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The Brotherhood of Steel
Topic Started: Oct 24 2009, 03:00 PM (161 Views)
Adam Vagus
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The Brotherhood of Steel (BoS) is a techno-religious organization, with roots in the U.S. military and government-sponsored scientific community from before the Great War. The BoS is mostly composed of the descendants of those military officers, soldiers, and scientists, but aside from some outlanders among their ranks, the BoS is as close to pure strain humanity (prime normals) as you're going to find outside of a Vault or the Enclave. The ranks of the BoS is generally recognized as being composed of the best and the brightest, which means the BoS is a relatively small organization, at least compared to the New California Republic. They make up for this with their frightening arsenal of pre-War and post-War technology: they have laser weapons, Power Armors, surgical enhancements, combat implants, and the Brotherhood Paladins who have the ability to erase an entire town from a map without a scratch. The vast majority of BoS members are born in the Brotherhood - they very rarely accept outsiders into their ranks. Those born in the Brotherhood that want to be neither Scribes, Knights nor Paladins are free to leave - the Brotherhood does not believe in forcing anyone to serve them against their will.

While they're generally not hostile to others without a good reason, members of the Brotherhood are not interested in justice for the obviously weaker and less fortunate around them. They largely focus on keeping their secrecy and preserving and developing technology, which, in many cases, they put above human life. Their motives are often unclear, and Brotherhood members are not people to be trifled with. The Brotherhood doesn't like to share their choicest technological bits, despite the obvious benefits their technology could bring to the Wasteland. It's commonly accepted within the Brotherhood that the people of the Wasteland are not responsible enough to use (and maintain) all of the technology the BoS has at their disposal. They are known for trading some of their technologies with frontier communities and NCR states in exchange for food and other resources, but they keep the more sensitive technologies to themselves.

While they have great reverence for technology, most of the Brotherhood members have little regard for non-technical fields of knowledge (and even for non-combat technology). Even most of the Scribes don't care about history, and some Brotherhood of Steel Initiates don't even know who Roger Maxson, the founder of the Brotherhood, was. The Brotherhood's attitude towards mutants ranges from dislike (e.g. in the case of ghouls) to outright hostility (in the case of super mutants). Early contact with the Master's super mutants was mostly hostile, and the BoS helped drive the majority of the mutant armies away from California. The BoS grew angered when various salvaging operations began in the Glow, a location which the BoS came to regard highly both for their fallen comrades and the pre-War technology there, with Dayglow ghouls at the forefront. Most BoS members see ghouls as filthy scavengers. In the years after the Master's defeat many super mutants settled peacefully among humans and the Brotherhood was no longer hostile to them. With the discovery of the Enclave and it's hostile intentions to all outsiders a major debate raged within the Brotherhood that almost split it in two. The end result was the election of the fist High Elder of none Maxson blood and a complete turn around from their previous attitudes. While still secretive and elitist the Brotherhood has opened up more bunkers in various towns to protect them from the Enclave.

Ranks

High Elder - The High Elder is the leader of the Brotherhood of Steel. Adam Thomas Vagus currently holds this post.

Elder - The Elders form the Brotherhood's ruling council. Individual Elders are occasionally leaders of localized splinter factions of the Brotherhood.

Head Paladin

Sentinel - The most elite warriors of the BoS assigned to protect the Elders. Technicaly they rank with the Paladin Commander however in practice only the Head Paladin can give an order to a Sentinel.

Paladin Lord/Lady

Paladin Commander

Senior Paladin

Paladin - The protectors of the Brotherhood, fighting and protecting its interests across the wasteland, equipped with T-51b Power Armor and an array of lethal plasma weapons.

Knight Commander

Knight Captain

Knight - The backbone of the Brotherhood armed forces with the advent of the Enclave. After many years of service and experience, the best Knights are promoted to Paladins - the pinnacle of the Brotherhood military. As all Paladins are also Knights, the Head Paladin is also the Head Knight. Knights are equipped with T-45d power armor and armed with plasma weapons.

Initiate - Initiate is one of the lowest ranks in the Brotherhood of Steel's rank system. Initiate's wear combat armor and are armed with laser weapons.

Squire - This rank is reserved for children.
Edited by Adam Vagus, Oct 24 2009, 03:01 PM.
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