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[Accepted] Lu Ten
Topic Started: Jan 21 2017, 12:53 AM (486 Views)
Luffy1045
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Full Name: Lu TenHeight: 188,98 cmClass: AGender: Male
Real Name: Larkin FalzoWeight: 83 kgAlignment: Neutral GoodBirthdate: February 1
Title: ???Age: 24 years oldGuild: ???Voice Sample : Roxas/Jesse McCartney




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[tabs][tab=Physical Description] Lu Ten is a rather fit young man who stands an impressive height of six feet and one inch. He is deceptively well built from days of training with his mentor Elio Bazett (and other masters), and he gives off the air of divine knowledge and power. From the highest strand of hair to the soles of his feet, there is nothing that suggests weakness of any kind, for every inch suggests a regiment that far exceeds that of mere mortals. However, up close and personal, his sky blue eyes show a journey of pain and confusion. Lu Ten has very slightly tanned skin from head to toe. His semi spiked light brown hair flows all the way to the beginning of his back. He lets it flow in the back most of the time and other times, he ties it either as a regular low ponytail or a braided ponytail.[/tab]
[tab=Attires]Seeing as how he possesses as many attires in the spatial vault he uses for his magic, his attire varies from time to time. He does like to wear suits and ties at events that have to do with high-class clientele. He does however have outfits he likes to wear more than most.

The first attire is his favorite short-sleeved red jacket, with any shirt underneath, comfortable being pants and black-and-white sneakers. The second attire he likes to wear consists of a long-sleeved black jacket with white synthetic fur around the collar, a golden cross on each on the top of the sleeves near the shoulders, any t-shirt underneath, comfortable and flexible jeans and black boots with white soles.
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[tab=Accessories & Other]Lu Ten wears a silver chain with a silver crown at its end. He also possesses some sort of crest that appeared on his chest the day after he was brought in be Elio Bazett.

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Red Jacket

Black Jacket

In a Suit
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Lu Ten is a young man who is always, or mostly, calm in any situation, a smile on his face, ready to face the day with a leisure attitude. His nonchalant air makes it easy for anyone to approach him; he easily makes friends with people, gains their trust, even with animals. He also possesses a high level of empathy towards other people's suffering.

On the other side of the spectrum, he is very prideful when it comes to his skills, believing himself to be a warrior of supreme skill and of different ilk as many others. While not vehemently showing it, he does occasionally look down on others, without underestimating their abilities. While this trait turns off people who do get to move past his welcoming exterior, ahe does have a sense of honor. Those who have proven themselves useful or kind to him have an unspoken yet reaffirming loyalty from his part, even more so if adventures were shared.

Lu Ten does not remember all from his life, but the experiences he had in the past seem to have shaped him. An adventurous soul, he has come to be known as the "Collector" because of his thrill-seeking journeys to find the rarest weapons and treasure in the world. He is in awe with the world's many legends and myths, especially of the tools the gods, demons and beasts used to combat one another.

He is a strategic fighter, who can devise the most insane of plans and tactics in the midst of combat. However, the mage has several interests that he incorporates in his battles and missions. He is versed in several languages (and particularly excels in finding the foulest ways to insult people) and has a deep knowledge of many countries' history, politics and lore, a knowledge that stemmed from his love of each nation's mythology and weapon associated to said myths/legends. Not afraid to speak his mind, he does not mince his words and has a foul mouth at times.



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[tabs][tab=Intro]

The Falzo Clan is a family scattered throughout Fiore that finds its origins in Caelum. Some say that the first Falzos were even part of the lost civilization of the country that had given the nation its on technology and adventure. Though there is nothing on paper to corroborate this claim, the elders of the Falzos believed in the tale. As generations passed, this tale became lost as well...

