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TwilightShade's Character Database; Active Characters Only. (Main 3)
Topic Started: Jul 12 2008, 06:58 PM (246 Views)
Austin
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Pathos Reborn
Character #1: Shade

Shade (Early-Mid)
Spoiler: click to toggle

Shade (Late)
Spoiler: click to toggle

Character Chronology:
(Read Below for more info)

??? -> Shade vs Thilatyl -> ???

Chronology Info:
Spoiler: click to toggle


Battle Record:
Spoiler: click to toggle
Edited by Austin, Jul 27 2008, 09:14 PM.
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Sean
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The ⑥of Four Against Nature
Eh. Nicer Shade seemed better and had more versatility, but perhaps that was just me. Anyways, approved.
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Austin
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Pathos Reborn
Name: Magnus Krome

Age: 17 | Gender: Male
Height: 6'4" | Weight: 185 (225 with full Magnian Armor)
Species: Magnian | Race: Magnian
Species Description: A sturdier, more powerful version of the human. Can withstand extremely high temperatures and has the ability to manipulate rock and fire. Magnians are quite proud of their heritage and will act arrogant if they believe that their opponent is not a good enough challenge. However, they practice etiquette like various other species.

Techniques: (These are only some of the more prominent techs Magnus can use. However, he is not limited to what is listed below. More difficult techs have more stars next to their names.)

Sand Shift- Packs sand into tighter clumps to provide stability to the ground that is affected. Often used when traversing over sand.

*Sand Spear- A large group of sand that is packed together in a rough, but still sharp shape, and is jutted out of the ground at frightening speeds. Does not actually go airborne.

Earth Spear- A large, pointed rock shoots up out of the ground at frightening speeds. Does not actually go airborne.

Rock Wall- Raises a solid, rectangular rock from the Earth, can be used to block attacks or create structures.

*Ashen Wall- Raises a solid, rectangular rock with burning ash particles on it from the Earth. The particles of ash can be shot out of the wall once an assualt is abosrbed, or the ashes can be kept on the wall to prevent contact.

*Spine Shower- Takes any amount of earthen material, breaks it up into many pieces, and shoots tiny, yet still sharp shards at a target at a machine gun-like rate.

*Tremor- Causes the ground to violently vibrate. Is used to undermine stances and can cause people to fall over.

**Earthquake- Creates an Earthquake in the area, which can cause the ground to split up. Is a more advanced version of Tremor.

***Fissure- A more extreme form of Earthquake which also features earth spears which jut out from the ground in random spots.

*Slab Surf- Raises a usually rectangular slab off of the ground and moves around on it.

*Sand Surf- Sand is risen from the ground, and moved forwards like a wave to accomplish speeds of travel up to 40 miles per hour.

Crumble- Reduces rocks to rubble in the blink of an eye.

Equips:

Magnian Armor- A special type of body armor designed around Magnus's abilities. Rock can be added or removed at will for extra protection or speed, respectively. Any rock currently on the armor can be ignited for increased frost resistance. There is a base layer for the rocks to attach to, so Magnus is never completely without protection.
Edited by Austin, Nov 10 2008, 09:24 AM.
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Austin
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Pathos Reborn
Name: Azir Seroz
Species: Human/Ghost
Description: An evolutionary strain of humans which have picked up ghost qualities, and abilities. Their skin is a pale grey, and they possess the ability to control and manipulate dark energy, in spite of how it was formed. When half ghosts die, they are unable to be revived, but they are able to appear in the living world as a full ghost, which means they are intangible.

Race: Ghost
Age: 14 | Gender: Male
Height: 5'1" | Weight: 112 lbs

Behavioral Alignment: Neutral Good

Personality: Having matured from his experience in a renegade dead zone and darkened from his encounter from Shade, Azir is ambiverted, sometimes proving social and sometimes reflecting within himself. Generally he is caring about the people he meets, but he never expresses such feelings. He also is not hesitant to seek vengeance on those who threaten or harm him and kill anybody in his way.

Abilities:

Levitation- Azir's first well-mastered ability. Allows him to float in the air with ease.

:intangible: Intangibility- This ability allows Azir to shift into an adjacent parallel dimension, thereby allowing him to avoid attacks. However, Azir can't channel dark energy while intangible, nor can he move on the physical plane. It is a limited but still useful technique which still has not been fully mastered.

Dark Energy Control- Azir's methods of manipulating dark energy are unorthodox. In order to create dark energy, he has to draw upon a negative source, whether it be himself, or others (drawing energy from others is quite challenging and is not mastered by Azir until he is much older). However, in order to actually create the negative energy, the source must be experiencing a negative emotion of some sort, or have dark and malicious intentions.

The energy which is made from said negative emotions have slightly different properties according to the emotion that it is drawn from. The emotions and their properties are listed below:

Spoiler: click to toggle


Notable Techniques / Phenomenons:
Spoiler: click to toggle
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Root
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The Speaker for the Dead
Approved. I'm personally not sure how you're going to handle this one (it's not my play style but hey). So long as the emotions you change to change LOGICALLY (and no, having a bipolar disorder doesn't give you right) there shouldn't be any conflicts.
Does being the only sane one make me the insane one, in a sort of way?

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Though my eyes could see, I was still a blind man; Though my mind could think, I still was a madman...

"Yes there are two paths you can go by, but in the long run...there's still time to change the road you're on"
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DarkManticoreX2
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Member Rank 4
When did you get rid of Sirocco Austin? Also, did you ever use your cactus dragon after that one fight?
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