• Join your Village's Group| Idea to help solve Medic jutsu balance problems; Just an idea | |
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| Tweet Topic Started: Aug 24 2009, 09:49 AM (246 Views) | |
| Magi | Aug 24 2009, 09:49 AM Post #1 |
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I was thinking about the situation with MP and i have a suggestion to help balance this without doing to much to the actual jutsu. First of all, and read the whole idea before jumping to conclusions, I was thinking that all of the medic jutsus except the the first that allows healing should have their skillpoint cost upped by 50%. This would represent the extreme amount of training it would take a shinobi to become a truly skillful medic. The non-increase in the first "jutsu" would represent the attempt to have a basic medic in each squad by Tsunade. To counter this in each village there should be a trait avalible called "Medic." What this trait should do is decrease the medic jutsus skillpoint cost by 50%. Im not sure if this should include the first "medic" jutsu or not i dont really thing it should but im open to suggestions. Again its just an idea I think there are many people who wont like it but it always annoys me when people by medic and MP just because MP is so good and then go on the forums and flame about how OP it is. |
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| byanki | Aug 24 2009, 06:12 PM Post #2 |
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seems like a good idea but what about giving more like faster healing with medic jutsus |
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| Kratos | Aug 24 2009, 09:56 PM Post #3 |
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I;m just gonna throw in alternative solution which I read sometime back. Reduce the quality of all medic skill and have the medic passive boost them by a certain percentage. At 20/20 medic passives moves like CTR, mp, etc will be back to the way they are currently. Think that would be an easier solution to hte medic tree instead of having people who want to be a medic nin actualyl having to remake to chose the "medic" trait. |
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| Tactics | Aug 24 2009, 10:54 PM Post #4 |
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Well, if battles were brought up to 25% damage resistance, then that would be a good choice for medic wana-bes
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3:41 AM Jul 11