Genetically speaking, the Falzo Clan are recognizable by their vast magical prowess, their reddish-brown or light-brown hair and their light-colored eyes. In a tradition that has been held for many years, every male in the Falzo family have their first name start with "La"; where it has started is unknown, but it has been kept for many years.
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[tab=Larkin Falzo]Larkin Falzo was one of Fairy Tail's most powerful mages as well as the one most in the guild looked up to. He was an example to many, a "paradigm of light" as the dark mage Eric Bashere once called him, and a famous mage known as the "White Knight". He had grown strong from the ground up, developing his talent both as a mage and as a swordsman, earning his place in the Sword Saints.

During a mission, a darkness was awoken inside, an nameless entity that possessed all of Larkin's abilities, but with a thirst for independance and more power. Named "Darkin", "Nikral Ozlaf" and many other things, they did battle for two years. This concluded at the end of a mission given to him by Nathaniel Silver, master of Fairy Tail. He was to go after a notorious international criminal, Lucius Grimm, who's abilities and abuse of them made him a very dangerous man. He sought the truth of a person's soul, its essence. When he did battle with him, Larkin was beaten, and Lucius Grimm proceeded to tear his soul apart; instead of that, his spell ripped Darkin out, who killed Grimm and left. While freeing him of his darkness, Lucius had also set Darkin free, as well as destroyed Larkin's magic.

Afterwards, he went on a journey around Fiore, searching for a way to restore his magical powers, to no avail. He was then visited by a mysterious being, who identified Larkin as a person who the Keyblade had chosen. He was tasked to go into another world, another dimension, for a mission that would be of grave importance. Knowing the importance of this; he bid his farewell to his family and friends and left to that world.

That world was very different than Fiore. It wasn't an alternate timeline; it was a completely different world. The history was different, the countries were different, the religions, the mythology, the lore and even the magic were something entirely knew. While the world he came from was called "Earthland", this one was named "Gaia". On Gaia, what was considered "magic" was seperated into 10 different elements (Light, Darkness, Storm, Earth, Fire, Water, Spacetime, Mind, Soul and Magic). People who were born with the ability to control one of those were called "elementalists", while those who were born with the magic element were called "warlocks" or "witches". As such, Larkin's magic also changed, becoming an Spacetime elementalist.
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[tab=Lu Ten]Larkin changed his name into "Lu Ten", as he preferred to keep his real identity and past a secret. Acting as an orphan with no other family members or people he knew, he became a squire in the court of Camelot. Showing off his ability during an internal crisis, the king, Arthur Pendragon, made him part of his knights of the round, alongside Lancelot, Gawain, Galahad and many others.

His knighting was around the same time as during a war between two countries, Scatlan and Ingla, the latter being the "mother" of Camelot, having established a colony that grew exponentially and became its own country. The war was ended by a brave group of seven (Michael Walker, Luke Windsor, Charles Harrison, Cornelia Vilagos, Marcus Aurelius, Brando "Blank" di Firenze and the Inglish princess, Ashelia Elizabeth Ingla), which revealed the instigator of the war to be Camelot's ex-chief of warlocks, Merlin. Merlin's plot to awaken the Sorcerer Gene in many citizens of the world succeeded. He could never continue in his endeavour. however, as Michael Walker and Luke Windsor eliminated him. The consensus was that Merlin was trying to raise an army of warlocks and witches and take over the planet.

However, it was not the end. Michael ended up finding out what Merlin's true plan was and decided to act on it, in his own way. Instead of going at it in the forceful way Merlin was going to do it, Michael executed a plan that last several years. First, he took over the League of Shadows, the assassins group that trained him. He then converted the League into a company, making their stronghold the Headquarters of his international defense group, "Walker Hunters Organization", dedicated to defending countries with an independant group of soldiers, fighters, elementalists, assassins, scientists, warlocks, witches and sages. The group grew big, powerful and bold, ignoring sovereign borders and delivering swift justice to those in need.

