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Game reviews that really annoyed you?
Topic Started: Jul 7 2012, 01:36 PM (1,521 Views)
SoulEnder
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The Bard
Gabrius
Sep 27 2012, 09:58 AM
10/10 is thrown around WAY too much when it comes to game ratings. In the 30+ years that I've been gaming, there are a small handful of titles that I would say were near perfect, but I would be remiss to even give any of those 10's.

The one that pisses me off more than any, though? IGN's 10/10 rating of GTAIV.

Don't get me wrong, here - GTAIV is a technical marvel - Liberty City is beautiful, and feels alive. As someone who grew up going into NYC on an extremely regular basis, they captured the essence of The City better than anyone else ever has. The characters are interesting and deep, and it is an absolute blast to play - offline or online.

But those guys at IGN? They had their 10's all ready to go months before the game released... or at least it seemed like that when I read & watched the reviews. The game has some flaws (ALL games have flaws), but they were going out of their way to ignore them all... and then you have my favorite line ever uttered in a review - OSCAR-CALIBER DRAMA. Really? REALLY?!

...makes me wonder when the last time any of these jobbers actually sat down and watched a halfway decent movie.
See, Gabrius, that's the kind of thing I'm talking about. GTA4 had flaws, but obviously not enough flaws to seriously detract from THEIR enjoyment of the game; ergo, they gave it their highest mark. Does that signal perfection? Not by a longshot. Perfection's impossible because this is entertainment and absolutely everything when it comes to quality is completely, 100% subjective. There were people who, God help me, didn't like Phantom Dust. There are people who, inexplicably, think there are better jRPGs out there than Super Mario RPG: Legend of the Seven Stars. Cripes, some of you guys didn't mind Tidus' ridiculously stupid outfit in FFX!

You enjoyed GTA4, but not a "10 out of 10" enjoyment. Alright. I happened to love the game, would've given it a 10 out of 10 all day. We know already that your tastes differ from mine because you have the unmitigated gall to call 5th Element a bad movie. So how do we decide who's right? We can discuss the relative merits of the game--which, in my opinion, had a brilliant story with great characters and writing, up there with some all-time great crime flicks, something I think you will disagree with--back and forth, and get a better understanding of each others' respective perspectives, but at no point can I simply tell you you're wrong, factually incorrect, and move on. At the same time, you can't turn that stick on me, either.

Neither of our opinions are invalid. Am I going to tell you that you just "missed the point" of the game? No, that's a cop out and I hate that argument. Right up there with "if you put it in context..." What are you going to tell me, that I had too much fun with something? That's silly.

The same applies to professional reviewers. Just because any one person would have tagged that game with a different number does not automatically imply some kind of conspiracy. As it turns out, no one person's opinion is so authoritative, so valuable and interesting, that dissent simply means something's wrong with the dissenter. The disparity between a personal appreciation or hatred of a game and a reviewer's score does not hide some secret plot to undermine your favorite titles.

Might there have been some bribing? Possibly. We can't know. What we have, for certain, is the review and looking at a lot of reviews today? I think these guys are harmless gamers giving their (sometimes badly written) opinion on shit. I think reviewers are partly responsible for breaking their own goddamn scale--hello, 4.0 accompanied by text implying the game is utter shit and unplayable--but that's another point entirely.

The point I'm trying to make here, in a nutshell, is that we are not a hivemind. We do not share the same thoughts or opinions; two different people playing the same games are going to have two different opinions, and that's fine. It's fine if they disagree, and want to discuss that disparity. What's not fine is for one person to go "YOU LIKE THIS? YOU DISLIKE THIS? IS THERE SOMETHING WRONG WITH YOU?"
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Resulli
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Zooba.
Don't get me wrong, I try to appreciate one opinion after another regardless of whether they disagree with me, and as someone who most people disagree with (being a Sonic fan who prefers the more modern games, even the ones others don't like Black Knight) I'm more willing than a lot of people to accept another's opinion.

But I do think disregarding a game because of a review score or because someone else told you it was crap is not the way to go. Every game is worth a try imo regardless of what you hear about it, and I think reviewers should play at least to the end of the main story, no optional content is required, before they can say anything detailed and at least 3/4 of the game before they can even say if it's worth playing or not. Some games don't reveal all their mechanics until way late in the game, some of the better abilities or levels could be late-game only and the reviewer would never know that.
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Just wanted to say that I am a fan of SoulEnders new avatar
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MrMikeNC
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I pretty much agree with SoulEnder on his points, which was why my examples were specific - and went beyond the reviewers "opinion." Once reviewers make opinions about what other people who play games are like, or how other people should feel about certain parts of a game, I draw the line.

