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| Warhammer 40k | |
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| Tweet Topic Started: Sep 19 2014, 03:19 PM (600 Views) | |
| xenomega | Sep 19 2014, 03:19 PM Post #1 |
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Goblin
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Does anyone here play 40k? I was going to get into it in Wisconsin and bought one little set to start with, but I moved back to Florida and haven't really found anyone to play with. I'm gonna go to my FLGS to try and get into some intro level games so I can figure out how to play without having to read and buy the $85 core rule book. I know its a costly hobby, I was into it a little in 2000, but never actually played that time, just assembled and painted. |
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| lgm | Sep 22 2014, 09:33 AM Post #2 |
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Demogorgon
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It's not just that it is an expensive hobby but it's a money sink. The way GW does business is similar to CCGs. I have never played but have always looked lovingly at those huge armies and cool terrains. Yet, everything I ever read about current and past players is angry posts on how they keep updating the game in bad ways. With CCGs, your deck becomes absolete so you buy the new expansion and get on board. With 40k, a new army release or new rule can weaken your whole collection which you devote far more money and time than any CCG. It's a very tough thing to be a GW fan. I'd advise going a different route. If you just want a wargame, the new star wars x-wing is getting some awesome press. A more traditional war game and miniatures are always around it seems. Just find a club, what scale they use and go from there. Palladium Books appeared to have something cool going on with their new Robotech skirmish game. Looks like they're having a very crappy rollout (as typical of Palladium) and there are lots of small pieces to assemble them.. but if you want to assemble and paint, I've heard good things of it as well. Edited by lgm, Sep 22 2014, 09:34 AM.
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| xenomega | Sep 25 2014, 09:12 AM Post #3 |
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Goblin
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Well part of the reason I want to go with 40k is the assembling and painting. I'm thinking I might even be able to paint for other people and charge them or sell them on ebay or something. Maybe my years or art training can make me some money. That may actually be more of what draws me in than the wargamming part. Its like painting model cars or something. I do understand that GW screws over its players though. I was a my FLGS and talking to the owner about how I used to have an army and ended up losing it in one of the moves. I said I thought it was 3rd edition, but that I said that couldn't be right since they were on 7th now and they couldn't have pushed out that many editions in ten years. I went back and found what I had been using and it was actually 2nd edition, circa 1999. So 15 years and 5 new editions, and it sounds like 6th was only about a year and a half old when 7th came out. |
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| Benevolance | Jun 29 2015, 12:36 PM Post #4 |
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Ancient Wyrm
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We're currently playing the WH40K Dark Heresy rpg. It's a full on rpg, not a skirmish game, but I love the setting, and a lot of my terrain pins are WH40k stuff that I working on converting to a PF-friendly grid system. |
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| lgm | Jul 4 2015, 01:41 PM Post #5 |
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Demogorgon
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What's the setting like? Every time someone talks about it online, I only get the blurb of 'grim dark'. I've never had any exposure to it. |
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| Lynx Cat | Jul 5 2015, 04:28 PM Post #6 |
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Orc
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From what I heard of it, the "grim dark" thing (the phrase came from WH40K's tagline, "In the grim darkness of future there is only war") was originally very tongue-in-cheek and more or less making fun of itself. Then, as it resonated well with angsty teens, it started leaning more toward an honest, serious attitude. |
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| Benevolance | Jul 5 2015, 07:58 PM Post #7 |
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Ancient Wyrm
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It's basically a solid 'points of light' setting. I'm not sure I can summarize it briefly. Basically, mankind has a messiah, the God Emperor, that was responsible for starting all the religions on earth. But his message kept getting corrupted by forces of chaos, that feed off of man's psychic energy, and eventually he stepped in to lead personally. A golden age of colonization continued, and mankind spread to a billion billion stars. The messiah's message was basically scientific progress to prosperity. The messiah created gene-clones of himself as disciples, to help spread humanity, and super-soldiers based on the same. Chaos corrupted one of the disciples, Horus, who created a cult to worship the Emperor as a God. They fought, the Emperor won but was mortally wounded, and encased on the Golden Throne to continue his fight for mankind and stabilize the warp with his psychic powers. Fast forward 40 thousand years, the cult of the Emperor is the prevailing religion, science is retreating, replaced by machine worship and dogma, and the empire of man is bogged down by bureaucracy. The Golden Throne is failing, mutants and psykers are running amok, alien races are at the gates, and the forces of Chaos are still trying to hammer through and destroy humanity. Humanity's greatest asset is its sheer bulk and population, often press-ganging entire worlds to fight outside threats. Untrained Psykers present potential gateways to the forces of Chaos to enter the world, and are rounded up for training or extermination (The Golden Throne is fueled by psychic energy, and hundreds of thousands of psykers are sacrificed aztec-style daily to sustain the Emperor). And heretical cults are constantly being created by dark promises of Chaos, seeking a gateway to the universe, and mutating humanity in the process. Enter the players. |
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| lgm | Jul 7 2015, 03:31 PM Post #8 |
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Demogorgon
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I remember hearing it was full of itself on purpose before it got serious. Sounds fun to play it in a crazy, over the top way like it was originally intended! I couldn't take it too serious with that background being so extreme. God emperors, psychics, Space!, billions of planets and human sacrifice. Everything is wrong in the best possible way. |
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| Benevolance | Jul 7 2015, 07:47 PM Post #9 |
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Ancient Wyrm
