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Exalted OOC thread; For the specific game or Exalted in general
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Topic Started: Nov 10 2011, 06:36 PM (6,238 Views)
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Ryodan
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Feb 20 2013, 02:38 PM
Post #151
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Hey, welcome back, again! I'm in for some more exalted. I'm thinkin of making a Lunar based around Rei. Two questions though. Is the Peter Schaefer Lunar character generation rules allowed? Also, if I buy the Prodigy merit, do I get the optional -2 exp cost for charms?
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Kesler
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Feb 20 2013, 05:38 PM
Post #152
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@Dietaku- That seems fair.
@Kayen- Remove "or add (Compassion) dice to their Dodge DV or MDV" from the charm. That would be the point of the Virtue(Compassion) keyword.
@Ryodan- I'm curious how you would make a Lunar based on Rei. He seems more like a Solar or Sidereal Violet Bier of Sorrows practitioner to me. But yes, you can use the Schaefer rules, and you get the charm discount if you have a prodigy merit.
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Dietaku
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Feb 21 2013, 10:07 PM
Post #153
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Totally Radical Bro
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Sho, Fist King is up.
Also, really? His kill-nuts outbursts in his introduction and his ruthless take no fucks fighting style seemed to peg him for a Lunar to me. So, where would you place the other FotNS guys, then, using Exalted's MAs?
My thoughts? Hokuto Shinken is best represented by Citrine Poxes of Contagion style, honestly, as its emphasis on meridian points and debilitating attacks is perfect, but to represent Hokuto's sheer tactical flexibility, I'd think that Four Arms of the Sun style works well.
Shin's Nanto style is Snake, as it revolves around speed and hitting hard.
Rei...Eh, I see your point, although Crane is more thematic, even if Crane is entirely unlike his brutal fighting style.
Jagi is almost like a bizarro Righteous Devil fighter, Like, if someone inverted Righteous Devil to deal extra damage to Holy targets, it would be right up his alley.
Juda is Tiger. Ground-based, with crazy-high damage? Yes.
Shu is Mantis. Kicks, and ends in an amazing feint-counter? Right up his alley.
Souther....Souther is hard to place. Cobra, maybe? Its emphasis on hard, one-shot attacks works well. As does its social attacks.
I'll stop there, as I don't want to spoil TOO much.
I'll put up Polestar Wolf tomorrow, when I get a chance. Ciao!
Edited by Dietaku, Feb 21 2013, 10:38 PM.
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"I believe that normal has been left behind some time ago, my good man." --Jeff
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Kesler
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Feb 22 2013, 02:52 PM
Post #154
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- Dietaku
- Feb 21 2013, 10:07 PM
Sho, Fist King is up. Also, really? His kill-nuts outbursts in his introduction and his ruthless take no fucks fighting style seemed to peg him for a Lunar to me. So, where would you place the other FotNS guys, then, using Exalted's MAs? My thoughts? Hokuto Shinken is best represented by Citrine Poxes of Contagion style, honestly, as its emphasis on meridian points and debilitating attacks is perfect, but to represent Hokuto's sheer tactical flexibility, I'd think that Four Arms of the Sun style works well.
Shin's Nanto style is Snake, as it revolves around speed and hitting hard.
Rei...Eh, I see your point, although Crane is more thematic, even if Crane is entirely unlike his brutal fighting style.
Jagi is almost like a bizarro Righteous Devil fighter, Like, if someone inverted Righteous Devil to deal extra damage to Holy targets, it would be right up his alley.
Juda is Tiger. Ground-based, with crazy-high damage? Yes.
Shu is Mantis. Kicks, and ends in an amazing feint-counter? Right up his alley.
Souther....Souther is hard to place. Cobra, maybe? Its emphasis on hard, one-shot attacks works well. As does its social attacks.
I'll stop there, as I don't want to spoil TOO much.
I'll put up Polestar Wolf tomorrow, when I get a chance. Ciao! I was thinking more of the fact that, like most Nanto masters, Rei is fragile compared to the other martial artists, which doesn't fit well with a Lunar's resiliency in my mind. Besides, Solars have a berserker charm tree too.
