Hey everyone, it's me, your Lord and Savior, your Once and Future King, and your new Admin-for-Life Unlimit Sendo. I'm here to drop some turnbuckle-diving elbows and awesome news. There's been some relatively small updates to rulings regarding summon familiars and single summons. Additionally, there's also been a pretty big update in regards to the AP shop which reorganizes it and adds a ton of new stuff. You can find that in the AP Shop section under Item Creation. Check it out.
[tabs][tab=Physical Description]Sachio is one of those people you see and say to yourself "You don't see that everyday". Between his peculiar hairstyle and eye color, those people would be right. Sachio's hair is pitch black, unnaturally so. That fact alone is jolting to most. To push it further, he had shaved half of his head, leaving a lighter colored, almost gray, and shorter hair. His head is divided by this hairstyle down the middle, with the unshaven side (the right side) having slightly more headroom. The half of his head that was spared from the shearing has been left long, and lays flat in the front. The hair covers the right side of his face, starting right outside of his right eye, as to not obstruct it too much. The back of his hair is almost always tossed up in a bunched up ponytail. From there, always narrowed and condescending, his eyes unsettle most. The entire sclera is pitch black like his hair, while the iris is a deep red. The pupil is unchanged, still black. Due to the coloring, people tend to think he isn't human.
To further bring out his already creepy appearance, Sachio's skin is extremely pale and covered in various tattoos. These tattoos range from: runes around his neck, tribal patterns and native american inspired patterns down his arms, sun inspired tribal tattoos on his chest, and henna like patterns covering his hands and down his fingers. As well as these jarring tattoos, Sachio has covered his face in piercings. He has multiple rings and studs around his ears, a bar on his left eyebrow, and a ring on his lip on the right corner. To top it all off, Sachio always has his nails on his fingers and toes painted black.
Having been training almost his entire life, as your expect, his body is quite great shape. Honed into a deadly weapon, his physique shows no extra muscle that would detract from his stealthy operations and agile movements. The muscles he dies have are quite toned as his body contains around 4% body fat. [/tab][tab=Clothing]Sachio's style consists of mostly the same types of clothing. As long as it is dark or goth, he will generally wear it. His tops range from, tank tops, graphic tees, to thin long sleeve sweaters. A black hoodie almost always accompanies those. His bottoms are generally, dark jeans, joggers, or the occasional shorts. His shoes are usually just black slip ons or big black boots. To others, his collection looks like a bunch of the same type of outfit, but to those who share his style see that he has many different and stylish combinations. His clothing choices cause Sachio to stick out more than he already does, in most places.
When the situation demands it, Sachio has been known to wear suits and the like. He doesn't mind them too much, as he still looks good in them, but he does prefer his normal attire. He even has some dressier outfits, such as vests and dress shirts, along with dress pants. Those are for situational events as well. Although sometimes, on a whim, he may wear the vest outfit out on a normal day. Sometimes a guy just wants to look nice. [/tab][tab=Photo Gallery] [/tab][tab=Personality] If one were to have spent a little bit of time around Sachio, and held a short conversation with him, here is what that person would gather from them based on it: Sachio doesn't seem to care about too much aside from himself or whatever interests him. He can be quite blunt and has no problem saying something rude or hurtful. He hardly will look someone in the eye while talking to them, and acts as if the person speaking isn't very important. A lot of this, is his laziness. Sachio won't do much for anyone else, especially if there is no compensation.
Sachio doesn't really believe in sugarcoating things, or even holding back when it comes to his speech. Not that he says a lot to people anyway. This is why he is viewed as so blunt. He doesn't see a need to filter his words, as he thinks people need to hear what they need to hear. If someone talks too much, he will be the first person to tell them they are annoying. He appreciates this kind of forwardness from others as well.
All this makes Sachio sound like a mean person, and that might be true, but it's not as if the man is like this to everyone. To those he actually doesn't mind being around, he can be quite friendly and joke with people. The difference is almost night and day. He can be considered quite "chill" by people who would call him a friend, and find it easy to have fun with Sachio. He can be tolerable to people, but that is solely up to Sachio's mood and is always on his terms.
He has a very morbid and dark sense of humor, finding most things people think are uncomfortable to be quite amusing. He is just a morbid person in general. Cemeteries, decrepit buildings, or other dark locations are where Sachio enjoys being. Most stuff people find scary are things he embraces. He would be the person eager to investigate if stuck in a horror movie. He would likely scare the monster or murderer as well, since let's face it, I wouldn't want to deal with Sachio either. He has easily caused more death and destruction than any baddie.
At any given time, Sachio can usually be found smoking and listening to music with small black headphones in. Due to the color, most people don't realize they are in his ears.
