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| Official War Discussion Thread [GIN]; Phase 3 - Guardians in the Night | |
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| Topic Started: Jan 23 2017, 09:40 AM (2,497 Views) | |
| 司 Mango | Jan 23 2017, 09:40 AM Post #1 |
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What's The Point
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Welcome to the official discussion thread for Guardians in the Night! Discuss tactics, ideas, statistics, etc. here! Relevant info posted below: Event Info Thread Link Guardians in the Night Thread Link Will be updated with character list tomorrow + more info as the event progresses. |
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| 栄 Cryool | Jan 23 2017, 10:05 AM Post #2 |
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ᕙ( ̎ᑒ ̎ )ᕗ 9th Level Ex-Moderator ᕕ( ᐛ )ᕗ
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Tentative Characters List Alastor Picala Blitz Ranfen Artorius Sidonis Artesia Zenaide Snow White Shapeshifter Kai Somnis Learme Melchance Bethany Arinosi Nero (not Aureo) Avera Cygnus Nero Angelo Aureo Cisnei Andreas Mikazuki Setsuna Gokadoin Simon Sigismund Luna Anna Nichole Jaxus Morbane Zachary Draconis Alice Maximiliana Hikaru Kagetaiyo Say thanks to AJI Edited by Cryool, Jan 23 2017, 10:09 AM.
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| Sinjin | Jan 23 2017, 03:51 PM Post #3 |
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So, with things hitting off.... crap I want to attack, but enemy line is 700 meters away still... Tsuku's linear firing range is 500m max T_T I have one thing I want to try, which is it enclose the entire castle in a dome of darkness (100-meter radius range), like a smokescreen, so that they won't be able to fix their aim... but it may backfire... since if we wanna attack them, we'll have to leave the confines of the dome to be able to see.... unless they have the stat to breach the cap of the technique... |
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| Luna Kage | Jan 23 2017, 07:25 PM Post #4 |
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A-Class
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Is there a way to kinda map where everyone is so we aren't guessing where everyone is at any moment? 21 Where everyone is: In a Tower: Snow White, Zachary, On the Wall/Over the main Gate: | Blitz and Luna | Simon | Artorius, Alice, Artesia, Kai, and Mika | Waterway: Setsuna "Ninja Girl", Avera "Crazy Baby", With the Prince: Cisnei, Jaxus Something Else: Nero (war Council), Salaryman (moving about in the Keep), Hikaru (at the main gate), Bethany (Making room for the wounded), Nero Aureo (Sitting around reading Fairy Tail), Alastor (Has not shown up yet), Learme "Irregular Operative" (Gearing up) People grouped between |names | are currently together just so everyone knows. Edited by Luna Kage, Jan 23 2017, 10:24 PM.
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| Zen | Jan 23 2017, 10:18 PM Post #5 |
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S-Class
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Simon's on the keep ramparts, not on the lower wall itself. Lessee what I can do map-wise. |
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| Zen | Jan 23 2017, 10:37 PM Post #6 |
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S-Class
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MAP
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| 司 Mango | Jan 23 2017, 11:00 PM Post #7 |
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What's The Point
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Reinhardt Castle layout for reference
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| Sinjin | Jan 24 2017, 03:29 AM Post #8 |
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So i was wondering, in the next volley, would it be wise to have Tsuku do this area technique? I has two points, 1 it hits the soldiers in said area, and 2 becayse it has height range too, it can destroy the volley shots.... That okay, guys? |
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| Lightning | Jan 24 2017, 06:47 AM Post #9 |
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Steel your mind. Run on instinct.
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Artesia can't do much until the enemies get closer, at which point she can cause some chaos. So, for now she's up there with the rest of 9L and is firing arrows to thin down the front lines as much as she can. |
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| SilverRush | Jan 24 2017, 07:03 AM Post #10 |
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I don't even know.
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Epic map Zen.~ Keep em' coming broham. :P Anyway, I'm at a loss here, but the Salaryman requested artillery, so I'll just do Jaxus, and launch an artillery blast. Though, it takes me a turn to charge up. If someone can post right after I do, so I can launch Sunshine Seekers off, that'd be most appreciated. @Sinjin: The area technique sounds good Sinny. Tbh, it'd probably be a very good move to attempt and shoot down the next barrage. (Specifically before Maz' next post, and say you are aiming for those shots to intercept.) Hell, I should save mine but I don't think it's in Jaxus' character, though I should... @Everyone: Basically, if my observations are correct, we'll probably be getting hammered every post, with each post reducing the walls health. The more "any" of us can deflect, block, or blow up artillery shells, it's for the better. This isn't a game of battle, this is a game of survival. If we hold out, we'll win. That said, Jaxus is going to charge up this round, but after this, I'll have 5 or so posts. Jaxus can "guide" his explosive seekers with his eyes, which makes targeting easier. After this post, I can try to focus on shooting down artillery blasts when needed. That said as well... @Sinny: Since Jaxus is charging up his seekers in the upcoming post, if you could try to target some volley shots this rotation, I'd be most appreciative. <3 Jaxus should be able to shred some infantry with this. Seekers has a 210m range, and can either blast a 52.5m area with 6 rank 5 damage blasts, or carpet bomb 6, 28 meter areas with rank 5 damage each. |
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