And I will never let Chris Roper off the hook. It can be his "opinion" that God Hand has generic charcters, but his opinion is wrong. Playing only ONE level, he missed out on majority of the cast. God Hand has such a zany, diverse and flat out awesome cast of characters, that even the generic grunts you beat on have personality, let alone the boss characters. Mad Midget 5. Gorilla in a Gorilla Suit, The Morbidly Obese Ninja. I mean, c'mon, you cannot call this generic.
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Resulli
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Zooba.
I think the biggest turn off in a lot of "professional" reviews is that they try to tell you how you should feel, not how you might feel.
Edited by Resulli, Sep 27 2012, 12:18 PM.
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Gabrius
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Shin Tyrant
SoulEnder
Sep 27 2012, 10:36 AM
See, Gabrius, that's the kind of thing I'm talking about. GTA4 had flaws, but obviously not enough flaws to seriously detract from THEIR enjoyment of the game; ergo, they gave it their highest mark. Does that signal perfection? Not by a longshot. Perfection's impossible because this is entertainment and absolutely everything when it comes to quality is completely, 100% subjective.
IGN's summary of what a 10 means

IGN
 
10.0 - Masterpiece
The pinnacle of gaming, a masterpiece - may not be flawless, but it is so exceptional that it is hard to imagine a game being better. At the time of its release, this game is the not just the best the system can offer, but better than we could have expected.

...and here's the list of games that IGN has given this score to:

1.The Legend of Zelda: Ocarina of Time (Nintendo 64, 1998)
2.Checkered Flag (Atari Lynx, 1999)
3.Joust (Atari Lynx, 1999)
4.Shanghai (Atari Lynx, 1999)
5.Pokémon Red and Blue (Game Boy, 1999)
6.The Legend of Zelda: Link's Awakening DX (Game Boy Color, 1998)
7.Super Mario Bros. Deluxe (Game Boy Color, 1999)
8.Soulcalibur (Dreamcast, 1999)
9.Pokémon Yellow (Game Boy, 1999)
10.Mario Golf (Game Boy Color, 1999)
11.Sonic the Hedgehog Pocket Adventure (NeoGeo Pocket Color, 1999)
12.SNK vs. Capcom: The Match of the Millennium (Neo Geo Pocket Color, 2000)
13.Magical Tetris Challenge (Game Boy Color, 2000)
14.Metal Gear Solid (Game Boy Color, 2000)
15.Pokémon Gold and Silver (Game Boy Color, 2000)
16.The Legend of Zelda: Oracle of Seasons and Oracle of Ages (Game Boy Color, 2001)
17.Dragon Warrior III (Game Boy Color, 2001)
18.Grand Theft Auto IV (PlayStation 3 and Xbox 360, 2008)
19.Metal Gear Solid 4: Guns of the Patriots (PlayStation 3, 2008)
20.Super Mario Galaxy 2 (Wii, 2010)
21.Halo: Reach (Xbox 360, 2010) [The original UK review.]
22.Red Dead Redemption: Undead Nightmare (PlayStation 3 and Xbox 360, 2010)
23.Pac-Man Championship Edition DX (PlayStation 3 and Xbox 360, 2010)
24.Chrono Trigger (Wii Virtual Console, 2011)
25.Uncharted 3: Drake's Deception (PlayStation 3, 2011)
26.The Legend of Zelda: Skyward Sword (Wii, 2011)
27.Infinity Blade II (iOS, 2011)

...so even if they're not saying it means "perfect", honestly, how many of these games would you consider:
IGN
 
10.0 - Masterpiece
The pinnacle of gaming, a masterpiece

I'll say it again - 10/10's should be reserved for the one or two truly special titles of the generation, not every single game they had a ton of fun with.

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Hed
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Gabrius
Sep 27 2012, 12:19 PM
I'll say it again - 10/10's should be reserved for the one or two truly special titles of the generation, not every single game they had a ton of fun with.

You could only realistically approach that goal by reviewing entire generations after the fact.
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Gabrius
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Shin Tyrant
Headwounds
Sep 27 2012, 12:22 PM
Gabrius
Sep 27 2012, 12:19 PM
I'll say it again - 10/10's should be reserved for the one or two truly special titles of the generation, not every single game they had a ton of fun with.