When in battle, Sachio takes into account all known variables and determines if there is any chance of victory. He takes no chances. If he doesn't think he is going to be able to survive, he will be quick to flee. Living to see another day sounds a lot better than dying. He also is not hesitant to kill if need be. In fact, he isn't really hesitant to even if needn't be. Killing is not really something he views as negative. He was raised to kill, and even now, it doesn't bother him in the slightest.
[/tab][tab=Extra] Traits:
Wine Drinker
Smoker
Music Enthusiast
Sadist
Lover of the Macabre
Cat Obsessed
Hates Kids
[/tab] [/tabs]
History
[tabs][tab=Chapter 1]The Hanabe clan have been highly trained in assassination for as long as people can remember. Known for being extremely effective at what they do, they are often sought out for their talents and paid handsomely for their work. Although their name is common and strikes fear in most people, they have been left alone due to many political ties they have made as well as the stories or their power being enough to scare people off from messing with them. They have become a powerful family, quite high up and respected in the underworld.
Sachio was born into this family. From birth, he was conditioned for the family business. As he grew older, he learned how hone their craft. Biology, stealth, multiple fighting styles, information procurement, as well as alchemy, were all things he studied thoroughly. He became a finely tuned weapon by the age of thirteen. Due to his age, he was sent on many mission that involved him blending in with other children to get his mark. He always performed perfectly. His family started to see his immense skill. He was quickly becoming terrifying.
[/tab][tab=Chapter 2]At the age of sixteen, Sachio had mastered everything his clan could teach him. He was becoming bored. He didn't want to go over the same stuff he already knew. He didn't want to keep doing the same boring assassinations. The only entertainment he got was from torturing the people that needed questioning. His family noticed his restlessness. They also started fearing they weren't going to be able to control him. When he started acting out during his normal missions, that fear was made real. Sachio had started to kill people not part of his mission and began stealing as well. The Hanabe clan were murderers for sure, never thieves. They thought of them as underworld scum. They had to deal with Sachio before he ruined the ties they had that kept them out of reach of the government.
Although he was their family, the clan decided that Sachio was becoming too much of a liability. They weren't close to each other as family, but rather viewed everyone as coworkers. What do you do when your employees start breaking rules and jeopardizing the company? You get rid of them. Upon returning from a mission, Sachio was attacked by four of his own clan members. His father, his mother, and two others. Surpassing them in skill, Sachio held his own one versus four. Although his was stronger than them, he couldn't get over the numbers advantage. His mother and father subdued him after he managed to kill the two other assailants. Instead of being killed outright, Sachio was chained up and tortured daily for his transgressions. They wanted him to die knowing that he almost ruined their entire business. That was a mistake. As he hung in the darkness of his cell, he plotted. Everyday he plotted, thinking of how he would escape and finish off the people that turned against him. The more he thought about it, the more he figured that they just wanted him gone because he was better than them. He figured they were scared of him. They were trying to hold him back. That just fueled his anger further.
The day came that his own brother came in to administer his daily session of torture. He didn't see his brother much. From what he knew, he wasn't that spectacular at their business, but was good enough to get the standard jobs done. Sachio could kill him extremely easily even in his weakened state. He was only held up by shackles, which were something he was able to slip out of by dislocating the bones in his hand. When the moment came, he executed his plan, and then executed his brother who didn't stand a chance. From there, he had two options. Either he escaped right away, or he got his revenge now and murdered everyone he could before escaping. He chose the bloodier option. Sneaking throughout their complex, Sachio exterminated any person he encountered. Thanks to their guard being down since they thought he was chained up, getting the killing done was a little easier. The element of surprise made up for his handicap of weakness from being hung up in a dungeon and tortured. [/tab][tab=Chapter 3] With multiple Hanabe's now dead at his hands, escape was next. He didn't really know where he was going, but he obviously couldn't stay there. He had made acquaintances during his side trips on the missions he went on, so they were a potential option. At first, Sachio made his home on various back alleys of seedy cities. People quickly learned to leave him alone, as he left many dead criminals who thought he was an easy target due to his young appearance.
