• Join your Village's Group| Problems with the Nara nerf; Not bashing it, because I like it, but there's a prob. | |
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| Tweet Topic Started: Nov 30 2010, 10:41 PM (2,173 Views) | |
| Seventeen | Nov 30 2010, 10:41 PM Post #1 |
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Oodama Ban Laden
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When you shadow bind someone it doesn't allow you to release them until the allotted 40 second cool down is over, also since the cool down time is quite acceptable, I think the chakra cost should be lowered quite a bit. I have 1450 chakra and I lose half of it in 2 shadow neck binds. All in all, if a nara is shadow binding someone they can't let go until hit, they have their chakra drained, or the 40 seconds is up and they can release it, and let's be honest no one has enough chakra to hold someone for 40 seconds, especially with the chakra drain neck bind provides. Edited by Seventeen, Nov 30 2010, 10:42 PM.
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| Gatlocke | Nov 30 2010, 11:01 PM Post #2 |
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Gatlocke
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I Dont See Any problems With Naras
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| Kyosharo | Dec 1 2010, 01:34 AM Post #3 |
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lol wow. I do thing that the Nara were over nerf a bit. Only thing I think should be changed is the long cooldown. |
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| Sabritones | Dec 1 2010, 02:58 AM Post #4 |
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Jounin
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Well, lower level naras got screwed out, but I feel that the higher level naras are now balanced with other things their level. |
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| Chaotic Medz | Dec 1 2010, 09:33 AM Post #5 |
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It's a good thing then since it was usually the lower level naras who spammed it |
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| Edd0 | Dec 1 2010, 10:42 AM Post #6 |
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Nara Edd
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he`s saying that when u bind semeone u cant release it for the next 40seconds remove bind should be 1sec cooldown... |
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| Kaguya nero | Dec 1 2010, 02:38 PM Post #7 |
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Its about time naras r nerfed |
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| Monster of Cha | Dec 1 2010, 05:26 PM Post #8 |
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Me being lvl 99 I don't mind the nerf but I got on an alt Nara with max efficiency and power house passives and my chakra drained in seconds I don't mind the nerf just fix it so I can cancel out binds or make handseal and con amount affect the cooldown
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| Undo | Dec 1 2010, 06:01 PM Post #9 |
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(A Kiri v. Konoha)
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keep the cooldown, fix the release. shadow bind is better as stats get better since chakra drain is less |
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| Edd0 | Dec 1 2010, 06:30 PM Post #10 |
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Nara Edd
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im okay with cooldown but fix the release please. |
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| Div | Dec 1 2010, 10:58 PM Post #11 |
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Cooldown of 40 is fine but the drain is too much. I don't want to play a 3 con nara. Overnerf is what I call this. I now stand no chance against youths, battles, ruthless, and capacities. Maybe I suck who knows. I'm left chakraless after 2 binds even though I'm not 3 con and level 72 just tested. |
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| Sabritones | Dec 1 2010, 11:04 PM Post #12 |
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Jounin
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I think the point is that you grab someone, bind, choke and release after one choke, with it being easier to catch people now, you shouldnt try to hold them and empty all your chakra hoping for 1 KO then being screwed. So yea, I think the release does need a fix, but the costs are fine |
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| Seventeen | Dec 1 2010, 11:09 PM Post #13 |
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Oodama Ban Laden
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Sabritones if you played a nara as a main you'd truly understand, the 40 second cooldown is fine (the release needs a fix) The chakra cost is far to much, in 3 neck binds ALL my chakra is emptied out, I have 1450 chakra. If you think about it a 40 second cooldown really does make up for making sure Nara's can't spam the jutsu, when Shikamaru caught his prey, he didn't neck bind once and let go, that's idiotic, why let an enemy go when you have them in your grasp? All in all the 40 seconds makes up for about everything, the chakra cost should be decreased. Edit: I know what you mean though, on my Nara I usually bind twice, let go because NO ONE usually plans on that, and I follow up the release with either a chidori senbon/windmill or a chidori, but not everyone fights that way. Edited by Seventeen, Dec 1 2010, 11:13 PM.
