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| [Accepted] [Finished]Grimm Hyo | |
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| Topic Started: Jun 15 2016, 01:58 AM (354 Views) | |
| Jintai | Jun 15 2016, 01:58 AM Post #1 |
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D-Class
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Account Name: Jintai Profile Name: Grimm Hyo Nickname: Liberator Age: 16 Gender: Male Height: 179 cm Weight: 75 kg Guild: N/A Class: D Affiliation: Neutral Appearance Physical Description: Grimm has a set of short wild spiky black hair with two long bangs at his side. He has a oval face with a defined chin. His eyes are large and rounded with a light green color sitting below his long thin black eyebrows. Thin rose cherry lips and small rounded ears on his head as well overall giving him a baby face while still looking right for his age.Grimm has a long lean and tone body standing at 179 cm tall. His skin is somewhat of a pale color with a glossy and smooth look. He has average length arms that reach to his mid thighs at a resting position. Grimm's hands are calloused do this years of training however they are smooth due to taking care of himself as well as his feet. His legs are quite long giving him most of his height with slim calf muscles. His stomach is firm 6 pack that isn't too heavily defined. Clothing: Grimm wears a dark blue military like uniform which consist of a dark blue button up shirt with a tight circular collar that stands around his neck topped with a white line. The shirt also is lined with two rows of yellow buttons three on each side. On the sleeves of his shirt two neon green stripes wrap around creating rings.On top of this Grimm has a dark blue cape that he wears connected by a string near his collar with the inside being completely neon green. The cape reaches down to the small of his back and has a collar itself that stands up flared out reaching half way up Grimm's neck.Grimm's pants are a matching dark blue that are neatly tucked in to a pair of long black combat boots. The pockets on pants are lined with a neon green strip signifying where they are. The black boots are trimmed with white on the sides and stop half way up his shins creating a dual triangular shape with a space in between. Accessories: N/A Extra:N/A Picture: Grimm Personality From a young age Grimm has always been a caring and kind person. He's not afraid to stick up for others and helps those in need even at the cost of his own suffering and pain. He has little to no seconds thoughts when running to someone's help and shows mercy to even his enemies. That is if they were to hurt only him and not someone else. Although there is times where if the line is crossed Grimm will not hold back to protect those who needed to be protected. Grimm has always been a energetic yet laid back guy. His honorable and protective nature comes out when the situation calls for but normally is calm and collected. He loves to train and talk with people and is somewhat of a outgoing person. Always smiling and a cheerful person non the less. Not to mention happens to be really shy around girls he really likes. And while not much of a show off will try to impress her. Finally is the wild and carefree side opposite of Grimm kind nature. With all his common courtesy Grimm can be pretty wild at times. He'll do his best not to cause and regular people to much trouble but if he set's his mind on something he'll do everything in his power to accomplish it. Not to mention his immense hatred for controlling and snobbish people. He hates people who simply look down on others with a passion and may show little to no mercy to them whatsoever. Grimm loves to make these type of people's lives living hell and go to pretty drastic extremes except killing so that they can feel the pain they caused.And since these people can come in all forms and sizes Grimm is always on guard for as a warrior he must not allow his guard to be down either way. History History Weaponry/Equipment Name: Gill Class: D Description: A typical sized katana at 1m in length with a unique neon green color for the blade which is also 2 inches long while being 3cm thick.The hilt consist of a circular guard with a black colored handle and white diamond patters running down the handle. The pommel ends with a flat diamond shape. Overall the katana itself weights about 3 pounds in total. Effect/Function: Slashing and thrusting. Name: Tsubasa Class: D Description: A unique looking bow that takes the form of a pair of wings. It's painted completely white.Holding them together for the handle is a basic wooden handle with crosshatch design. Overall it is only 1m long as a whole and a lightweight weapon due to being made of wood weighing about 4 pounds in total. The entirety of the bow is generally 2 inches thick in width from the shaft to the wing designs Spoiler: click to toggle Effect/Function:Fires arrows. Stats - 55 Power: 6 Endurance:6 Toughness:6 Speed:11 Accuracy: 6 Magic: 20 Earned Stat Points Earned: 0/0 Arc Points Earned: 0/0 Jewels Earned: 100,000/100,000 Sources Sources Skills & Disciplines Childhood Training: Grimm's father being a knight taught Grimm him multiple skills over the years. One of them mainly being swordsmanship. While he may not be the best Grimm is comfortable with swords mainly one edged blades and can hold his own in a sword fight. He was also taught how to survive out in the woods with tracking,hunting, starting fires, and shelter