Welcome Guest [Log In] [Register]
Join your Village's Group
Add Reply
Map Control; Map Control
Topic Started: Oct 28 2009, 10:31 AM (216 Views)
Silent Sounds
Member Avatar

When Ever We Take Over A Map We Get 1.5k Exp.
Change: I Think We Should Be Given 3k Exp.

When Ever We Take Over A Map We Get $0.
Change: I Think It Would Be Fair To Give Us Around $150-250.

There Are Very Dangerous Spots To Capture On The Map ex: Leaf Gates, Suna Gates, Mist Bridge Key Areas To each Village.
Change: We Should Be Given Extra Exp Boosts For Capturing Key Areas

YAY!! We Have The Whole Map Controled!!Now What??
Change: We Should Be Given 20k Exp For Controling The Entire Map. . It Does Take A Very Long Time.

Suggestion: We Should Be Even 1k Exp Per Hour Based On How Many Maps We Control. This Could Replace MR(Max Rate)
Why: This Would Make The Game Much Funnier And Get More Real Players. And Also Make Village Members Come Together More As A Family.

Suggestion By Magi: maybe take the percentage of the land that your village owns and divide it by 4. So if you had 100% of the maps in the game missions would give 25% more money and everything would cost 25% less.


Plz Comment And Give Me Suggestions Which I Could Add To This List.

Edited by Silent Sounds, Nov 2 2009, 02:09 PM.
Offline Profile Quote Post Goto Top
 
Darth Jake
Member Avatar

It's wierd how you capitalize the first letter of all words lol

i agree with the key areas and the whole map part, but i think 20k exp is too much. I also think that should be some areas in the map which the experience earned would be higher, lands where there're water or houses, like Kawa and Ishi, because a war in these places would be harder to win.
Offline Profile Quote Post Goto Top
 
Kyoshi

To be Honest the 20k Exp WILL be Abuse in Ok just say Suna has all of maps in server 1 and mist has all maps in server 2 this will happen suna goes to server 2 to cap 1 map and mist goes to the other server they both cap 1 map each then switch servers and recap meanings 20k Every 5 mins is like speed lvling <.<
Offline Profile Quote Post Goto Top
 
Kyoshi

but i do agree in getting 3k per map
Offline Profile Quote Post Goto Top
 
Magi
Member Avatar

i think that u should get an amount of xp per hour (only if u are on) based on how many maps ur village controls. This could only be availible for lvl 20+ and take the place of MR since it is almost useless except in war...
Offline Profile Quote Post Goto Top
 
Toukai

I would like the idea of gaining a certain amount of exp per map, along with maybe a small bit of money depending on how many villagers are online every hour.. not much maybe at the most 250/number of villagers.
Offline Profile Quote Post Goto Top
 
Roi of Kingz
Member Avatar

I disagree with it all because it all can and will be abused. The wars were not implicated to aid leveling or give money. They were implicated to increase pvp with an event. The object of the game is not to sit here and level its to fight other players in a team based atmosphere as competitively as possible.
Edited by Roi of Kingz, Oct 29 2009, 04:38 AM.
Offline Profile Quote Post Goto Top
 
Toukai

While sure it is a pvp event, giving out things like an exp bonus for the winners does make the incentives for participating far greater.
Offline Profile Quote Post Goto Top
 
Magi
Member Avatar

and plus pvping only gets funner the higher lvl u r...
Offline Profile Quote Post Goto Top
 
Roi of Kingz
Member Avatar

Ah no it doesn't.... its like a bell curve, theres a level that pvp gets to be very boring... Yes the current level points is sufficient though you could do a mission in like 3 mins and get the same 1500 k... They just want to level grind for no apparent reason other than to say I'm a high level. If level was purposely made difficult why would he give you something to abuse to level?
Edited by Roi of Kingz, Oct 29 2009, 06:34 PM.
Offline Profile Quote Post Goto Top
 
Kratos

Well I do think capturing all the reas should have some sort of bonus your vilalge receives for a certain amount of time. Maybe a 50% boost i the money gained through misions for the next hour, nothing to alter player stats though.
Offline Profile Quote Post Goto Top
 
Roi of Kingz
Member Avatar

Yeah I agree with economical benefits but we would need independent village economies...
Offline Profile Quote Post Goto Top
 
Magi
Member Avatar

maybe take the percentage of the land that your village owns and divide it by 4. So if you had 100% of the maps in the game missions would give 25% more money and everything would cost 25% less. (maybe it should be less but just an idea.)
Offline Profile Quote Post Goto Top
 
Silent Sounds
Member Avatar

I'll add that
Offline Profile Quote Post Goto Top
 
« Previous Topic · Suggestions · Next Topic »
Add Reply