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Jeff
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Destroyer of Worlds
Upon leaving Rim Elm you'll probably notice some elements that make the fighting system so unique. Short enemies, like the slimes, will be too low to be hit by high attacks and flying enemies, like the evil fly, will hover over low attacks. It makes you THINK! ZOMG!!! Anyways, once you collect all the armor pieces, we'll set off. Also worth noting is defense is broken up into two types: Upper Body and Lower Body. Fun, huh?

A short walk away is the Hunter's Spring, freshly liberated from the Mist!

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I am awesome!

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Hmm...

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Tell me why you're grateful! BARK LIKE A DOG, BARD!!!

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Sure, lawl.

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A castle and a damn dam.

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Dam!

So, to the castle! There's a whole lot of nothing outside it, so let's just run inside haphazardly!

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When I was a little Jeff, this picture creeped me out and it shows up several times later in the game too. Please tell me I'm not the only one who sees the bat wings growing out of her head? Err... guys? Eeeeeeh... let's move on. :ermm:

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Deeper within the castle, we find humans, possessed by Mist-mad Seru in cages. This was all a part of their plan to avoid being killed by Mist monsters yet avoid killing anyone themselves. Clever, except for the whole "I REJECT MY HUMANITY" aspect. Each section of the castle is blocked off by yet another key: Sunshine, Lightning, Star and Mountain, respectively. Enter the next area, enter the backrooms, get the key, unlock the door, scale steps, repeat from step 1.

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In areas flooded in the Mist, the background will have the white, swirly clouds. Neat, huh? Also, in German "Mist" means "Crap". Ha-ha! Maturity!

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'k.

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Here, we have the return of the ever-so-lovely Gimards which made the prologue chapter a nightmare. With levels and equipment in tow, these guys are fodder. Also, enemies with an elemental icon next to their names can be absorbed by our Ra-Seru. Supposedly any physical attack has the chance of absorbing them, but I think hitting them with your Ra-Seru arm as the final step in the combo raises the chances of it working... at least I feel like it does. :-/

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Magic starts at level 1 and levels up with repeated use up to a max of level 9 - along the way gaining special features at level 3, 5, 7 and 9. In the case of [Fire] Gimard, it reduces enemies' attack levels. Getting Gimard here is very helpful and is highly recommended, since even at level 1 it drops enemies here like stones for 10 MP a pop.

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EVEN OTHER GIMARDS! BWA HA HA HA HA HAAAAA!!!

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There's even a R & R room. HAH! OVER-ACHIEVER TIME!!!

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Damn it! I was dreaming I was Spider-Man!

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I'm aware.

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Also aware. Thanks. Can I go back to being Spider-Man?

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Right. Stellar. Write me a letter and I'll try to get back in touch with you by the end of the month. Ahh, yes... web-slinging...

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Later in the castle, you'll find the Fire Book I. This unlocks Fish's first hyper art - Tornado Flame - a powerful attack that costs a whopping 30 AP but deals some mad damage.

Much, much later, we find the King of Drake Kingdom... King Drake!

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NO! Moving on!

(In all seriousness, it just explains the whole "Put on Seru and lock ourselves away" subplot, which I've already explained so...)

Go out the back and walk a short trek to a mountain. Meta contacts Fish excitedly.

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UNNECESSARY ZOOM! WHOOOOOO-OAAAAA-WHOOOOO-OAAAAAA!!!

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Ho-hoooh? A new party member? Awrighty. I think some Seiken Densetsu 3 is in order!

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Vanity, thy name is Angela.

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Mom, did you lock yourself in the closet again?

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Well, as much fun as it's been to watch Mother-of-the-Year psychologically torment her estranged daughter, it's time for the game to resume.

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Th-there was... fanfiction! Horrible, horrible fanfiction!!! A FATE WORSE THAN THE MIST!!!

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Well, the wolf has signed up for "Mother-of-the-Year" too, apparently and tells Angela to remember EVERY SINGLE BAD THING THAT HAPPENS. NO MATTER WHAT. Great advice, really...

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Now you're calling her an idiot? What is wrong with you people?! Err... wolves... thing... whatev...

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QUIZ TIME! YAAAAAAY!

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Plot device!

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DANDELION!!!

In between each question, Terra walks further down the cave and you go after her. Throughout the cave are mushrooms. Collect them.

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I refuse to make any obvious illicit substance jokes because those are below me. These are, however, the only healing items you'll get as Angela and you'll want all you can get since you don't share Fish's backpack (you do, paradoxically, share his gold pouch...)

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MOUNT RIKKUROLLA!!!

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LP RICKROLL!!!

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She's never even been exposed to the sun?! Holy crap, that girl's gonna have serious issues...

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'k, lol. First you mentally scar her, now we're gonna PHYSICALLY scar her! You sick bastards...

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Angela is fast - starting with 4 moves by default and 5 when she spirits (6 as soon as she hits level 2! Fish can get 4 when he spirits!). The trade-off is generally lower offense and defense, though, but it makes her useful.

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And one of her victory poses is to jump up and down and giggle excitedly.

I should've named her "Rem"...

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Terra then mentions how she has "something important" to tell Angela, but a massive earthquake interrupts the moment.

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Unfortunately, the Mist blows in too, bringing with it Seru monsters. You just have to hope for the best and catch up with Terra ASAP!

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Once you do catch up, she joins you as a computer-controlled ally who'll heal you whenever your health dips below half. This is a good chance to get Angela a few levels, at least...

After you leave the cave, head down an eastern corridor to find a little secret.

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:blink:

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Terra turns out to be okay, but crippled by the thick Mist blocking off their access towards the generator. Apparently Ra-Seru are Mist-resistant but massive amounts harm them anyways... hm.

