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Troops update
Topic Started: Jun 19 2008, 10:58 (56 Views)
Xlixeryn

After being active general for awhile i feel it's my civic duty to inform the others how defended we are and who our offensive powerhouses are. Over the past week im very pleased at the growth of troops our clan has acquired and while i wont go into exact numbers i'll let you know who and where you stand militaristicly, I hope you find the following informative. A huge pat on the back for those helping defend our alliance in times of need.

Armies
Most Phalanx (Best Defenders)
1) Cicero
2) melocopter
3) pbspartin

Strongest Raiders
1) Cicero
2) Xlixeryn
3) Bobilus

Strongest Armies (Those with the most Variety and #'s)
1) Cicero - All round strongest military with high numbers and variety. His strength is 207 Phalanx
2) Xlixeryn - 244 Slingers. I stopped production on these long ago but still gonna use them for raiding
3) Bobilus - an impressive 103 Archers. Can really pack a punch so dont mess with him ;)
Honorable Mentions: pbspartin - 20 Gunsman so his attack power has gone up tremendously
007 Nino - Very Respectable amount of troops for his town levels

I'd like to see more Phalanx being built. Only three members have 0 Phalanx which is b far one of the best defensive units. I wont name names... but build em! :)


Navies
Most Ballistia Ships
1) Melocopter
2) Xlixeryn
3) Cicero

Most Flamethrowers
1) Faranbrygo
2) Bobilus
3) Cicero

Strongest Navy (Variety and #)
1) Melocopter
2) Bobilus
3) pbspartin

Melocopter and Bobilus team down south aways has really increased their navy size dramatically. I think the recent war against Poloce has put some of us into a stronger navy = better coastal protection mindset. Were still a ways off but boat for city size were doing ok, right now this is our 2nd biggest weakness. 1st is our Phalanx Defense

Many of us don't have boats! I would like to see at least 1 boat per city. Build a Level 1 Shipyard... build 1 Ramship. No matter how many troops you have at least 1 ramship can prevent a major sea invasion if they dont time their troops correctly to sail with their navy
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melocopter

Good info. Thanks.
I'm concentrating on walls, hideouts, and workshop levels right now.
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