I just got to the point where Ken beat Falco and Jakoh got killed, so this is just based on that... Other FotNS guys' styles Well... Ken is a Solar hero, with Arms of the Unconquered Sun to represent his fuck-huge number of stances.
Shin is a Snake master.
Rei I can see as either a VBoS master, or maybe a Crystal Chameleon. Or a Snake.
Jagi is a Dark Messiah, with his own "Pyre-Flame gunner" style, that's based on Righteous Devil.
Amiba is DB Five Dragon master who thinks that makes him hot shit, and then he learned Solar Hero to the form. And then he exploded.
Toki is a Solar Hero that either picked up a smattering of Citrine Poxes of Contagion or made a series of Solar Hero charms the punch you so hard, they punch out your cancer.
Raoh is a Solar Hero. He needs nothing else. He INVENTED the Dreams Solar Hero charms.
Juda... Snake? Tiger? Ebon Shadow might work, 'cause of him being the Star of Betrayal, and all.
Shu is a master of Mantis. Its the only style with enough kicks for the kick-master.
Souther... is a hard one. I'm going with Eye of Heaven, followed by Charcoal March of Spiders.
Ryuga. I'm going to have to say Art of Forceful Declaration for him.
Hyui is a Air Dragon, Shuren is a Fire Dragon.
Jyuza is hard to place too. He needs Attribute based charms, so he's not confined to a single style. Or, I suppose he could work as an Infernal. Oh, God, he'd be perfect with Adorjan charms. Baring that, I'd have to go Celestial Monkey, just because he gives no fucks.
Fudo is an Earth Dragon master. With Large, Legendary Strength, Stamina and Brutal Attack.
Ein is so Solar Hero it hurts.
Solia and Falco are hard to place, too. Their emphasis on ranged attacks and counters doesn't really fit with any Style. 2.5 Throne Shadow might do well (I'm looking at you, Horrific Wreath and Crimson Palm Counter-strike), especially when you consider the fact that they always went into battle with flunkees, many of whom took hits for them. But that style doesn't have any ranged attacks. Snake, maybe? It has ranged attacks and a counterattack charm.
I think that's all of the "Supernatural" Kung fu guys up to the point I'm at.
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Kesler
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Feb 22 2013, 03:16 PM
Post #155
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Sho looks good. I imagine Polestar wolf is based on Taizan Tenroken? The other four animal styles seem interesting too. Are you going to make those too, or do you want me to?
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Vince
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Feb 22 2013, 06:09 PM
Post #156
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Vir, Kung-Fu Messiah, is up.
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"AUTHORIZATION APPROVED!" -Jeff
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Dietaku
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Feb 22 2013, 07:25 PM
Post #157
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Totally Radical Bro
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- Kesler
- Feb 22 2013, 03:16 PM
Sho looks good. I imagine Polestar wolf is based on Taizan Tenroken? The other four animal styles seem interesting too. Are you going to make those too, or do you want me to? You suppose correctly. Vince and I had the vaguest of intentions for the other four, mapping out their themes and their names, but nothing else.
The Eastern style, Immortal Archen, is based off a theoretical bird so imbued with life energy that its own suicidal behavior is rendered harmless. It would allow you to ignore penalties, slough off crippling effects, and later even gain the ability to grow temporary essence clones which share your essence pool and willpower tracks, shriveling up after the scene is over.
The Southern style, Smoking Cobra, is all about feints, ploys, and explosive counterattacks, as one can shed their skin and make fiery bombs with it to trap opponents.
The Center style is the Immovable Boar, a style based on efficiency and stillness. The style emulates an extinct species of boar which existed in the First Age, and died due to a herd of them upsetting Queen Merela. The style allows you to ignore imposed movement, and grants the user bonuses to attacks should they not move. The final attack would be an all-out charge attack.
The Western style is the Ephemeral Octopus. The style relies on reactions, clinches, and would be more or less the "Luchador" style of the bunch, allowing users, at its capstone, to clinch multiple opponents at range.
