal her eyes. She has a serious yet kind face but behind that seriousness is someone fun.


Profession: Beast Hunter
Reputation: 0 (Rank H)
Background

Backpack


× Physical Statistics

[0/0]
[0/50]

Aura: 10
Might: 10
Agility: 10
Endurance: 10
Accuracy: 10

× Nen Techniques

Basic Nen Techniques

Hatsu Affinity: Reinforcement


[2/6]
[0/0]


Hatsu Theme: N/A
General Hatsu Description: N/A
General Hatsu Conditions: N/A

Hatsu Techniques


× Non-Nen Techniques

[8/16]
Techniques
Edited by Zerodian, Nov 16 2012, 05:07 AM.
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Dante
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Candy flavored Death

Equipment should include your Hunters license.

Your Stats should read (50/50).

You only spent 2/6 On your Hatsu.

For the stat differences is that your own stats or you and your opponent?

Your Non nen Techs need to read 4/16.



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Zerodian
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Done. Anything else I need/may have forgotten?
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Asylum
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Prone to Madness

-Actually, it’s [6/16] not [4/16]; and stats are [0/50], just as it says on the template.

Non Nen Techs:
-Air Twist/Air Jump seems vastly overpowered for its rank. Creating or manipulating wind pressure to create a gust of wind is a pretty advanced technique, and being able to send out small twisters alone would be at least r14 imo. I’d like more info on how powerful the attacks this sends out are, how far she can ride the wind, etc; and a little more info on how she makes/controls these gusts of wind as well. Also, I think I’m simply misunderstanding your description here, but flying with a non nen tech like this would probably be out of the question. A simple burst of pressure or push, maybe a glide is possible.

-Dagger Twister might also be slightly under ranked as well depending on how strong you intend for it to be. If you mean for it to be some kind of signature move/finisher, I would recommend at least r4.

Hatsu:
-I suggest changing your conditions because you will likely have a lot of opponents with unknown stats which you would probably have difficulties seeing if they meet the conditions to use it on.
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Zerodian
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Done, though I'll probably have to change things again.
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Asylum
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Prone to Madness

Since the ranks of the non nen techs have changed, [6/16] should now be [8/16]. Do that and you have my 1/2 approval.
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Zerodian
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Done.
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Dante
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Candy flavored Death

2/2 Kablam yo
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