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Curse Seal
Topic Started: Nov 13 2009, 08:50 PM (2,934 Views)
Kobata
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Another "S-rank" type skill tree proposed by Dan.

The main skill, is again, activating the curse seal.

This one's effects are much simpler to descibe than sage mode though.

First, you being losing stamina at half your regeneration rate (this 'degeneration' will occur no matter your current chakra level, and will not give you LP)

Secondly, you regenerate chakra at double the normal rate.

Thirdly, all damage is increased (approx 1.25 - 1.5x, exact number will be determined during testing)

Fourthly, if you are KO'd with CS active you take about 50 wounds.

If your stamina drops too low (below approx. 1/5 - 1/6 max) you have a risk of losing control of the seal.

When you lose control of the seal, you cannot disable it until you are KO'd and various effects can happen.

For example, you may begin losing stamina faster, regenerating chakra faster, doing higher damage, taking wound damage, etc.

Skills that go with CS will likely be based more on orochimaru's skills, such as snake replacement or something. It's something I have to do more research on.
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Senzo


Good luck on figuring it out
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Shipomaster
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Another good idea! i love the variables and risks! One curse mark technique could give the target a temporary curse mark, instantly putting them in curse seal mode.(could also have something like a command to inflict " great damage" upon them.could be using the curseS infection again so they have to wait before they can use it) Maybe depending on the users general build, the look of maybe even stats of their seal could differ. I don't think too many jutsu need to be included in this branch because all users back it up with other skills, so all it really needs is this: 1st state, 2nd state, curse mark infection, and maybe a variable ability depending on which seal you have. Of course there are a few others like the hyuga curse seal(juinjutsuhttp://naruto.wikia.com/index.php?title=Special:BrowseData/Jutsu&Jutsu_classification=Juinjutsu) sorry for the long post :blink:
Edited by Shipomaster, Nov 13 2009, 09:20 PM.
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Roi of Kingz
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I still dislike how people associate curse seal with snakes and not juugo... Curse seal didn't really have any jutsu its just a state like sage mode... It would just increase something and create effects.
Edited by Roi of Kingz, Nov 13 2009, 09:41 PM.
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Shipomaster
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Right roi. My suggestion was just the 2 states, a transfer technique and the seals do differ so a special seal exclusive move.
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RedSceptile
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Well Curse Seal should also probably have multiple factors since it's like an easy way out for those who don't want to be sages.

Scenarios:

1)Until you complete a series of missions (say some battle with Orochimaru, or some puzzle which grants you full control over curse seal) Curse Seal should randomly activate and KO the player for around 30 seconds doing slight wounds because of said users inexperience with the curse seal.

2)Curse Seal randomly activates when you start to initiate contact with a player (not an NPC) which lets it do either one of 2 things. Give you an astronomical buff followed by a huge crash time, or a pretty temporal buff with minimal crash time.

3)After doing all the necessary trivialities to master Curse Seal you can activate it at whim, the only problem is it still carries with it a 50% chance of backfiring due to it's malevolent nature. Otherwise it proceeds as natural.

To me Curse Seal and Sage Mode should be Trump Cards that once utilized leaves the user in a severely dilapidated status.
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Dragekemaru
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Sasuke used the curse seal easily and mastered it in Naruto i like reds idea on random activation but i believe it would be better if it randomly activated when your about to go down for the last time also Roi made a good point the curse seal. It is not really associated with snakes it comes from juugo. I think that the curse seal should have pre stages before mastering it, for example the farther you are in the development of your curse seal the more curse seal markings you have and when you use it. This would make it easier for iconing caus eall you would have to do is have dots for each pre stage or color the skin which saves more time for iconing the other curse seals.
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Nara sengu monster of cha

Well I like your ideas kobata, on both sage and cruse seal, but wat I like the most is the jutsus that are coming with them. My idea of a curse seal jutsu would be summoning manda. It would be like a decoy that tanks hits for you or can be a user controlled character which deals good damage to a target, at slow speeds with high chakra cost and you can only mantain it while having a certain amount of chakra or something along those lines and the same thing applys to sage mode a toad summoning jutsu would be nice.
Question can a person posses both curse seal and sage mode because if they can I believe thats a little to op I don't want to have to fight boateng with his already high chakra getting a chakra regen boost from curse and a extra chakra bar from sage LOL it would be like fighting jesus...
Edited by Nara sengu monster of cha, Nov 14 2009, 07:33 AM.
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Nara sengu monster of cha