Polestar Wolf Style Polestar Wolf:
The Northern Directional Animal style is often called the "Tip of the Sword" due to its fast, brutal nature. The Polestar Wolf cares little for finesse or beauty, but rather to see its enemy a fountaining pile of gore. It accomplishes this by inflicting crippling attacks and Air-based environmental dangers which allow the Wolf to finish its grisly work at their leisure. The Wolf cares little for defense. After all, why defend against someone who is dead?
Weapons and Armor: Polestar Wolf Style allows all armors, but no weapons, preferring to use their own fists as their weapons.
Second Icy Heart. Cost: 3m Minimum Abilities: MA 2, Ess 2 Type: Simple Duration: Indefinite Keywords: Combo-OK Prereqs: None The Polestar Wolf thrives best in the cold, and thus, swims in and around it. So long as the Martial Artist commits the essence to this charm, they do not suffer any penalties or effects of the cold. In addition, they gain (Essence) successes to live and forage for food in cold-based nevironments.
Icy Raging Fang Cost: 4m, 1WP Minimum Abilities: MA 3, Ess 2 Type: Supplemental (Step 9) Duration: Instant Keywords: Combo-OK, Obvious Prereqs: Second Icy Heart The assaults of the Winter Wolf are brutal and unrelenting, often too fast to see. This charm supplements an unarmed MA attack, allowing the character to attack their target twice. Use the same accuracy pool for the second attack, but roll damage separately. This second attack occurs at Step 9 of the initial attack.
Winter Wolf's Breath Cost: 3m Minimum Abilities: MA 3, Ess 3 Type: Supplemental Duration: Instant Keywords: Combo-OK, Obvious Prereqs: Icy Raging Fang The Polestar Wolf's breath is a dangerous thing, able to snuff out life with the cold it carries within itself. This charm supplements an unarmed martial arts attack. Should the attack hit, regardless of if it does damage, it infects the target with hypothermia. (Treat the Hypothermia as a normal infection.)
Polestar Wolf Form Cost: 7m(+2m) Minimum Abilities: MA 4, Ess 3 Type: Simple (Speed 4) Duration: 1 Scene Keywords:Obvious, Form-type, Teamwork Prereqs: Winter Wolf's Breath Curling their hands into claws, the Polestar Wolf practitioner crouches down in a running stance, ready to fight or flee. All unarmed martial arts attacks while in this form deal lethal damage, and can parry lethal damage. In addition, any attacks that deal damage inflist bleeding on their targets, with rolls to staunch it having difficulty increased by the user's MA/2 rating. Furthermore, the user can confer this bleeding attack to any Directional Animal style user within (Essence) yards by paying an additional 2m per person.
Snowy Cloak Flutter Cost: 4m Minimum Abilities: MA 4, Ess 3 Type: Supplemental Duration: Instant Keywords: Combo-OK Prereqs: Polestar Wolf Form The Polestar Wolf hides its form well, for it is the master of its environment. So long as the Polestar Wolf practitioner wears a flowing garment, the Polestar Practitioner gains (MA) automatic successes any attempts at stealth.
Howl of the Winter Pack Cost: 3m Minimum Abilities: MA 4, Ess 4 Type: Supplemental Duration: Instant Keywords: Combo-OK, Teamwork, Emotion Prereqs: Polestar Wolf Form The Winter Wolf is usually not seen, but it is definitely heard, and feared. Before a Join Battle roll is made to begin a battle, the Polestar Wolf Practitioner howls unnervingly, rolling (Manipulation+Presence) against any and all targets' MDV in the scene. If Practitioner succeeds, then the targets is overcome by fear, pushing them back by two ticks in the action wheel. If there are additional martial artists who know this charm, they can activate it simultaneously, and pool their successes to overcome their enemies' MDV.
Pup of Mela and Mercury Cost: 4m Minimum Abilities: MA 4 Ess 3 Type: Supplemental Duration: 1 Scene Keywords: Combo-OK, Prayer Strip Prereqs: Polestar Wolf Form The Polestar Wolf is unceasingly fast, to the point that few can match them. The User makes a shocking fast kata, and the user then begins to zip off, to begin battle anew. The Martial artist can now add their (MA) rating to the calculation to dash and jump pools. In addition, if a sidereal has a prayer strip to Mercury (as per the Sutras listed in MoEP:Sidereals) then she may add their (Essence) as well; a not so subtle addition made by Peerless Ocelot to the style for his own use.