This area is very easily missed (since the player already knows Fish is going to be at Mt. Rickroll anyways) but you can nab Angela's first weapon in this little area.

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Wewt. Now, head back south on the "proper" path and go through a cave. Several times stalactites fall from the ceiling, but you'll automatically avoid them as you go.

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Along the way, you'll also find two "Water" items. These are rare, but incredible stat-up items. See, one thing that Legaia has going for it is that while there are, generally speaking, fewer items and armor types throughout the game, each tends to be more potent than it's standard-issue-RPG counter-parts. Example being that the game's most basic healing item (Healing Leaf) heals a whopping 200 HP. Compare to most game's "Potions" which tend to heal about 1/4 of that. Also, the level ups effects tend to be more dramatic as well, making this game less of a grind-fest at certain parts. What Legaia lacks in "ZOMG PRETTY GRAFFIX" it makes up for in intuitive game design.

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Oh, poop. A miniboss.

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'k, lol.

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The Golem is not a difficult fight, thanks to Terra's presence. The weird part here is I can't see a way to actually LOSE this fight. Most of the Golem's attacks are aimed at Terra (who has unlimited HP) and they tend to do way less damage to Angela, the most notable example being the Jagged Earth attack, which does close to 150 HP damage to Terra, but about 1/3 of the amount to Angela. Also, when your health dips below one half, Terra heals you to full. I really don't think you can lose this fight.

After this fight, a really weird glitch occurred causing the words "ERROR WRK3" to appear in the upper-left corner of my emulator screen. What the hell that means, I'm not sure, particularly as I'm playing straight from my legit copy of the Legaia disc. However, the error message disappeared as soon as I entered a random encounter so it must not have been anything devastating. It did, however, make my screencaps look gaudy so I'll simply paraphrase what happened next.

Terra: I'm not your real mother.
Angela: *GASP!*
Terra: I'm also not a real wolf.
Angela: *GASP!*
Terra: I'm the Ra-Seru on the wolf's head.
Angela: *GASP!*
Terra: I found you abandoned on top of Mt. Rickroll, so I possessed the wolf and raised you.
Angela: *GASP!*
Terra: And I'm pregnant - and you're the father!
Angela: *GASP!*
Terra: Actually, I lied about that last one.
Angela: Oh.

Or something like that.

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Outside is Mt Rickroll's Genesis Tree! Much like the one in Rim Elm, we can revive it and drive the Mist away from this region!

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Every time an RPG character says "There's nothing to fear" something bad happens. It's a law or something.

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Another amusing glitch (as it turns out, Legaia is among emulators' least-favorite games to run, even from the disc) Zeto appeared here and then did this really over-exaggerated animation over and over for a good solid 60 seconds. I was afraid the game had crashed and that Zeto would continue pelvic thrusting in my direction until I did something, but eventually, the game resumed.

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ALL HAIL THE MIST! SERU POWER! SERU POWER!!!

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He then summons up a creature by the name of Caruban.

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Right. Because calling it "Seru slave of evil" is a great way to endear yourself to the giant lion with wings.

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Told ya.

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Well, they're pretty much dead.

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Scale the mountain, young Fish! Funnily enough, you can find Fish's second weapon, which has its name derived from the main character's name. Hence I obtained an item called the "Fish Fist".

I lol'd, mightily.

Up the mountain as both Angela and Fish, you probably noticed a flying bat-like monster named [Holy] Vera. You'll want to absorb one because it's the first healing spell in the game. Angela can't get it (yet) but Fish can.

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Oh. In spite of taking a good 10 minutes to get up here, they're not dead yet. Well, okay, that's fine too.

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Terra: What sort of name is "Fish"?!
Meta: I was in a bind! I didn't have much choice!
Fish: I am the shit. B-) Oh yeah.

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The game's first true "boss", or at least I consider it to be, since you can actually lose against him and neither Rim Elm nor Drake Castle had a 'boss' fight of any type.

Caruban is a newb-buster in that if you come unprepared, you might as well start the entire game over since there's little to nothing you can do once Caruban's in sight. However, preparing yourself for this fight is easy if you got Gimard and took advantage of Drake Castle's grind-tastic recovery room. In fact, three level 9 shots of Gimard will kill Caruban and even fewer will be necessary if Angela's at least level 3. Lacking Gimard or Vera is asking for Caruban to turn Fish into 180 pounds of sushi and Angela into... umm... angel food cake. Yeah.

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Bury me not by the lone Genesis Treeeeeeeeee~!

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Wewt.

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I'm good at this part! :D

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BLARGH! MY EYES!!!

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Whoops. My mistake.

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There we go!

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EXCELSIOR!

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The people in Drake are liberated from the Mist! Huzzah!

Of note, with each Genesis Tree your Ra-Seru "Levels Up". The thing is, this is little more than an aesthetic change (or maybe the Ra-Seru arm does more damage or maybe you absorb magic easier? I dunno.) as your Ra-Seru will grow larger in size.

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Terra then uses the tree's power to transfer to Angela's arm (which also unveils Angela is left-handed... I dunno, I thought it was a nice touch...)

The wolf turns around and leaves instead of, y'know, eating Angela or something.

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Sure, why not? Might invite some lulz.

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Sure, let's do that. Hopefully get mad rewards and not something stupid like... a single key maguffin. Because that'd really suck - y'know - liberating an entire kingdom and not even getting access to the royal treasury or at least a couple thousand gold, y'know? ... Fawk.

See you next time!
Come visit me and my thought processes at my website: http://www.publishedauthors.net/tdotdw/news.html

"In the cold light, justice and morality always look corny and you can't wave the flag and look cool. But like it or not, society needs its heroes." - John Hart; actor who played The Lone Ranger.
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