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Balance Suggestion.; I kno there was a topic but i hate chaos
Topic Started: Oct 16 2009, 09:07 AM (366 Views)
Unknown Jr

Buff

Deidaras: I dont know where you guys got the idea that we were OP from. Kobata double nerfed deidaras. 30 Second cooldown and 20 second cooldown for an attack that even when ready does half the time 1k damage. And for anyone who is about to say it can go higher just gtfo because i wouldnt be complaining if it did. All im saying is that one of the nerfs should be removed preferably the damage one. I hate birdspammers just as much as the rest of GOA.

Hakus: Pretty disgusting at the fact that they turned into shit. And they werent even that OP to begin with. Just give them back there needles.

Puppeteers: Crush, Shield, Poison tipped blade, Poison. All useless. Yes there are ways to manage with shield as i often did with waterdragon. But... why is it that only one puppet can have the jutsus when the rest are shit. Theres no use for the others ones so basically you should just remove the second puppet if thats how you wanna go about things.

dages and Soldierpills: Make it so they do more for you in a battle since right now its like the cooldowns are getting bugged. So if you cant find the problem make it so that the one time that we do use it, it will actually help. And what i mean by being bugged i mean like its saying Using it so soon is not good or whatever 40 minutes after i used one at all. Maybe 40 wounds and 5k stam.

Nerfs

Kaguyas: I cant beat kaguyas my level if they have any type of skill at all. BH may have been nerfed but if it was it was nerfed the same as every other clan was nerfed making it still OP. There is no reason for kaguyas to still be tanking BS C3s. If you have only 2k chakra and 5k stam. a 15k C3 should do the trick. But no ive seen myself get kod from a noobs c3 while all the kaguyas just say that weak shit.

Naras: The buff wasnt to bad in my opinion. Its just the fact of how they cant be disrupted and how theres so many ways to bug the shadows and bind from a distance. That needs to be looked into. And a higher cooldown for such a fightending jutsu wouldnt hurt.

Akimichis: Pills are manageable with me but i think pills should be more of a jutsu on its own. For example: Like a kind of sage mode. Choji used each pill to give him more strength for each part of the battle. It wasnt meant to power up his next attack. The constant meattanks with no gens to stop them are my main concern though. I dont know meat tanks exact cooldown but it seems like they can use it again 10 seconds after coming out of it. And they are faster in meat tank so if they so choose they can use it to run from anyone seein that there is no way to stop it. It pushes everything out of the way and do insane damage repeatedly and is just overall annoying. I suggest that you cant roll back and forth the way most do. Its impossible for something rolling that fast to do a 180 turn on a dime. It should have to do a U-turn to come back.

Puppeteers: I dont see what was wrong with the 300 second cooldown. Rome wasnt built in a day. If your puppet gets destroyed it has to be fixed. It shouldnt be instantly resummoned. At least 150 second cooldown... Like Jesus.

Doton Chamber: I just picked up on this but many people are abusing the fact that you can use it on a ko'd person and its able to hold them even when they get up. It should have the targeting like lioncombo.

Please try to keep this topic serious....

Edited by Unknown Jr, Oct 16 2009, 09:09 AM.
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Clay Artist Synn

I agree with everything said in this thread
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Sjgenius
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leave nara alone weve already lost shadow needles
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Clay Artist Synn

Sjgenius
Oct 16 2009, 12:38 PM
leave nara alone weve already lost shadow needles
Your shadow is supposed to be slow and deadly, atm its ing fast and deadly
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Roi of Kingz
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its supposed to be the rate it is in the show fast enough to catch someone but slow enough to be seen ahead of time. (didn't read the thread)
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Unknown Jr

You want to be op for the fact that you lost a jutsu when in reality the jutsu was changed to the way people wanted it. That was a selfish comment. Naras shadow needs to be fixed. End of story.
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Abel Nightroad
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dages and pills are ok.

as for the rest you're pretty much right, oh also size up on akimichis can be really OP.
I would also suggest a buff on shadow needles, either lower the sp cost or just make it so it sends 3 of those needles each with the same effect if all of them hit the effect would be 3x stronger.
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Unknown Jr