The outcome of all that was never known to Larkin, however; once Michael determined Camelot to be a "dangerous element" in his quest for world peace, he attacked the kingdom with the full brunt of his forces. Larkin helped defend the castle and, for the very first time, had killed people in that defense. As Camelot came out victorious and successfully erected a powerful magical barrier, Larkin was whisked away from Gaia, returning to Earthland... with no memory of being on either worlds.
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[tab=Back to Earthland]Larkin, visibly older than when he left, wakes up in the snowy decor of Mount Hakobe. He does not remember who he is, nor anything of his life, except for a few key things. He remembered his name as "Lu Ten", his ex-quip magical powers have returned (albeit without his previous arsenal), his swordsmanship from his time on Earthland, his unparalleled mastery of close-combat/ranged (bow and arrow) weapons from his time on Gaia, and various tidbits from Earthland. The person he once was differed from the person he had become.

He was rescued by a man named Elio Bazett, who nursed him back to health and trained his body to be back at peak physical condition, all the while trying to help him get his memories back. After a few months, Lu Ten set out for the rest of Fiore and the world, searching for the rare weapons and artefacts that could trigger back his memory...
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Edited by Luffy1045, Jan 21 2017, 02:47 PM.
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Luffy1045
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Power: 110Endurance: 100Toughness: 100Speed: 118
Accuracy: 110Magic: 120 (300) [3]Total SP: 838SP Earned: 0/783
AP Earned: 12/12 [1 GP]Jewels Earned: 29,645,000/235,745,000 Jewels



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[tabs][tab=Summary]Over the course of his 24 years, Lu Ten, as Larkin Falzo, has amassed an obscene amount of skills when it comes to combat, survival and anything related to geography and history.[/tab]
[tab=Combat Skills]Lu Ten has natural-born battle senses and on-the-fly combat strategic mind. While his stay as a knight of the round gave him devastating skill in all manners of weapons, his past resurfaces once his hands grip around the handle of a sword. The memories of his many opponents, rivals and masters, such as Sengoku Iori and even the Sword God himself, rush back in and give him a powerful edge over the vast majority of swordsmen.

From his unique exquip style of fighting to his iai prowess or his mastery of varying types and sizes of swords, Lu Ten is a powerful opponent to come across. To top it off, he has a very good grasp of the use of many other weapons, such as warhammers, polearms, staves, etc.

One thing that has changed from before is that he has learned to fight with no weapons. His skills are great, but not on par with his weapons handling.
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[tab=Knowledge Skills] Having traveled a lot in his youth, Lu Ten has somewhat become an expert in the terrain and overall geography of Fiore. He knows it practically like the back of his hand. This also gives him an averagely high knowledge of the country's creatures and monsters. On top of that, because of the nature of the weapons he seeks, he has become quite knowledgeable when it comes to the various legends and myths of the world.

His perception lets him see through things normal people wouldn't be able to see. It allows him to "sense" upcoming dangers, even if he doesn't realize what the danger is. This perception also aids him in battle, helping him found the right counter to a spell or technique.
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[tabs][tab=Interlude]Here are all the sources for Lu Ten, categorized by types of threads.[/tab]
[tab=Threads + Others]783 SP ~ 235,745,000 Jewels ~ 12 AP ~ 1 GP

Sun Wukong Harvest - 783 SP ~ 235,745,000 Jewels ~ 12 AP ~ 1 GP
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[tab=Missions]N/A[/tab]
[tab=Arcs]N/A[/tab]
[tab=Events]~~~

N/A
[/tab]bow
[tab=Mod History]N/A[/tab]
[tab=Purchase History]N/A[/tab][/tabs]

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[tabs][tab=King's Vault]The King's Vault, the space where all of Lu Ten's weaponry resides.

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[tab=Weapons]
Shūsui - 秋水

Master Sword, Blade of Evil's Bane

Rúyì Jīngū Bàng - 如意金箍棒

Mjölnir, That Which Smashes

Gáe Buidhe, Golden Rose of Mortality

Hiraishin - 飛雷神

Explosion, the Explosive Sword

Hero's Bow

[/tab]

[tab=Armor]N/A[/tab]

[tab=Miscellaneous]
Executioner's Mask
[/tab][/tabs]
Edited by Luffy1045, Jan 21 2017, 01:50 PM.
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Luffy1045
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Magic Name: King's Armory Magic Type: Ex-Quip
Tier of Magic: 2Rank: 10[3]


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Technique Points: 115/142 (100 earned + 42 bought)



[tabs][tab=Overview]"King's Armory" is a magical ability that allows Lu Ten to store weapons in and summon them from a pocket dimension. He can change equipment during battle, which gives him a very high level of flexibility in combat. This magic also allows Lu Ten to channel his pure magical energy into weapons of his ex-quip space (and only them) to accomplish various attacks. To finish, he is able to create spells that are extensions of the weapon he is wielding.

