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Room Of Sexy Jedis?; SEXY Sx Sith jedi
Topic Started: Jan 25 2011, 06:10 PM (1,289 Views)
[ĦĦΞ]Paul[Co-L]{JC}
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That one guy that makes films
Ok I need the .map file from custom_kor2_test
[HHE] Eth

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[ĦĦΞ]Apollyon[L]{SL}
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Paul[CM],Feb 4 2011, 09:48 AM]Ok I need the .map file from custom_kor2_test
Well about that... i kinda lost it years ago when i made that map tbh.

I can send you a conversion from BSP to MAP but then it would have missing textures and the models would be fucked. It take awhile to fix that but that would work.

Let me know if that's Alright.

**EDIT**

Btw paul for GTK raidant I found only the 1.5.0 Version works under Windows 7 Correctly and you also have to check these off under its shortcut or it wont display correctly.

1.disable visual themes - checked

2.disable desktop compression - checked

3.disable display scaling on high DPI settings - checked

4.Run this program as administrator - checked

Then it worked perfectly.
Edited by [ĦĦΞ]Apollyon[L]{SL}, Feb 4 2011, 03:32 PM.
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[ĦĦΞ]Paul[Co-L]{JC}
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That one guy that makes films
It's working fine for me right out of the "box", I didn't have to rework any properties

And if you have a BSP to map conversion that works fine I guess.
[HHE] Eth

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[ĦĦΞ]Apollyon[L]{SL}
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Paul[CM],Feb 5 2011, 04:39 PM]It's working fine for me right out of the "box", I didn't have to rework any properties

And if you have a BSP to map conversion that works fine I guess.
Well i could see from your Computer pictures that you don't have Windows aero on... Not having aero on probably is why it worked fine... i keep mine on so i had to add that to it's shortcut. Other wise all the boxes were fucked up moving all over the place and nothing really worked right lol

And i'll upload the converted bsp to map then since it's ok with you.

Link - http://www.mediafire.com/?1crxwsqf2263ur2
Edited by [ĦĦΞ]Apollyon[L]{SL}, Feb 5 2011, 11:47 PM.
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[ĦĦΞ]Paul[Co-L]{JC}
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When I loaded that map up... the entire thing was textured with Shader Image Missing texture and the Caulk texture... I'm not sure where to begin ... :(
[HHE] Eth

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JamesPSP
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well thats what happens when you convert bsp to map. like what i said in the above post the models would be all messed up and etc. l just went around removeing that blue missing shader junk then placed amodel in its place. since those were models b4 just after the converion they turned into that crap xd. ask me if ur still lost. i typed this on my psp cuz im sick in bed for awhile should be back monday. later
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[ĦĦΞ]Paul[Co-L]{JC}
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Oh ok, so I should just re-texture the parts with missing shader... that makes sense... I'll try it out and let you know what happens.

That sucks man, hope you get better :(
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[ĦĦΞ]Apollyon[L]{SL}
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I felt a-little better later on this afternoon-ish

Alright good luck with it. And Just to clarify you know what i mean. Go to the Ragnos chamber and you see all that blue missing shader junk where ragnos is supposed to be? Just delete that and replace it with the ragnos model. Do that with the other models as well. Then re-shader the parts of the map that are missing and what not.

Well that's basically what i had to do.
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