Years went by before Sachio thought about moving on. He hadn't heard of his family coming after him yet, so he figured he was alright for now. He ended up joining the dark guild Grimoire Heart, and began furthering his skills with their powerful members. It was there that he made more of a name for himself. Unfortunately that drew attention that he didn't want. He had turned twenty three when he had his first encounter in seven years with his family. They had sent an assassin after him, which confirmed the stories they heard of Sachio when that assassin never made it back... Leaving Grimoire Heart to lay lower, Sachio joined up with Artorius. He was someone he met during their days with Grimoire Heart. Artorius had invited Sachio to join his new guild and Sachio didn't hesitate to take up that offer. He now continues to grow stronger know that his family will continue to come after him until he was dead... [/tab][/tabs]
The Necessary Tools
[tabs][tab=Weapons]
Outcast (S)
Name:Outcast Description: Outcast was created specifically with Sachio's fighting styles in mind. Its purpose is to add additional destruction with each strike Sachio makes, that works along with every limb. Outcast consists of a set of claws and a set of blades for his feet. The claws are hidden away when not in use, in a black, unassuming wristband. Upon flicking his wrist, highly durable yet flexible metal extends to cover the back of his hands and his fingers (including thumbs), adding lightly curving, razor-sharp claws. The claws measure in a 1 inch and can be retracted separately from the rest of the device. Along the pinky side of the hand, a thin blade runs from the tip of the pinky, down to the wrist, and can freely be protruded and retracted as needed. This small blade measures at only 2 centimeters in height. The other half of the activation comes in the form of a thin metal blade that runs down the middle of each of side of Sachio's feet and legs, ending at his knees. The blade is only 2 centimeters tall, just like the ones located on his arms, while also being able to freely protrude and retract as needed. These blades are stored in ankle bands much like the claws. The claws and blades are colored matte black, so they don't reflect light, assisting Sachio in stealth. The entire system is made from extremely light metal, adding practically no weight to his body (.13 kgs).
Effect/Function: Outcast is a melee combat enhancement weapon, that adds slashing and piercing damage to his hand-to-hand attacks.
The Back-Up Plan (C)
Name:The Back-Up Plan Description: The Back-Up Plan is just an ordinary knife that Sachio has hidden away to be used when he has nothing left. As an Assassin, he must always have some sort of weapon so he can do what he does best. This knife is also used for utility reasons, such as cutting ropes or skinning food. The blade itself is colored black like most things Sachio owns, while the handle is a dull grey and features a grip. The knife is 6 inches long, 2 inches wide, features a serated edge, and weighs roughly half a pound. Effect/Function:Used as a cutting tool and weapon.
Throwing Knives (B)
Name:Throwing Knives x20 Description:A set of 20 metal knives meant for throwing or utility. The blade's length is 6 inches, with a width of 1 and 1/2 inches. The handle is big enough for it to be clasped in one hand. The knives are double edged and end in a sharp point. They are all colored black with no additional decorations. Effect/Function:Bladed weapons used for throwing and melee combat
[/tab][tab=Armor]
Reinforced Clothing (A)
Name:Reinforced Clothing Class:A Description:Sachio's everyday clothing has been made with highly durable material, to double as inconspicuous armor. Every piece of clothing from his shoes to his hoodie, all share the same composition. Sachio didn't want to sacrifice style for protection, so he sought out highly experienced enchanters to make his wishes a reality.
Effect/Function: Sachio's outfit acts as A Class full body armor.
Zantetsuken:7 70 Meter Range Sachio channels his Dragon Slayer magic through Outcast and can release it in pitch black and purple crescents. These crescents can be released from any limb or through a weapon. Each crescent can be up to 1 Meter long and razor thin, because of this, they deal slicing damage as well as the corrosion of the poison magic. Sachio is able to release 3 crescents that each deal Severe Damage OR 1 crescent that deals Critical Damage. Due to the armor's conductive nature, Sachio is able to use this ability Once per Post.
Glide:5 15 Meter Range Sachio is able to tap into his armor's power, to increase his mobility. This armor allows Sachio to dash up to 15 meters, at a Speed of 60, and can change directions once. This dash requires no solid land to perform, allowing him to use it midair if needed. This ability has a Cooldown of 2 Posts.
Bodysuit (B)
Name:Bodysuit Class:B Description:To compliment Outcast, Sachio obtained a bodysuit to wear underneath. This skintight layer of armor acts as a natural insulator which keeps him warm in cold climates as well as reacts to heat by 'breathing'. Due to it's adaptive nature, the bodysuit offers survivability in different environments as well as additional armor. The bodysuit is colored pitch black, which matches Sachio's color scheme.
Effect/Function:
Retrieve:5 Self Range This bodysuit acts as a pocket dimension. It is able to Requip items he possesses, Once per Post.
[/tab][tab=Consumables]Name:Venom Lacryma x2 Class:B Description: A 1 Inch Diameter lacryma that has been infused with Poison magic. Once crushed, the users hands or a single weapon will be coated with the stored black poison.