"King's Armory" specializes in the summoning of weapons and armors of legend, such as Excalibur or Mjolnir. These weapons were either used by heroes of other world's or of Earthland. They include, but are not limited to, swords, spears, glaives, bows (and arrows), armors, etc.
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[tab=Gate of Babylon]This section is reserved to the basic Ex-Quip spells as well as orginal techniques.

Noble Regalia (10)[2]
Type: Ex-Quip
Range: Self
Effect: The most basic and important spell of his magic, it is the spell that allows Lu Ten to limitlessly summon his weapons and change from one piece of equipment to another, all from his pocket dimension.
Royal Regalia (OP LVL 1): Lu Ten can fire his weapon(s) immediately upon summoning them for a maximum range 250 meters. When the attack is done, whether or not it hit, the weapons used are unsummoned and cannot be called forth for one post.
General's Regalia (OP LVL 2): A passive ability in which any offensive technique used from the "Gate of Rome" section gets an additional [rank + OP] - 8 damage when used. This affects spells that do not do direct damage as well as those that do multiple hits. For the multi hits, only the first strike counts. OP techniques that increase the number of hits still get affected by General's Regalia, but otherwise, OP is not affected by this ability.


Royal Drive (10)[3]
Type: Offense
Range: 20 meters to levitate; 50 meters to attack
Effect: "Royal Drive" allows Lu Ten to move around and carry his weapons using his magic, floating them around himself and able to attack his opponents from anywhere within a 50-meter radius. The weapons themselves can stay floating for a maximum range 20 meters. Without strain, he can control up to 10 weapons at once. He may control more weapons than this, but with twice as many weapons it becomes twice the strain (half the range) and half as accurate. From there, it gets exponentially harder with more weapons.
Imperial Drive (OP LVL 1): Lu Ten is able to levitate up to 20 weapons without strain, levitate them for 30 meters and attack to up 75 meters.
Imperial Drive (OP LVL 2): Lu ten is able to levitate up to 40 weapons without strain, levitate them for 50 meters and attack to up 100 meters.
Royal Flight (OP LVL 3): Lu Ten is able to levitate and fly with his weapons at a maximum height of 50 meters, with no speed buff.


Swords of Camelot (10)
Type: Offense
Range: Self
Effect: Lu Ten focuses his magic in his immediate surrounding and creates swords of pure magical energy; each of them resembling a knight's sword, but glowing either bright gold or bright green. The quality of each blade is directly proportional to the amount created. When he creates 2, they are each S-Class in durability, with 7 being A-Class. When he creates 20, they are B-Class in durability and when he creates 30, they are D-Class in durability. When created, they are stabbed in the ground around Lu Ten, ready to be used by him. They last for 4 posts, after which they all disappear and cannot be created for 2 posts. However, if used in tandem with "Royal Drive", they instantly disappear afterwards and activate the cooldown

Warrior's Cross (10)[1]
Type: Offense
Range: Close Range
Effect: A technique that uses two weapons at once, Lu Ten charges the blades with pure, golden magical energy to deliver a powerful cross slash shaped like an 'x'. The technique deals catastrophic damage, able to easily destroy any non-magically reinforced fortifications. It has a one post cooldown.
Warrior Prince's Cross (OP LVL 1): Designed to destroy through magically-induced barrier and shield spells, Lu Ten has trained and polished the technique further. It now has barrier-piercing capabilities.

