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Ryans Characters
Topic Started: Oct 26 2009, 03:15 AM (33 Views)
Perlin
Newbie Rank 2
A character for the 3.5 campaien you guys are runing.

perlin
Male Human Samurai 2
Lawful Neutral
Representing ryan


Strength 17 (+4)
Dexterity 16 (+2)
Constitution 13 (+2)
Intelligence 15 (+3)
Wisdom 12 (+2)
Charisma 16 (+4)
Size: Medium
Height: 5' 5"
Weight: 220 lb
Skin: Light
Eyes: Blue
Hair: Black; Straight; Light Beard

Background: Born from a long nobel line of Samuri, Perlin was raised under the strict dicipline of Bushido. Perlin spent many years faithfully sering his lord Nobel Zeroth for many years, but then a sickness took him. Having no wife, and no heir his lord Zeroth, released Perlin's family for their duty to him, on the condition that they either find another lord of good conciouse to sere, or become wondering Samuri, and wander the world helping those in need. So as his lord passed, Perlin left his family, and has since wandered offer help to any who needed it.





















Total Hit Points: 21

Speed: 20 feet [armor]

Armor Class: 18 = 10 +4 [scale] +4 [dexterity]

Touch AC: 13
Flat-footed: 14
Initiative modifier: +3 = +3 [dexterity]
Fortitude save: +5 = 3 [base] + [constitution]
Reflex save: +4 = 0 [base] +4 [dexterity]
Will save: +2 = 0 [base] +2 [wisdom]
Attack (handheld): +6 = 2 [base] +4 [strength]
Attack (unarmed): +5 = 1 [base] +4 [strength]
Attack (missile): +5 = 1 [base] +4 [dexterity]
Grapple check: +5 = 1 [base] +4 [strength]



Languages: Common Dwarven Elven


Short Sword [1d6, crit 19-20/x2, 1 lb, light, piercing]

Bastard Sword [1d10, crit 19-20/x2, 6 lb., one-handed, slashing]

Scale mail [medium; +4 AC; max dex +3; check penalty -4; 30 lb.]


Feats:

Combat Reflexes
Weapon Focus x1 Weapon(s):
Two Swords as One (Ex): At 2nd
level, a samurai has learned to wield the katana and
wakizashi together. He is treated as having the Two-Weapon
Fighting feat when wielding a katana and wakizashi, even if
he does not meet the prerequisites for that feat

Traits:


Skill Name Key
Ability Skill
Modifier Ability
Modifier Ranks Misc.
Modifier
Appraise Int 2 = +2
Balance Dex* 3 = +3
Bluff Cha 3 = +3
Climb Str* 3 = +3
Concentration Con 1 = +1
Craft_1 Int 2 = +2
Craft_2 Int 2 = +2
Craft_3 Int 2 = +2
Diplomacy Cha 9 = +3 +6
Disguise Cha 3 = +3
Escape Artist Dex* 3 = +3
Forgery Int 2 = +2
Gather Information Cha 3 = +3
Heal Wis 1 = +1
Hide Dex* 5 = +3 +2
Intimidate Cha 9 = +3 +2
Jump Str* -3 = +3 -6 [speed 20]
Knowledge (history) Int 8 = +2 +6
Knowledge (local) Int 5 = +2 +3
Listen Wis 1 = +1
Move Silently Dex* 3 = +3
Perform_1 Cha 3 = +3
Perform_2 Cha 3 = +3
Perform_3 Cha 3 = +3
Perform_4 Cha 3 = +3
Perform_5 Cha 3 = +3
Ride Dex 3 = +3
Search Int 2 = +2
Sense Motive Wis 1 = +1
Spot Wis 1 = +1
Survival Wis 1 = +1
Swim Str** 3 = +3
Use Rope Dex 3 = +3


* = check penalty for wearing armor



_____
64 lb Weapons / Armor / Shield (from above)
Backpack
Bedroll
Flint and steel
Rations (1 day) x5
Torches x2
Waterskins x3
Whetstone

Total


Edited by Perlin, Oct 26 2009, 02:24 PM.
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