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| Zamorak set ups - Tank and Attacker | |
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| Tweet Topic Started: Jan 28 2010, 10:42 AM (118 Views) | |
| Rexy | Jan 28 2010, 10:42 AM Post #1 |
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ok so ive noticed that every time we go zammy you all moaning about what the invent is, so here im gunna make it simple and right it down so u can stop asking ![]() make this a sticky please jake. Tanking If your tanking thant atleast 90+ defence and War Tortoise Helmet: Verac's Full helm - Helm of Neitiznot - Blessed Coif Chest: Armadyl Chestplate - Karil's Leathertop - Black D'hide Body Legs: Armadyl Plateskirt - Karil's Leatherskirt - Black D'hide Chaps Weapon+Shield: Abyssal Whip+Dragonfire Shield (charged)/Spectral Spirit Shield/Blessed Spirit Shield - Saradomin godsword - Armadyl Godsword Amulet: Fury - Glory - Unholy/Holy Symbol Boots: Dragon Boots - Climbing Boots Hands: Barrows Gloves - Combat Bracelet - Black Dragonhide Vambraces Cape: Trimmed Skillcape - Ardougne Cloak 3 - Fire Cape Ring: Seers ring - Ring of Life - Warrior Ring - Berserker Ring Tanking Invent As i said above, MUST have War Tortoise otherwise your not going to be tanking for long and less profit for the rest of us, aswell as you. •3 Antipoison++ •1 Teleport Tablet (To House Preferably) •7 Super Restore •2 War Tortoise Pouches •2 Fruit Bat/Unicorn Pouches •Atleast 200 Unicorn/Bat Scrolls •8 Saradomin Brews any extra space put in your sara/zammy items to get kc and if any space after that then put in another super restore. Attacker Kril has very low melee defence, so your aiming to go with as much strength or attack bonus as you can to give the biggest kick. Helmet: Verac's Full helm - Helm of Neitiznot Chest: Bandos Chestplate - Torag's/Dharok's/Guthan's Platebody - Fighter Torso, only take this if you really are willing to risk it as it has very low defence bonuses are you will lose it if you die. Legs: Bandos Tassets/Verac's Plateskirt - Torag's/Dharok's Platelegs - Rune Platelegs Weapon+Shield: Armadyl/Saradomin Godsword - Bandos Godsword - Abyssal whip+Rune Defender Amulet: Fury - Glory - Unholy/Holy Symbol Boots: Dragon Boots - Climbing Boots Hands: Barrows Gloves - Combat Bracelet - Black Dragonhide Vambraces Cape: Ardougne Cloak 3 - Trimmed Skillcape - Fire Cape Ring: Warrior Ring - Berserker Ring - Ring of Life Attacker Invent For the invent you can set up two ways With Fruit Bat Bat is literally a life saver and can aslmost double your time spent inside the room. •1 Super Antipoison- atleast super •1 Teleport Tablet (To House Preferably) •8 Super Restore •2 Super Attack •2 Super Strength •5 Saradomin Brews •3/4 Fruit Bat Pouches •Atleast 200 Fruit Fall Scrolls Without Bat •1 Super Antipoison- atleast super •1 Teleport Tablet (To House Preferably) •8 Super Restore •2 Super Attack •2 Super Strength •10 Saradomin Brews - you probably wont be using the majority of these and will be giving them to the tanker, but just incase the tanker should be prepared to tank without the help of the resto f the team for supplys, thats why you bring Super restores instead of prayer pots so that u can heal if needed. Any extra spaces you have should be occupied by sara/zammy items for the kc and any space left after that should be used for Super restores/Prayer pots. i will upload some pics when ive got spare time, if there are any questions then just ask me ingame you all know me, now stop asking what invent is@!@!@! ![]() Thans to me for making this ![]() and thanks to chippy for his seers suggestion ![]() Bye, for now ![]() Edited by Rexy, Jan 28 2010, 10:51 AM.
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| moen10 | Feb 8 2010, 03:33 PM Post #2 |
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or you could use sharks as food? >.<
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| Rexy | Feb 8 2010, 05:04 PM Post #3 |
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well yes but want be alsting as long as those with brews, and the idea is to stay aslong as u can for a few hilt splits
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| moen10 | Feb 8 2010, 07:27 PM Post #4 |
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Ye, ok. I see the idea ![]() well great, now everybody should know what to bring !
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