You could only realistically approach that goal by reviewing entire generations after the fact.
That's a good point. A very good point.
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Sun Demon
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Milk's Favorite Cookie
The only ones I'd consider masterpieces of that list, personally, are the Pokemons, Link's Awakening, and [almost] GTA4.

Wait, they have Undead Nightmare but not RDR itself??
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I had one magazine I used to read, whose reviews always helped me find good games. The magazine was called PC Gamer, but this was a while back. This was when it was more difficult to know which games were coming out or which were good, for me at least, and they helped me find games like Heroes of Might & Magic, Anvil of Dawn, Rise of the Triad, Slipstream 5000, Full Throttle, lots of great games.

If a game received a 7 or 8 from them, it was enough for me to check it out, because those games that got 7 and 8's, were consistently quality ones that I enjoyed. The reviews were entertaining to read, informative, and the specific games I was reading about, that got good/great scores, always ended up being quality games.

What does this have to do with anything? I have no idea.
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MrMikeNC
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Gorilla With Dallas Multipass
Sep 27 2012, 12:48 PM
I had one magazine I used to read, whose reviews always helped me find good games. The magazine was called PC Gamer, but this was a while back. This was when it was more difficult to know which games were coming out or which were good, for me at least, and they helped me find games like Heroes of Might & Magic, Anvil of Dawn, Rise of the Triad, Slipstream 5000, Full Throttle, lots of great games.

If a game received a 7 or 8 from them, it was enough for me to check it out, because those games that got 7 and 8's, were consistently quality ones that I enjoyed. The reviews were entertaining to read, informative, and the specific games I was reading about, that got good/great scores, always ended up being quality games.

What does this have to do with anything? I have no idea.
I just read this as kind of a "back in MY day" kind of thing.

But I see your point. The internet has spoiled us in terms of having access to games long before they are out. Before, we had to rely on much less print available, and that print really needed to be in depth and in detail.

I'm completely convinced that a lot of games are hated on and called overrated these days is because more people see 80% of the game before it reaches the shelves.

Now GET OFF MY LAWN!!
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Gabrius
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Shin Tyrant
Looking at that list again, I just realized something:

...someone at IGN really loved their Neo Geo Pocket Color.
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Gabrius
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Shin Tyrant
Oh, and of the list is Game Boy Color games.
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Sun Demon
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Milk's Favorite Cookie
Gabrius
Sep 27 2012, 12:56 PM
Looking at that list again, I just realized something:

...someone at IGN really loved their Neo Geo Pocket Color.
Yeah, a Sonic NeoGeo game but no Sonic 3+Knuckles...Wtf?
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Gabrius
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Shin Tyrant
Anyone still want to argue that IGN doesn't throw around 10/10 WAY too much?
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Resulli
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Zooba.
Personally i believe 10/10 should only exist for fans/fanboys of a game. 9/10 is "masterpiece" and 10/10 is for those who are truly fans of it.

...That's a little confusing but I hope I got the point across.
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Resulli
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Zooba.
I say that because only truly fanboyish fans can believe a game is truly the best of the best.
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MrMikeMA
Sep 27 2012, 12:53 PM
Gorilla With Dallas Multipass
Sep 27 2012, 12:48 PM
I had one magazine I used to read, whose reviews always helped me find good games. The magazine was called PC Gamer, but this was a while back. This was when it was more difficult to know which games were coming out or which were good, for me at least, and they helped me find games like Heroes of Might & Magic, Anvil of Dawn, Rise of the Triad, Slipstream 5000, Full Throttle, lots of great games.

If a game received a 7 or 8 from them, it was enough for me to check it out, because those games that got 7 and 8's, were consistently quality ones that I enjoyed. The reviews were entertaining to read, informative, and the specific games I was reading about, that got good/great scores, always ended up being quality games.

What does this have to do with anything? I have no idea.
I just read this as kind of a "back in MY day" kind of thing.

But I see your point. The internet has spoiled us in terms of having access to games long before they are out. Before, we had to rely on much less print available, and that print really needed to be in depth and in detail.

I'm completely convinced that a lot of games are hated on and called overrated these days is because more people see 80% of the game before it reaches the shelves.

Now GET OFF MY LAWN!!
*waves joystick with one red button at you*

You get off my lawn!
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MrMikeNC
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No argument from me.

