• Join your Village's Group| Stun Change: No longer report issues here; Nothing you /should/ notice | |
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| Tweet Topic Started: Dec 18 2010, 05:28 AM (511 Views) | |
| Dipic | Dec 18 2010, 05:28 AM Post #1 |
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Totally Awesome Host
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Hello there. I spent entirely too much of the time changing how stuns work so that they easily stack, and most importantly, are not dependent on regeneration for calculations. This should cut down on a minor piece of the lag monster. The functionality of stuns did not change, just how they are coded. The purpose of this topic is for you, the players, to report issues with the stun changes. This would be if anything acts DIFFERENTLY than it did before. Examples: "Water dragon used to stun the victim when they were hit but now it doesn't." or "NPCs used to be stunned by rasengan, but now they aren't." Let me know if there are any issues, thanks! ~Dipic Note: These changes will only be in the test server until we are sure there are no giant holes or side effects of this change. The test server will be up all weekend, enjoy! |
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| The Avatar | Dec 18 2010, 02:44 PM Post #2 |
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Jounin
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I think there might be something weird with katons, I'm going to do some further research. |
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| Dipic | Dec 18 2010, 02:45 PM Post #3 |
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Totally Awesome Host
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Geki MSN'd me that the shunshin stun wasn't be effected by passives. I just fixed that and rebooted the test server, so it should be good. Good catch Avatar. The stun was 0.5 seconds rather than 5 seconds. That was my mistake in the transfer. Edit: Doton chamber issues were reported, should be fixed. Tested with a Suna guard, worked fine. Edited by Dipic, Dec 18 2010, 05:55 PM.
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| The Avatar | Dec 19 2010, 03:52 PM Post #4 |
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Jounin
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Nice! |
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| The Liberater | Dec 19 2010, 08:26 PM Post #5 |
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umm idk if its programmed like this but when a puppeteer uses puppet shield he can be caught in doton chamber and when shield is over he is trapped ...
Edited by The Liberater, Dec 19 2010, 08:26 PM.
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| Braceman | Dec 19 2010, 08:51 PM Post #6 |
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I got a serious question here, So do katons stun again or is it that slowdown thing still. |
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| Dipic | Dec 19 2010, 09:11 PM Post #7 |
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Totally Awesome Host
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Lib, I don't know. Wrong topic anyway. Braceboy, the stun I was referring to is the user while they are using the jutsu. The fundamentals of the jutsus have not changed. Starting next reboot, this change will be moved over to the main server. Unpinning and moving on to the next thing. Please report any further issues with stuns in the bug report topic. Edited by Dipic, Dec 20 2010, 03:32 AM.
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9:45 AM Jul 11