Tiger Drill (10)[3]
Type: Offense
Range: Close Range
Effect: Charging the surrounding of his blade with magical energy, Lu Ten makes it spiral at the same time he spins his own sword in a thrust. The rotation of the sword combined with the magic energy swirling around it create a powerful drill like technique that severely dents S-Class armor and/or shield (though some force could still be felt), break through any armor and/or shield of lower class and the opponent could sustain mortal injuries. It can easily destroy nonmagical fortifications. It has a two post cooldown.
Leo Drill (OP LVL 1): The spin of the technique increases, converging with finer point to the tip of the blade. The technique now has armor piercing capabilities. The cooldown is also decreased by 1 post.
Cheetah Drill (OP LVL 2): Lu Ten is able to sustain the technique even further than before, able to twist at the same speed and power outwardly now. Lu can now use the technique twice, once per post, before activating the cooldown.
Megantereon Drill (OP LVL 3): Lu Ten can charge up the magical energy for up to two posts. For every charging post, the technique's damage increases by [rank + OP] - 3.

Blade Charge (10)
Type: Support
Range: Self
Effect: Lu Ten charges any weapon he has in hand with his magical energy, creating a bright white light as a veil that covers the entirety of the weapon and some, which increases the range of any of his weapon by adding 70 centimeters (with a durability that matches the weapon's class). Its true ability is one in which once per post, any offensive technique used from the "Gate of Babylon" section gets an additional [rank] - 5 damage when used for the duration of the spell. This affects spells that do not do direct damage as well as those that do multiple hits. For the multi hits, only the first strike deals the extra damagr. OP techniques that increase the number of hits still get affected by Blade Charge, but otherwise, OP is not affected by this ability. It can be used for 4 posts before activating a 2 post cooldown.

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[tab=Gate of Rome]This section is reserved for techniques that are powered-up versions or based on spells possessed by Lu Ten's armory. These spells can only be used if a certain weapon is currently equipped.

Heavenly Pillar (10)
Type: Offense/Support
Range: 150 meters
Weapon Used: Rúyì Jīngū Bàng
Effect: By channeling his magic through Rúyì Jīngū Bàng, Lu Ten is able to not only push the limits of how long it can extend (150 meters), the staff is now able to expand and grow in size, able to become a pillar with a maximum diameter of 14 meters. Much like the original ability, with this spell, Rúyì Jīngū Bàng can be extended to that maximum length and be retracted twice a post (each action counts for one) for four posts (without losing either tensile or compressive strength). However, the expansion into a pillar can only be done once during those four posts; once those four posts are used up, the spell takes a two-post cooldown.
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God of Thunder (10)[3]
Type: Offense
Range: Close Combat
Weapon Used: Mjölnir
Effect: Lu Ten channels magic through Mjölnir and raises it towards the sky. Divine lightning is called forth and drops from above onto the hammer, crackling blue electricity dancing on its surface. For the duration of the spell, once per post per target, Lu will deal an added [RANK + OP] - 1 lightning damage when hitting the target with Mjölnir. This technique lasts for 8 posts and has a one post cooldown.
Asgardian Prince: (OP LVL 1): The added damage can be used twice per post per target for the duration of the technique.
Thunder Rider: (OP LVL 2): The electricity from the hammer spreads and covers Lu Ten's whole body. Once per post, Lu Ten can use a dashing technique, moving in a straight line at a speed of [SPEED x 1.2] for up to 60 meters. Every time this effect is used, "God of Thunder" has his duration decrease by 1 post. If on the last post of the technique, this effect cannot be used.
Thunder Breaker: (OP LVL 3): Whenever the "Thunder Rider" effect is used, a trail of electricity remains on the ground until the end of the next post. During that next post, the trail left detonates, from the initial point to the ending point, dealing [RANK + OP] - 6 lightning damage. It affects people who are 5 meters of the trail.
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Golden Curse (10)
Type: Offense
Range: Close Combat
Weapon Used: Gáe Buidhe
Effect: An amplified and customized version of the weapon's ability, "Golden Curse" is a spell that combines both the spear's power and Lu Ten's magical energy. At any given time during Lu's use of Gáe Buidhe, he can inflict a wound that cannot be healed by any spells of equal or lower rank for seven posts. During those seven posts, the wound is surrounded by a golden hue, inflicting rank 4 damage every post, like a shock of pain coursing through the opponent's body.