Abel what i was gettin at with the pills and dages is how often they bug. Not that they werent good. So if they are going to constantly bug make that one time that you can use them worth something.
Edited by Unknown Jr, Oct 16 2009, 08:31 PM.
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Clay Artist Synn

Roi of Kingz
Oct 16 2009, 04:07 PM
its supposed to be the rate it is in the show fast enough to catch someone but slow enough to be seen ahead of time. (didn't read the thread)
--No hate intended--

vvv from Narutard wiki vvv

The major downside of the Shadow Imitation is that it is tiring to use repeatedly; Hidan notes that the ability is subject to some form of diminishing return and decreases in potency after repeated use. If the user is low on chakra, the performance rate of the technique also deteriorates. Insufficient lighting will make the jutsu less effective. A particularly strong opponent can also resist the shadow's forced imitation.

so if you want it to be like in the show, add those 2 cons
Atm its just to strong and spamable
Edited by Clay Artist Synn, Oct 16 2009, 09:12 PM.
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Roi of Kingz
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it doesn't cause imitation....lighting is always the same and when you don't have enough chakra its duration is shorter...
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Ryuku
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Medic Snake
Shadow Imitation/Bind should be like: Con of User VS Str of Victim.
Con = Str : Chakra drains at normal speed.
Con < Str : Chakra drains at a faster speed.
Con > Str : Chakra drains at a slower speed.
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Sjgenius
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you do realise a nara can only get one bind in against an oponent who spams kawarimi, unless they are dumb or a gater so nerfing that one bind(which only a skilled nara can land) will basicaly be rendering the jutsu useless. Also about the spamming, when you watch naruto, what does shikamaru always do?
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Unknown Jr

Sjgenius you just gave a perfect example about how biased you are. Everyone knows it takes no skill at all to land shadows. Give it up. And Shikamaru uses skill and timing to land shadows. Not "hey theres an opponent, Shadow bind!....missed. Hmm hes still here, Shadow bind!"
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Abel Nightroad
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oh btw sj genius you can hit people who spam kawa.
You just need to bind them before they kawa, to not be damaged by neck bind you have to kawa before getting binded by shadow imitation.
And most people kawa after getting binded which means they receive the neck bind damage.
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Roi of Kingz
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No it just happens to be extremely easy to land a bind on someone who has zero awareness or "skill" when it comes to dodging. To nerf shadow bind is to make the clan completely obselete since well being the ultimate support jutsu (_( that effects the village as a whole along with missing. But as usual you're complaining about the wrong jutsu. Your complaint lies with neckbind obviously not shadowbind-> A jutsu that can't do damage, stuns both user (even if it misses) and target, does not slowdown, can be broken, low cooldown, and has a certain duration (which at the end of the user is chakraless) can't be the problem. I would love to know how a jutsu with more cons than pros is frighting...
Edited by Roi of Kingz, Oct 17 2009, 10:25 PM.
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Abel Nightroad
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maybe a bit too spammable lol, I have no problems fighting nara btw =P I cloudn't care less about what happens to that clan.
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noahintergalactic
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why did i only get an asshole to reply to mine
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Shipomaster
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Ya Naras need a little shifting in their skills. Buff needles, increase the potency of shadow but slow it the down and make it less spamable. What can I saw about shadow neck bind..... beat the crap out of it. It should be rendered useless after all the pain it's caused. I agree with the con vs str thing and the low on chakra thing. All your other suggestions are reasonable btw. Except akimichi are fine(maybe a little # tweek though)
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Abel Nightroad
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akimichis are fine? have you ever used a youth to fight a sized up akimichi?
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Shipomaster
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no, i have not. They only need 1 size up btw. Red pill and partial expansion jutsu ftw!
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Abel Nightroad
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At lvl 20 with size up i had no problems fighting lvl 50+ ctr spammers or youths gated.
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Kratos

Why would a youth go gates whe he sees the Akimichi in size up? They clearly havet he advnatage just like a Hyuuga landed a 64 palms on a Kaguya.
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Abel Nightroad
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well camzy i've seen my share of people gating at my akimichi in size up
Edited by Abel Nightroad, Oct 18 2009, 07:35 PM.
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Roi of Kingz
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Noobs?
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TheMax1087

they are either noobs or 40+ levels higher than the akimichi(though once you get to above level 80, you actually would outdamage and outregen the akimichi's damage using gates)
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