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| Sabritones | Dec 2 2010, 02:18 AM Post #14 |
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Jounin
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Youre comparing this game to the show, GOA is loosely based on the show. And as a game, there shouldnt be many attacks that instantly yield a KO. The chakra cost is based on stats now, so a low level shouldnt attempt to bind some maxed level guy and expect to KO him before losing their chakra. If just the release was fixed, then the same low level would be able to give one strange, let go, and land a second attack since the nara is able to move again more quickly then the person who was strangled. Also, shadows should also be used as a means of landing a sowing needle, releasing, then power attacking. A good alternative to spamming the needle whenever it coolsdown. Most importantly, Kobata hates one on ones, and even with the chakra cost up, a Nara can bind someone for long enough to allow a teammate to massacre them, even with this nerf, naras are very important in fending off raiders |
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| Gatlocke | Dec 2 2010, 03:12 AM Post #15 |
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Gatlocke
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Im with Sab on this. |
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| Medicassasin | Dec 2 2010, 04:18 AM Post #16 |
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<----loged on after being gone 4 so long 1st off he didnt really balance bind it ganna be so op if realse is 1 sec b/c u dont even need to kawa catch as a nara anymore |
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| Elite Noob | Dec 2 2010, 06:03 AM Post #17 |
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i think the damage and chakra lost should both be reduced so they can bind choke more but it wont be op or up .. but that will never happen Edited by Elite Noob, Dec 2 2010, 06:04 AM.
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| The Liberater | Dec 2 2010, 07:42 AM Post #18 |
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yes the binding skills are back to how they use to be, they drain like crazy; although the shadow realease should be like 1-5 sec lol
Edited by The Liberater, Dec 2 2010, 07:42 AM.
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| Seventeen | Dec 2 2010, 08:34 AM Post #19 |
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Oodama Ban Laden
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Sabritones, I understand your view on the subject, but you're JUST NOT A NARA. You can't really give a opinion that holds substance until you've created one and played it as your main character; like I said, the bind cooldown is fine with me, if it got shortened I wouldn't mind either, but the chakra cost is too drastic, holding someone my own level depletes my chakra in 3 neck binds. The fact that I loose 1/3 of my chakra binding someone once gets you in a state of panic, I've invested in 15 regen passives for my Nara, seeing as how I never spammed bind, but used it to land combos, but now using the skill once takes away my stamina regen for quite a while. I don't think the Nara chakra drain should go back to normal, because quite frankly I like the fact that Nara's actually need to use skill (seeing as I have tons), but the drain is far too drastic, the 40 second cool down is a nice balance to the hold n' choke most Nara's preform, seeing as how Nara's can't just keep re-using shadow bind until it catches you, they have to be tactical now in using the jutsu, and if they were to miss? Their opponent has 40 seconds to lay down the hurt without worry of another incoming shadow. Edited by Seventeen, Dec 2 2010, 08:35 AM.
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| Edd0 | Dec 4 2010, 07:18 PM Post #20 |
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Nara Edd
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im a nara and i think the chakra drain is okay but release needs a fix :/... |
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| Andre' | Dec 5 2010, 12:14 PM Post #21 |
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Naras finally got nerfed ? after being broken for the whole goa beta time span... good now only if rfx got buffed along with Uchihas i can play again. |
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| Charle Tarquin | Dec 5 2010, 10:07 PM Post #22 |
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It's my battle trait, son.
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Explosives no longer cancel the bind. |
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| Edd0 | Dec 7 2010, 02:44 PM Post #23 |
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Nara Edd
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naras should be able to throw throwning kunais while using bind like in the manga. |
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| Loki | Dec 7 2010, 03:23 PM Post #24 |
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Nerfed? Anyone considered the kawa change yet? |
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| Lord Shinshiro | Dec 7 2010, 04:27 PM Post #25 |
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That actaully helps (for myself) take out Naras, A scapegoat froma single bind that leaves them un-targeted....I prefer this |
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