Hunter as Pack Stance Cost: 2m per attack Minimum Abilities: MA 5 Ess 4 Type: Simple (Speed 4) Duration: Instant Keywords: Combo-OK, Obvious Prereqs: Snowy Cloak Flutter, Howl of the Winter Pack, Pup of Mela and Mercury The Winter Wolf , even by itself, is a terrifying force, able to take all comers. This charm is a magical flurry, which can made up to (MA+1) number of attacks. Furthermore, instead of DV penalties, the martial artist gains coordinated attack bonuses, as though he had (Essence) other attackers along with him.
Wintery Wonderland Battlefield Provocation Cost: 10m, 1 WP Minimum Abilities: MA 5, Ess 5 Type: Simple (Speed 4) Duration: 1 Scene Keywords: Combo-OK, Obvious, Sorcorous, Wyld Prereqs: Hunter as Pack Stance The Polestar Wolf is said to be an incarnation of Mela, the Elemental Dragon of Air by many Ice-walker tribes. Whether or not this is the case is moot, although the wolves do bring storms and the cold with them. Practitioner makes the Sign of Mela, and the scene then becomes a Air aspected Demense with rating equal to the user's (Essence/2). All who are not immune will then take air aspected damage as though in contact with an Air Dragonblood's anima flux. In addition, they may take environmental penalties, as the scene's structure freezes over. These penalties should never exceed -3 nor be less than -1. Finally, if in the Wyld, the user can reactivate this charm to permanently make the occupied waypoint into a Air aspected Demense, as per the charm's effect.
Edited by Dietaku, Feb 25 2013, 07:22 PM.
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"I believe that normal has been left behind some time ago, my good man." --Jeff
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Kesler
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Feb 23 2013, 06:03 PM
Post #158
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Raving Crazy Person
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Well, Vir looks good. The coordination between your backstories is kind of frightening. In a good way. I wish more of my players did that.
Polestar Wolf looks good to me, but the Pup of Mela and Mercury charm's Prayer strip effect kind of sticks out. Makes sense with the fluff, but it does kind of stick out. It will need to be "If a sidereal has a prayer strip to Mercury (as per the Sutras listed in MoEP:Sidereals) then…" or else everyone can use the prayer strip effect.
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Vince
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Feb 23 2013, 08:07 PM
Post #159
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- Kesler
- Feb 23 2013, 06:03 PM
Well, Vir looks good. The coordination between your backstories is kind of frightening. In a good way. I wish more of my players did that. Yeeeeaaah... Truth be told, these guys were made to derail a Southeastern Political intrigue game. If our current characters died, we were going to introduce Sho and Vir and direct the game to Kung-fu conquest of the northlands. As it stands my character (A sidereal of course) is probably the best equipped for the intrigue and machinations, but I spend to much time either pretending to Dietaku's Slayer's lackey a dragonblood, or both, or running off to win Martial Arts tourneys (just won the Tournement of Flames. Shit is so cash) to be bothered for that shit.
Also, Towering Falcon is Dietaku's Slayer's previous incarnation, who btw, exalted as a result of Zebran's dickery. Remember our shenanigans in Nexus? Yeeeaaaah....
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"AUTHORIZATION APPROVED!" -Jeff
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Kesler
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Feb 25 2013, 03:46 PM
Post #160
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Raving Crazy Person
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- Vince
- Feb 23 2013, 08:07 PM
Also, Towering Falcon is Dietaku's Slayer's previous incarnation, who btw, exalted as a result of Zebran's dickery. Remember our shenanigans in Nexus? Yeeeaaaah.... So by allowing Polestar Wolf into the game with that fluff, I let you connect This game to your other game and to Zebran's?
I don't know if I should be offended, scared or congratulate you both for your deviousness.
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