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[Approved] Alistair Lace[Archived]; The Final Countdown
Topic Started: Aug 12 2012, 03:16 PM (1,067 Views)
Kerum Kosha
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× General Information

Name: Alistair Lace
Gender: Male
Age: 24
Height: 6 foot
Weight: 170 lb
Species: Human
Appearance:

Image


Profession: Paranormal Hunter
Reputation: 0 (Rank H)
Background

Backpack


× Physical Statistics

[0/0]
[0/50]

Aura: 14 (12 after permanent -2)
Might: 10
Agility: 7
Endurance: 11
Accuracy: 8

× Nen Techniques

Basic Nen Techniques

Hatsu Affinity: Materialization


[6/6]
[0/0]


Hatsu Theme: King Kraven
General Hatsu Description: Most if not all of his powers are in conjuncture with the semi-revived King Kraven aka his scythe
General Hatsu Conditions: Must be holding scythe and must say some kind of phrase and typically pay X amount of his remaining life.

Hatsu Techniques


× Non-Nen Techniques

[10/16]
Techniques
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Asylum
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Prone to Madness

Not going to review it in full now, but 6th Sense should be a hatsu as it basically is supernatural. Also, I particularly dislike that tech because it seems to assert that ghosts, spirits, and such exist when there is absolutely no reason to believe that is the truth in canon. If you were to say that it was a hatsu which can sense emotions/life from the remnants of the aura of a departed person reminiscent of communicating with a lingering ghost or if it were some kind of ability to see/hear into a different plain parallel to our own, then I would be ok with it since hatsu is capable of all kinds of amazing stuff like that.
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Kerum Kosha
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That is fine, but just want to ask why there are such a thing as paranormal hunters if their are not such things as ghosts or spirits seems to me that its misleading... but again we can remove 6th sense all together.

Can I then have the item he found and learned to materialize have a nen curse on it in which caused part of the person's soul to come back with it and thus explain the rest?
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Asylum
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Prone to Madness

A Paranormal Hunter is just a kind of hunter I created for my character and is not listed under the professions page in the rulebook like ones that have showed up in canon. I’m perfectly fine with you using it, but I meant it using the definition of paranormal as things that have no explanation yet. My character’s duties basically involve investigating and resolving various problems that can’t be explained through modern science (usually a result of nen or a Majiyu with strange powers), not going around exorcising ghosts, banishing demons, or communicating with the dead like an agent of the church- though normal people might mistake it for supernatural workings and they can be similar at times, so those are the kind of stories she seeks out. In fact, she and the team of paranormal hunters she works with are probably some of the biggest skeptics out there.

For the item he conjures, it can be alive if it’s a result of nen, but the point of materialization is kind of that it creates something from nothing, not summons one from a distance or something, so it doesn’t make much sense that he summons some kind of ancient weapon that had a king’s soul infused into it a long time ago. If it were just a conjured weapon that is self-aware and can communicate with others, then that would make more sense to me.
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Kerum Kosha
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alrighty, but what i was trying to say was that the king left a nen curse on his scythe (which Alistair found and used to be his object to materialize) and thus that was how it happened.... again if thats not ok I can remove that part and still have the draining of the aura aspect and have it that the scythe just wants a human form and needs so much aura to accomplish this... if that is ok?
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Zephistopheles
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the Spirit that denies

well the thing is if the sythe is stronger than a normal one it's going to be more expencive (either through monetairy price or through having to pay for an ability that makes the sythe stronger)
so you account for that and if so: how?
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Kerum Kosha
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zeph not sure what your talking about seeing as the scythe is manifested with Alistair's nen.... so yeah but if either power needs to be more thats not a problem, thats why its in app stage not accepted stage ^-^, not best at judging a powers rank and all that.
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Zephistopheles
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the Spirit that denies

its a nen tech, forgot about that.

judging from the description in which you mention both aura being stolen and aure being bathered i am guessing you intend to use the sythe to take part of the enemie's aura and add it to your own correct?

such an effect would be tremendously powerfull and i doubt that rank 3 is enough for that. also the rather slight debuff of -2 on your aura isn't realy that much of a downside considering all you have to do to negate that debuff is hit your enemy.
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Kerum Kosha
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Well its iffy now lol since i can't do the ghost thing but I essentially am going ot have the scythe be alive and it sucks the aura of others so that it can one day become a real person... silly scythe... I can make it a larger debufff as well maybe a percentage of his total aura and stuff and NO the aura does not go to him but to the scythe... Alistair does not have access to the scythes aura reserve it has to chose to let him use it, which can only be done if they do another hatsu, and with only one other hatsu if i can afford it that has such a long cooldown it makes that kind of useless in the way you are suggesting.

Hopefully that makes sense if not just let me know and I will try to reword it better... also if the two hatsu's could be combined as one I would not mind making it rank 1, just having the scythe by itself kind of makes him a useless character but if thats what you al feel then i will cut out the ghostly hatsu and get it later....

Also the half a year of his life gone each use is pretty steep price...
Edited by Kerum Kosha, Aug 16 2012, 01:20 PM.
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Zephistopheles
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the Spirit that denies

well the thing is the way you describe it it would be a permanent debuff.
even if i were to accept the half year per use as a permanent price t weigh against the permenent benefit you stil wouldn't be able to use it against players since they have to agree to any permanent downsides.

permanency is realy an uncomfortable topic within the rules.
also how many years does he have left?
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