The thing I hated about the GTA IV 10 review from IGN was not so much that it gave it a 10. It's that the review read to me like it came from the publisher, not from the reviewers mouth. Obviously a AAA game deserves a lengthier review than some lessor known or cared about games, but does it really? GTA IV was WAY overdone. I have not read this review in a LONG time, but I can still remeber the reviewer just harping on and on about the Euphoria system.

I'll admit, I was pretty much sold the game based on that review, and am bitter because I fell for the hype. I just HATED the gameplay in GTA IV, but the main problem was that I hated Niko and most of the characters, so the story just sucked to me.

There are just so many reviews out there to me that read like they come directly from a press release or a publisher's words. I feel that a lot of lesser marketed games do not get fair treatment as a result.
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Gabrius
Sep 27 2012, 01:06 PM
Anyone still want to argue that IGN doesn't throw around 10/10 WAY too much?
I wouldn't say too much. I doubt I've played as many games as the IGN stuff combined but I think I could name a whole bunch of games that deserve 10/10. I would say they throw around some stupid 10's though.
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SoulEnder
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The Bard
MrMikeMA
Sep 27 2012, 12:15 PM
I pretty much agree with SoulEnder on his points, which was why my examples were specific - and went beyond the reviewers "opinion." Once reviewers make opinions about what other people who play games are like, or how other people should feel about certain parts of a game, I draw the line.

And I will never let Chris Roper off the hook. It can be his "opinion" that God Hand has generic charcters, but his opinion is wrong. Playing only ONE level, he missed out on majority of the cast. God Hand has such a zany, diverse and flat out awesome cast of characters, that even the generic grunts you beat on have personality, let alone the boss characters. Mad Midget 5. Gorilla in a Gorilla Suit, The Morbidly Obese Ninja. I mean, c'mon, you cannot call this generic.
That's the thing, though, he CAN call them generic. That's his opinion, that's how he experienced them, though I don't think he should have been able to publish a review of one level of a game, but I'm going to address a point for both you and Res: should a good experience not grab someone early one? If I wrote a book and the first 50% was terrible, is that not going to figure into the eventual review? Do people not jump FF13's shit for being a massive tutorial for the first...20 hours?

I think the fact that a game starts slowly or leaves a bad first impression should be noted, but it shouldn't be the only part of a game a reviewer experiences. You're paid to play and write about games; doesn't matter how crappy you are at the game or how much you don't like it, do yer cushy fuckin' job.
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SoulEnder
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Gabrius
Sep 27 2012, 12:19 PM
SoulEnder
Sep 27 2012, 10:36 AM
See, Gabrius, that's the kind of thing I'm talking about. GTA4 had flaws, but obviously not enough flaws to seriously detract from THEIR enjoyment of the game; ergo, they gave it their highest mark. Does that signal perfection? Not by a longshot. Perfection's impossible because this is entertainment and absolutely everything when it comes to quality is completely, 100% subjective.
IGN's summary of what a 10 means

IGN
 
10.0 - Masterpiece
The pinnacle of gaming, a masterpiece - may not be flawless, but it is so exceptional that it is hard to imagine a game being better. At the time of its release, this game is the not just the best the system can offer, but better than we could have expected.

...and here's the list of games that IGN has given this score to:

1.The Legend of Zelda: Ocarina of Time (Nintendo 64, 1998)
2.Checkered Flag (Atari Lynx, 1999)
3.Joust (Atari Lynx, 1999)
4.Shanghai (Atari Lynx, 1999)
5.Pokémon Red and Blue (Game Boy, 1999)
6.The Legend of Zelda: Link's Awakening DX (Game Boy Color, 1998)
7.Super Mario Bros. Deluxe (Game Boy Color, 1999)
8.Soulcalibur (Dreamcast, 1999)
9.Pokémon Yellow (Game Boy, 1999)
10.Mario Golf (Game Boy Color, 1999)
11.Sonic the Hedgehog Pocket Adventure (NeoGeo Pocket Color, 1999)
12.SNK vs. Capcom: The Match of the Millennium (Neo Geo Pocket Color, 2000)
13.Magical Tetris Challenge (Game Boy Color, 2000)
14.Metal Gear Solid (Game Boy Color, 2000)
15.Pokémon Gold and Silver (Game Boy Color, 2000)
16.The Legend of Zelda: Oracle of Seasons and Oracle of Ages (Game Boy Color, 2001)
17.Dragon Warrior III (Game Boy Color, 2001)
18.Grand Theft Auto IV (PlayStation 3 and Xbox 360, 2008)
19.Metal Gear Solid 4: Guns of the Patriots (PlayStation 3, 2008)
20.Super Mario Galaxy 2 (Wii, 2010)
21.Halo: Reach (Xbox 360, 2010) [The original UK review.]
22.Red Dead Redemption: Undead Nightmare (PlayStation 3 and Xbox 360, 2010)
23.Pac-Man Championship Edition DX (PlayStation 3 and Xbox 360, 2010)
24.Chrono Trigger (Wii Virtual Console, 2011)
25.Uncharted 3: Drake's Deception (PlayStation 3, 2011)
26.The Legend of Zelda: Skyward Sword (Wii, 2011)
27.Infinity Blade II (iOS, 2011)

