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Puppet weapon: Posion Tipped Blade
Topic Started: Dec 16 2010, 01:47 PM (529 Views)
Raz
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Puppet Master
Sunagakure (Genin) Raz:wtf poison tipped is supose to do?
Medical Corporation (Chuunin) GAm3CrAzY: increase in puppet's melee attack damage, and poisons the enemy I guess? haven't really noticed if poison damage actually happens
Sunagakure (Genin) Raz: ohh poison dint work
Raz says: how much damage?

whit poison tipped
GAm3CrAzY says: You took 978 Stamina damage from Raz! ... You took 3 Wound damage from Raz! ... <-- best
GAm3CrAzY says: You took 348 Stamina damage from Raz! ... You took 1 Wound damage from Raz! ... <-- worst
Raz says: k

no poison tipped
GAm3CrAzY says: worst 498 stamina, best 1098 stamina
Raz says: >_>
Raz says: poison tipped reduce damage


whats the point of getting poison tipped if reduce damage and poison don't work, well i think is bug but if its going to reduce damage at least try to make poison after 3-5 hits or wen make opponent bleed like ashin whit kunai or make it raise puppet melee damage by like 5 or 2%

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The Avatar
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Jounin
Everyone can make an opponent bleed with their kunai, it's a passive called Rend.
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Raz
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no i mean like ashin Blood Bind he can use it on some 1 wen he make some 1 bleed
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The Avatar
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Jounin
O_O?
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Raz
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you dont need rend to make some 1 bleed and what rend do is stop regen
you know wen you hit some1 whit kunai or sword that person bleed wen that happen make poison tipped activate and poison the person

get it or i have to draw you a map >_>
Edited by Raz, Dec 17 2010, 09:08 AM.
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waggywags
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TL;DR of what Raz said:

Poison tipped blade ain't working. Fix it.

Anyways, who can see puppeteers actually getting some support now? Their shield still sucks, and... Yeah. Puppet controlling at the moment is most -easy-(/s). Never mind we can't macro the weapons, nevermind we have to be careful in targeting to avoid revealing our puppet prematurely, nevermind we can't move far from the puppet, hell, I doubt anybody even cares about the Puppeteer clan any more.

WANT:
1) Able to macro puppet weapons
2) Puppet weapons all, you know, WORKING... coughChakraShield-PoisonBladescough
3) Puppets controlled like sandmonster (1 click per 1 monster), unless for some reason others love to see two puppets rushing out when one is supposed to shield you.
4) Puppet weapon cooldown actually showing, and a description of how they work.
5) Generally, more love. Which, if it arrives... Well, I doubt that'll ever happen.
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Mizumaru
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FIGHTING DREAMERS!
Stop QQing and don't use them until they get fixed then.
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waggywags
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So if Kob, hypothetically speaking, broke every single ing clan to the point where they're as useful as a level 1 Haku (They can make paths for you in water, oh joy), you'd tell everyone to stop QQing and stop using them? I think not.

If leaf has functional clans, and mist has... One ridiculously stupid and two very functional clans, then Suna having to suffer with this . It's been like this much longer than any other broken(in a bad way) .
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Raz
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waggywags
Dec 18 2010, 10:50 AM
TL;DR of what Raz said:

Poison tipped blade ain't working. Fix it.

Anyways, who can see puppeteers actually getting some support now? Their shield still sucks, and... Yeah. Puppet controlling at the moment is most -easy-(/s). Never mind we can't macro the weapons, nevermind we have to be careful in targeting to avoid revealing our puppet prematurely, nevermind we can't move far from the puppet, hell, I doubt anybody even cares about the Puppeteer clan any more.

WANT:
1) Able to macro puppet weapons
2) Puppet weapons all, you know, WORKING... coughChakraShield-PoisonBladescough
3) Puppets controlled like sandmonster (1 click per 1 monster), unless for some reason others love to see two puppets rushing out when one is supposed to shield you.
4) Puppet weapon cooldown actually showing, and a description of how they work.
5) Generally, more love. Which, if it arrives... Well, I doubt that'll ever happen.
1) i give you this 1 cuz people whit laptop need to macro there weapons
2)shield work fine the only 1 bug is blade
3)why would i whant to use 2 puppets if 1 is going to b blocking the other -(1 click per 1 monster) if the person is running around your going to b clicking like crazy so you aint going to know if the first or the second is following him and if you want to use shield do like me summon the second and then use shield or press D
4)weapons dont show c/d in this game and if you wanna see weapons description look at gamecrazy guide or go to my classes
5)puppets dont need more love why well
hidden knife = 900 damage + wound
neddle gun = 2k+ damage
poisond bomb = stop regen and can drain 2k+stamina
body cruch = 2.3k to 4k damage + 3 wound
shield = can save you from a big hit (clones spamer worse enemy and got low C/D)
poison blade = reduce puppet melee (>_> this 1 is bug)
Edited by Raz, Dec 18 2010, 06:28 PM.
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The Avatar
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Jounin
Raz I'd appreciate you more if I could understand you. :wub:
Edited by The Avatar, Dec 18 2010, 07:15 PM.
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The Magi
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Poison blades doesn't reduce damage, what you have here is called a biased sample. Two hits wont prove anything when there are so many possible damages. Tot saying that poison blades is good, it lasts for like two punches and hardly has any poison duration, but it definitely does not reduce damage.
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waggywags
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Magi. It's best and worst, not two hits. Unless everything falls on a higher average over, lets say 100 hits, it still sucks.

EDIT: Actually, everything I said. Give me puppet auto attack and I'm happy. Or being able to move while controlling my puppet directly. >.> It's a choice between me sitting duck or puppet sitting duck, unless I run around D spamming which is.. >.>
Edited by waggywags, Dec 18 2010, 09:36 PM.
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Raz
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The Magi
Dec 18 2010, 08:13 PM
Poison blades doesn't reduce damage, what you have here is called a biased sample. Two hits wont prove anything when there are so many possible damages. Tot saying that poison blades is good, it lasts for like two punches and hardly has any poison duration, but it definitely does not reduce damage.
i test the blade likr 8 times and blade reduce damage
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Ryskahunden

And if u don't agree that they need boost and fixes then **** yourself only becouse you don't play puppeter And the thing is it's not worth all effort that u need to do...... like 100 missions to get money for all puppet weapons? when everything is bugged and underpowered ?
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The Magi
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there are bugs yes, but once all the bugs are fixed they wont be underpowered at all. Yes they do take a lot of missions but its really an advantage because then you can spend sp on other things.
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