Effect/Function: The poison will add Moderate Damage to melee attacks made, in the form of intense burning. Due to the acidic nature of the poison, this spell grants a Barrier Breaking property. Each enemy hit can only be damaged by this spell once per post. This effect has a duration of 3 Posts. [/tab][/tabs]
[tabs] [tab=A Knife in the Dark]Sachio's entire life has been nothing but training and learning the art of killing. His training spread from Stealth, Combat, and Psyche. He is able to hide himself in the shadows, move silently, fight effectively with martial arts and standard weaponry, and manipulate people with the use of words and false emotions. Sachio can read common people as if they were a book, and takes advantage of this when needed. This also includes Biology. He has studied the finer workings of the body. This knowledge is not strictly about humans, as he has learned a lot about animal biology as well. This knowledge allows him to know exactly where and what to strike in fights, as well as what creatures are capable of. The application of this knowledge has endless possibilities.[/tab] [tab=Indomitable Will]Another outcome of his harsh training is that he has an increased tolerance to pain and is not broken easily mentally. It isn't that he can take more damage, but rather that he can take the pain from sustained damage much better than most people. Flinching or grimacing from pain is nonexistent with him. If he takes damage from combat, he will continue on unhindered as long as it isn't a physically hindering injury.[/tab] [tab=Anything You Can Do...]Sachio has a Adoptive Muscle Memory, which means that whatever he sees someone do physically, he is able to replicate instantly without practice. This makes learning martial arts and weapon skills extremely effortless to him. Due to this ability, Sachio is able to read his opponent's fighting style and predict their next attack with extreme accuracy. (This is strictly physical moves such as martial arts, acrobatics, and the like and won't work if Sachio doesn't have the required body such as a tails or the like)[/tab] [/tabs]
Description:Dragon Slayer allows the user, to a certain degree, transform their body into that of a Dragon. As a result of this, those with Dragon Slayer abilities are able to change their body to their own element, in both offensive and defensive styles. Because their own bodies can function as make-shift weapons unique only to themselves, Dragon Slayers are typically unarmed fighters who excel in physical combat and relying only with their magic. They can also consume external sources of their natural element to replenish themselves, although it has been demonstrated that certain foreign substances will substantially increase their power. They are also naturally immune to the effects of their own element that came from both their own person and those from other sources, but must consume it through their mouths if they are to actually absorb it into their bodies. Dragon Slayers also have an incredible sense of smell too.
The Poison Dragon Slayer is that which incorporates the element of poison into the user's body. This allows the user to produce poison from any part of their body, including their lungs, giving them the ability to, in essence, breathe a poisonous mist. This also allows the user to consume external sources of poison to restore their body to a healthy state, meaning that they cannot use their own toxins to renew themselves.
Metsuryu Maho no Isshin (Dragon Slayer's Self):7 Self Range The passive ability of the Poison Dragon Slayer is the physical Boost to the self that is granted upon becoming a Mage of this sort. This ability basically allows Sachio to inhale and consume Poison in order to gain energy and replenish himself, as well as gain a permanent passive stat boost when using his techniques. Natural sources of Poison can be consumed easily but replenishes little energy. You cannot eat your own magic, however eating magic from other beings is feasible and replenishes you greatly, but you can only consume one thing per post at most. Each Rank also provides you with base increases to your stats whenever you use your Dragon Slayer powers, however these increases do not stack with other buffs. Further, the natural sense increases gained from Dragon Slayer Magic are dependent on this technique, at low levels the user gains almost no benefits but at later ranks they can gain many increases to senses.
Table of Increases
Technique Rank
Stat Increases
Consuming Level
Other Gains
1
+1 to each physical stat whilst using other Dragon Slayer techniques
1 Rank 1 technique per three posts.
-
2
+2 to each physical stat whilst using other Dragon Slayer techniques
1 Rank 2 technique per two posts, up to two Rank 1 techs per three posts.
-
3
+3 to each physical stat whilst using other Dragon Slayer techniques
1 Rank 3 technique per two posts, up to three techs of lower ranks per three posts.
User gains a heightened sense of smell, able to tell different presences within 5m to a low degree of accuracy
4
+4 to each physical stat whilst using other Dragon Slayer techniques
1 Rank 4 technique per post, up to four techs of lower ranks per three posts.
-
5
+5 to each physical stat whilst using other Dragon Slayer techniques
1 Rank 5 technique per post, up to five techs of lower ranks per three posts.
-
6
+6 to each physical stat whilst using other Dragon Slayer techniques
2 Rank 6 techniques per post, up to six techs of lower ranks per three posts.
User's smell increases even more, allows them to identify different scents within a 15m range with a moderate degree of accuracy.