Yellow Flash (10)[3]
Type: Support
Range: 90 meters
Weapon Used: Hiraishin
Effect: Furthering the abilities of the legendary kunai in his possession, Lu Ten channels his magical energy through the blade. At any given moment, Lu can mark a place on any living creature or object with a mark that can only be completely perceived or felt by those possessing +20 accuracy than Lu. That mark stays for 4 posts and during that time, once per post, Lu can teleport to that location. Much like with his kunai, no line of sight is needed or line of effect, the momentum and orientation can be changed at will and no reorientation is necessary, but all this is within a radius (in a half-spherical perimeter) of 10 meters from the marked person/object/place. Unlike his weapon, Lu cannot make whatever is marked come to him and he cannot bring anyone with him. After the four posts, the mark disappears and the spell goes into a five post cooldown.
Yellow Flash Warrior: (OP LVL 1): The number of marks that can be tagged on is now three and Lu can appear within a radius (in a half-spherical perimeter) of 20 meters from the marked person/object/place. In addition, the spell's cooldown decreases by 1 post.
Golden Flash: (OP LVL 2): The number of marks that can be tagged on is now five and Lu can appear within a radius (in a half-spherical perimeter) of 30 meters from the marked person/object/place. In addition, the spell's cooldown decreases by 1 post.
Lightning Flash: (OP LVL 3): The number of marks that can be tagged on is now seven and Lu can now teleport twice per post. In addition, the spell's cooldown decreases by 1 post.
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Edited by Luffy1045, Jan 21 2017, 04:54 PM.
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Potato
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Crème de la Kremlin

Royal drive:
- what is this strain. It's needs to be quantifiable in an rp setting. I recommend making it so that the range shrinks the more weapons he controls.

Sword of Camelot:
-SO let's cut these numbers down. 7 A class weapons is fine by me, 14 B class, 21 C, 28 D. Having that many weapons is effective enough, can increase numbers with OP but I'm not sure if I like the idea of you being able to craft multiple S rank weapons with one spell.

- Make cool down 3 posts

Okay now just a note about the wording of your spells since it's misleading. "Non Magically reinforced items" does not include items with a class, it'd be much appreciated if you changed the wording a bit so that this was more clear. I mistook some of your techniques for armor breaking. And speaking honestly it's not even worth mentioning since it's rank 10 and yeah you can destroy the world around you.

Blade Charge:
-Change to 4 posts
-Make it be known that the rank-5 damage can only be done once through out the duration of the spell



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Luffy1045
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Let the flan flow through you.
Ok,

Royal Drive
Done.

Swords of Camelot
I put 2 S, 7 A, 20 B and 30 D. I also don't know why the cooldown could not stay 2 posts, so instead I decreased the duration to 4 posts.

Blade Charge
Why can it not stay 5 posts instead? And I already clarified that it is once per post.

As for the wording, I thought using "fortifications" made it clear it was specifically targeted towards buildings, which never have a class and displays the level of power rather accurately.
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Mango
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What's The Point

To what extent does General's Regalia affect techniques that deal no direct damage and techniques that deal damage multiple times? Does it also apply to any OP effects that deal damage on said techniques?
Edited by Mango, Jan 21 2017, 02:51 AM.
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Luffy1045
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Let the flan flow through you.
Done, Po.
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Potato
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Crème de la Kremlin

" Its true ability is one in which once per post, any offensive technique used from the "Gate of Babylon" section gets an additional [rank] - 5 damage when used for the duration of the spell."

This is the reason I want it moved down to 4 posts. It's a powerful effect and I'm tempted to make you nerf it but a shorter duration is fine by me for now.
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Luffy1045
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Let the flan flow through you.
Done.
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Potato
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Crème de la Kremlin

1/2
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