Kobata one last question how would a missing-nin be able to get "S-rank"? And along with S-rank will there be S-rank missions which can be like a boss fight of some sort you have to fight kobatas little brother Rog and win LOL
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Deleted User
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o_o heheeh ruthy+CS boost = uba :D
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Nara sengu monster of cha

I know right some clans are gonna be broke with cs thank god it's an s-rank jutsu other wise akimichis kaguyas ruthys and caps would be broke
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Pboy07
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Pardon The Swag
Wait, what are the reqs for getting an s rank jutsu or being s rank?
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Sprenger

"Well I like your ideas kobata, on both sage and cruse seal, but wat I like the most is the jutsus that are coming with them. My idea of a curse seal jutsu would be summoning manda."
^
Noez!

"I still dislike how people associate curse seal with snakes and not juugo... Curse seal didn't really have any jutsu its just a state like sage mode... It would just increase something and create effects."
^
Yay for Roi
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Nara sengu monster of cha

Well kobata said he wants to add jutsu along with curse seal so I was just offering an idea.... Btw has anyone watched 2012? If so is it good?
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Pboy07
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Pardon The Swag
Wrong topic, my friend.

(The movie is bs, dont watch it, its about the world ending in 2012, ridiculous!)
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Senile-Old'Hag
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Lmao !!! And, bleh my build sux... I wont benefit with either :P

Anywho, Another Pro/Con could be, that Higher stamina = faster running.. (say, that running sunshin =D)

And lower stamina - Lower running speed (say, As if your getting MP whored by roi)
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Nara sengu monster of cha

Senile most likely kobata will respec the game if he indeed has such a major respec to give people a chance to try out the new jutsus so you can change your build if possible if not you on a boat my friend lol I like the way you said getting mp whored by roi I laughed cause it's very true....
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Raiton Shinobi, Uchiha Sanosuke
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50 wounds Sano
Nara sengu monster of cha
Nov 14 2009, 07:31 AM
Well I like your ideas kobata, on both sage and cruse seal, but wat I like the most is the jutsus that are coming with them. My idea of a curse seal jutsu would be summoning manda. It would be like a decoy that tanks hits for you or can be a user controlled character which deals good damage to a target, at slow speeds with high chakra cost and you can only mantain it while having a certain amount of chakra or something along those lines and the same thing applys to sage mode a toad summoning jutsu would be nice.
Question can a person posses both curse seal and sage mode because if they can I believe thats a little to op I don't want to have to fight boateng with his already high chakra getting a chakra regen boost from curse and a extra chakra bar from sage LOL it would be like fighting jesus...
LMFAO
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Zed

I honestly dont know...If you do wish to add a jutsu like this (That changes your entire state of fighting, less regen;More damage;More wounds etc..) Then you should probably add either a Mastering system to it...or Buying certain passives/Other jutsu in its tree to master it..(So it wouldnt have such an over all effect on you, as long as you have it.) For example..Sharningan 1..is Less Weaker, Cost less chakra to use, and Cooldown is low. But then you move on to Sharningan 2 and the Cool Down is much higher, Cost more chakra for use, and Last longer (Basically it has more penalties) I dont think CS would be fair if once you get it It's perks are all ready there, It would mean the person who has it..Would be ripping everyone in sight..And shows they didnt work hard enough for it. Same goes for Sage Mode. I just think going by passives and/or Just adding other perks to its skill tree..(CS 2, CS 3..Sage Mode 2, Sage Mode 3) Would turn out quite successful.

=) <3 Thank you for reading my opinions,!
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On a Boat

Only thing I don't like is I can see level 10's using all their SP to get Curse Seal and attacking people randomly.
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Roi of Kingz
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At lvl 10 with a maxed 3 int build you only have 3990 sp... at lvl 10...
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Kyoshi

woot ctr at lvl 10
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Kjjones
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I lol'd. Kyoshi = CTR whorecake.
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On a Boat

Roi of Kingz
Dec 2 2009, 07:40 PM
At lvl 10 with a maxed 3 int build you only have 3990 sp... at lvl 10...
Was making a example but still :(
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Hermit
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On a Boat
Dec 8 2009, 03:23 PM
Roi of Kingz
Dec 2 2009, 07:40 PM
At lvl 10 with a maxed 3 int build you only have 3990 sp... at lvl 10...
Was making a example but still :(
Fourthly, if you are KO'd with CS active you take about 50 wounds.

If your stamina drops too low (below approx. 1/5 - 1/6 max) you have a risk of losing control of the seal.


This should make things clear..
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