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We had our first combat session last night, and it's goofy hilarious. The enemies basically die when they hit critical levels, which involves things like "The leg is severed at the hip, spraying everything within 4m in a gush of blood. Running in the area requires Challenging (+0) acrobatics or the person falls prone", or "The head explodes like an overripe fruit, spraying brain and gore in every direction for 6m. Everyone must make an Agility check or become covered in gore, suffering -10 WS/BS tests." By the time we got to the BBEG, my character had hacked off one person's leg, another at the arm, headbutted a third so his head exploded, etc. We were completely covered in blood, head to toe, and the corridor was drenched like a bad horror movie. Surprisingly, we learned that characters are not nearly as frail as we thought. It required three solid hits to down an unarmoured tough-guy opponent. For the guy in armour (that we outnumbered 3:1) it took quite a few rounds and several Fate points to finally restrain him for Inquisitioning. |
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| Andrul | Jul 8 2015, 07:31 AM Post #10 |
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Ancient Wyrm
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40k has always seemed interesting, but the Pokemon-like need "gotta get them all" to constantly acquire more figures kept me from ever seriously considering it. |
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| xenomega | Jul 11 2015, 01:06 PM Post #11 |
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Goblin
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Yeah, I know it can be a money pit, but I still want to build an army. Right now I only have a regular infantry, a bike, and three person power armor group. I found a place in town here that sells them for cheaper than Games Workshop lists, so I'll probably do that. |
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| Benevolance | Jul 13 2015, 02:00 PM Post #12 |
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Ancient Wyrm
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As a money pit, it's not so bad compared to most of our hobbies. The people that I knew who played would build an army. Just one. If they played a long time, they might build a second. But when they wanted to try something different, they'd swap armies with a friend. If you think about it in terms of comparable gaming, it ends up being middle of the road for most gaming things. You don't get stuck buying blind like CCGs, and if you're willing to drop a couple hundred bucks at the start, you're done, but you need to drop at least $100 to get in the door. 5e, on sale at Amazon, will set you back $100 today, assuming you bought nothing but the core three books. An Xbox with 4 controllers and a game will cost you $800. I recently looked at getting back into M:tG, and I figured I'd need to drop at least $100-$300 if I wanted to play semi-competitively. Gaming can always be expensive. :D |
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| Andrul | Jul 14 2015, 06:05 AM Post #13 |
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Ancient Wyrm
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That explains why I always seem to be broke. Steam is my own financial nemesis. Well, it and Gog.com. |
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| xenomega | Jul 14 2015, 01:58 PM Post #14 |
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Goblin
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I'm definitely going to get back into it after we move into our own place. Right now I just don't have the space to build, but I will next week and can start painting them. I'll have to buy the rules though, and that comes with two small armies so hopefully I can sell the ones I don't want or just give them away. |
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| lgm | Aug 3 2015, 03:59 PM Post #15 |
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Demogorgon
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Sometimes I think game forums are for addicts to meet other addicts and get more addicted. |
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| Andrul | Aug 4 2015, 03:51 PM Post #16 |
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Ancient Wyrm
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I have no idea what you're talking about. Now pass me that box of mummy dust, I need a snort. |
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| Benevolance | Dec 7 2015, 08:40 PM Post #17 |
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Ancient Wyrm
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I should probably start a thread about our adventures, but a session ago Gareth's character (Harlan) got his leg shot off in a firefight, so my character cut off his own leg in solidarity. Now we're about to start a firefight with a demon that Harlan previously killed with a truck. It's a pretty fun setting. |
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| lgm | Dec 9 2015, 03:52 PM Post #18 |
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Demogorgon
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Playing up the tongue in cheek grim dark? |
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| Benevolance | Dec 9 2015, 07:15 PM Post #19 |
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Ancient Wyrm
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I don't know that it's tongue in cheek, though it does sound so in the brief synopsis. We *do* make a lot of jokes about Harlan losing limbs and dying, because he's got terrible luck in fights. Briefly, as acolytes for an Inquisitor, we have to run down a lot of leads, etc. and put a stop to heretical shenanigans before they get out of hand. In most situations, we're hopelessly out-gunned or over-powered, so you have to get inventive and/or selective at murder. For the demon host that Harlan killed, neither Harlan nor Tananda (our doctor) would have been capable of injuring the creature because it could shrug off almost any damage. Grim could have inflicted a couple points of damage, but only if he rolled max damage on his hits, and he might have survived a couple rounds before dying. Our solution was to hit the thing with a truck, pinning the beast into the shipping container that it had emerged from, and burn it with an engine explosion. Harlan escaped with his life, by the grace of some amazing pilot checks and a very lucky 'avoid catching on fire' roll. He still spent a week downtime afterwards healing up. In the fight where Harlan lost his leg, it basically ended up a gunfight in close quarters, with the melee fighter absent. Grim was outside, dealing with the two thug cultists left to hinder him. But nobody thought to call Grim for help because the dice were going our way for the first two rounds. After that, the dice luck changed, and very quickly it went from bad to worse in the two rounds Grim needed to catch up. Anyway, Grim was really impressed by the 'little seeker' Harlan, because Harlan was able to kill the demon host while Grim was paralyzed with fear (and basically unable to do anything effective even were he not). Grim took this as a sign from the Emperor that Harlan is His agent, and Grim's place is by Harlan's side. In solidarity, and to show his faith, Grim had his leg removed and a matching cybernetic limb installed. The plan is to make Grim a full-conversion cyborg eventually, anyway, and this made for a nice in-game impetus to begin that process. |
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