building but it may take him longer than the average expert. Magic Magic Name: Artillery Magic Type: Holder-[Bow] Tier of Magic: 2 Rank: 3 Magic Description: Artillery magic allows the user to generate different types of arrows while using any bow . This works by the user pulling the bowstring and forming the arrow with their magic. The arrows can be formed in to blunt or piercing. They start out as a regular magic arrow no matter what but the depending on the spell will determine the end effect. Apart from changing the arrow from blunt or piercing the user can also change the size and fire multiple arrows which will turn them in to giant streams of magic. Finally arrows can also be made to implode dealing blunt damage to the surrounding area. It is only capable of offensive type spells and supplementary along with defensive spells are out of the question. Techniques: 3/3 Piercing Shot - 3 Type: Offensive Range: 40m Effect: The user draws their bow and creates a piercing arrow with magic before being released as it flies towards where ever it was aimed. It deals light damage causing shallow stab wounds at best before dispersing in to the air. The magic arrow is 1m in length. Duration: Instant Cooldown: 3 Edited by Jintai, Jun 16 2016, 11:40 PM.
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| 座 Sachio | Jun 15 2016, 07:44 PM Post #2 |
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Just Hanging Around
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Hello! Nice looking character! Just a few things before we can get you accepted :) -If you could just a few more lines to your appearance and clothing. -Need some dimensions for your weapons, such as: Length, Width, and Weight -For your spell, generally when using multiple projectiles in one attack, the damage of each individual projectile is reduced by Rank -1, to avoid over damaging and over shield breaking with a single spell. How these spells usually work is: Each projectile deals Rank -1 Damage, with the full Rank Damage only being dealt if all the individual projectiles hit the same target. Also don't forget to add a metric to the range. 20 what? Inches? Miles? We generally use Meter for range here. 20 Meters is perfectly fine! :) |
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| Jintai | Jun 16 2016, 12:10 AM Post #3 |
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D-Class
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fixed |
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| 司 Potato | Jun 16 2016, 02:29 AM Post #4 |
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Crème de la Kremlin
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I would suggest adding arrows as an item since well... they are important for what you're doing here
Edited by Potato, Jun 16 2016, 02:29 AM.
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| Jintai | Jun 16 2016, 03:30 AM Post #5 |
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D-Class
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having actual arrows is a waste, my magic revolves around creating magic "arrows" similar to the quincy's ability in bleach like Uryuu where the arrows are basically pure magic enegy formed in to arrow like beams and fired off.
Edited by Jintai, Jun 16 2016, 03:46 AM.
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| 栄 AuraLex | Jun 16 2016, 06:56 AM Post #6 |
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Ask away; I have all the answers.
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Then in that case, I would suggest a technique that creates a set of arrows. As of now, you are unable to shoot any arrows when your technique is on cooldown. |
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| Jintai | Jun 16 2016, 12:53 PM Post #7 |
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D-Class
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I'd prefer to keep my one if that's ok, I'm only starting out so its not like I'll be heavily combat oriented yet anyway. Need time before I can get enough sp to raise magic rank then get technique points just to make just this one spell useful. That's why I choose to max it out instead of having 3 rank 1 spells so I have good spell to rely on before branching off and working on others. Also that's why I have the sword being as my char mainly fights in close combat while the bow gives him range so I don't need to rely on my magic heavily and can use it more as a trump card.
Edited by Jintai, Jun 16 2016, 12:58 PM.
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| 栄 AuraLex | Jun 16 2016, 08:03 PM Post #8 |
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Ask away; I have all the answers.
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Alright, that's fine then. You can increase the the range to 45 if you want. But other than that, this profile is good for approval. |
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| Jintai | Jun 16 2016, 11:42 PM Post #9 |
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D-Class
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I'm finished up here, thank you for your help. |
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| 座 Sachio | Jun 18 2016, 07:22 PM Post #10 |
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Just Hanging Around
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Alrighty. Poor arrows being neglected. 1/2 Approval |
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6:53 AM Jul 13