...so even if they're not saying it means "perfect", honestly, how many of these games would you consider:
IGN
 
10.0 - Masterpiece
The pinnacle of gaming, a masterpiece

I'll say it again - 10/10's should be reserved for the one or two truly special titles of the generation, not every single game they had a ton of fun with.

Well, while I'd consider a lot of those games masterclasses in how to do their respective genres, it doesn't matter what you or I consider masterworks, Gabe--it matters what the reviewer writing the review considered a masterwork. If we had this one big standard for games, your argument would be free and clear, but lacking that, we can't tell other people what to enjoy and what not to enjoy. We can disagree (and I do, with some of those) and we can decide the reviewer's tastes obviously don't gel with our own, but we can't tell the reviewer he's flat out wrong, because you're going "no, you DIDN'T have that much fun with that game. You're lying!"
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Resulli
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Zooba.
Well my main point was that one shouldn't totally disregard a game just because he wasn't grabbed at first. There are many things where the best part of the game is at the end of the game and makes the game totally worth playing but you wouldn't know that if you listened to a review that only talks of the first few levels.
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Resulli
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Zooba.
This is only an opinion, and coming from someone who hardly reads reviews anyway, but I think a reviewer should be fair to a game no matter their opinion on the game. If they love it, they should be able to point out something that could potentially drive people away and vice versa for a person who hates the game.

There is no such thing as a game with no redeeming qualities and a review should be more about the potential to like or dislike a game rather than "you will without a doubt hate this game and if you don't you are a horrible person."
Edited by Resulli, Sep 27 2012, 01:48 PM.
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MrMikeNC
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SoulEnder -

He cannot call them generic because he did not experience them all. It's not a "fair" opinion to have, it's a flat out lie to make a blanket statement like that in his review. If he played the entire game and had that opinion, I would think he was CRAZY, but then you could say it's his opinion.

The problem with Roper was that he got his ass kicked again and again. Yes, God Hand has a steep learning curve. He probably didn't like the genre in general and just wanted to mail it in for the review. If he came out and said "the game is really hard and could be a turn off", I would have respected that. Instead, his review read like a hissy fit, and his blog made it even worse when he admitted he played one level.

What's amazing is, I just re-read the review and Roper goes on state that "one of the only interesting aspects of the game is the gameplay". Imagine that! Shame on them for including great gameplay! And then dismisses all of this and say you will just mash buttons. He does makes fair points in the review, but it is still unnacceptable. I mean, imagine how many reviews dont get a fair write up like God Hand?
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Resulli
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Zooba.
Forgive the triple post but this I have to say:

In the end everyone has their preferences as to what a review should and shouldn't be and really it's no place of ours to say what is and isn't a good review it's a preference and nothing else so when I say "I think a review should be this way" I'm more talking about my preference and not saying it should be a standard.

Obviously when I write my reviews I try to make it as descriptive as possible and, if any of you read my Lunar: Dragon Song review you would know this, tell things that could potentially drive people away from the game purely based on how I've seen people react to such things in the past.
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Resulli
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Zooba.
I should mention that it's not my purpose to invalidate what a journalist says in his reviews, just that there are some people who will never agree with his methods and that's where a lot of discussions like this come from.

Intention vs reception. Even if a reviewers' intentions are good or bad how the review is taken will always have both positive and negative, there will always be people who agree and those who disagree, those who will get the game and those will pass over it because of the review.
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SoulEnder
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The Bard
I should probably stop and calm down. I'm not mad at you guys, I'm pissed off at something IRL and I think it's leaking into my discussion skills. I'm being unnecessarily long winded. Sure sign I should probably quit, haha.
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Gabrius
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Shin Tyrant
Don't worry about it, Ches.... I'm having an awful day as well, which is probably why my opinions on Capcom wanting to do REmake 2 were so strong.
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