7
+7 to each physical stat whilst using other Dragon Slayer techniques
2 Rank 7 techniques per post, up to seven techs of lower ranks per three posts.
-
8
+8 to each physical stat whilst using other Dragon Slayer techniques
2 Rank 8 techniques per post, up to eight techs of lower ranks per three posts.
-
9
+9 to each physical stat whilst using other Dragon Slayer techniques
2 Rank 9 techniques per post, up to nine techs of lower ranks per three posts.
User is now capable of identifying scents perfectly within a 30m radius, and can hone in on a certain scent and track it over distance.
10
+10 to each physical stat whilst using other Dragon Slayer techniques
2 Rank 10 techniques per post, up to nine techs of lower ranks per three posts.
The user is now capable of detecting any scent within a 50m radius perfectly.
Element Consuming Rules
You can never consume your own magic to replenish your energy.
The strength of a technique eaten is directly proportional to how much energy is regained. Thus, eating a Rank 2 tech will restore less energy than eating a Rank 7 tech.
Eating the natural occurrence of your element (except with the Hidden and Queen Dragons) restores less energy than eating magical versions. Eating any natural source of your magic is considered equal to eating a technique equal to [Isshin Rank/3] (rounding up).
The limit to how much of your natural element can be consumed in a time is counted under your total consumption of lower ranked magics. So if your technique is Rank 8, your element is fire and you consume 2 fires then they each count as one of the eight techs of lower ranks you can consume over three posts.
One is able to theoretically buy a pet with the correct element that corresponds to your magic and then eat your pet's magic to regain powers, but doing so is limited. You can do it once every three posts and you can never consume more than a Rank 5 technique from a pet in that time period, so as to prevent abuse of the system and eternal recovery.
You can't get Dragon Force by eating a super magic like the Flame of Aetherion. Dragon Force is a seperate system altogether and is currently unavailable.
Dokuryū no Hōkō (Poison Dragon's Roar):7 60 Meter Range By inhaling and focusing his Poison powers, Sachio can release a [RANK*10] meter-long beam of magical Poison energy that deals Critical Damage to the foe, as well as debuffing their Endurance by -[RANK+3] for 1 Post. This can also be done by releasing a single ball of Poison energy from his mouth instead of a stream of magic. This technique has a [RANK/3] (rounding up) Post Cooldown.
Dokuryū no Totsuga (Poison Dragon's Fang Thrust):6 60 Meter Range Channeling his Poison Dragon Slayer powers, Sachio gathers up magic before launching a solid serpent head towards his target. The snake's mouth opens up, and fangs latch onto the target, with the serpent's body connecting to Sachio's arm. With this power, Sachio can either pull himself towards an object or pull an object towards himself, moving at up to 70 Speed and pulling with an equivalent of 70 Power. When used on a target, this spell deals Serious Damage. This spell has a Cooldown of 2 Posts.
Dokuryū no Kagitsume (Poison Dragon's Claw):6 Self Range By covering his hands (or a single weapon) with a large coating of black and purple liquid poison that form snakeheads, Sachio can increase the damage of his melee strikes. Sachio will deal Serious Damage to any foe that he hits, manifesting as painful poison stinging or even acidic melting. Foes hit by these poison-empowered attacks will have their Endurance Debuffed by 35 for 3 Posts as well as experience nausea and weakness as the poison courses through their body. Each enemy hit can only be damaged by this spell once per post. This spell has a Duration of 4 Posts and a Cooldown of 2 Posts.
Dokuryū no Kurai Hōyō (Poison Dragon's Dark Embrace): 7 70 Meter Range / 60 Meter Diameter Affected Range Sachio expels a cloud of poison, blanketing the area in pitch black and purple magic. The cloud acts as a means of concealment, while still causing widespread destruction through the poison's corrosive nature. Those caught inside of the cloud will be subjected to intense burning as the poison eats away at their body. The poison's corrosion also affects the senses, as it can potentially blind and deafen those unfortunate to find themselves inside it. The cloud causes Severe Damage per post, in the form of acidic burning. Being subjected to the poison will also cause intense nausea and vomiting as it courses through the body. An Accuracy stat of 80 is needed to see through the cloud's obscuring effect. This spell has a Duration of 4 Posts and a Cooldown of 2 Posts.
Dokuryū no Shitsuyōna Tsuikyū (Poison Dragon's Relentless Pursuit):7 Self Range/50 Meter Range Sachio gathers his Dragon Slayer poison and creates 3 snake silhouettes that lash out and attack those in range. The snakes are pitch black in color with purple sinister features, are around 1 meter in diameter (tapering downward) and hover behind Sachio, able to extend or retract within the spell's range. Each snake is capable of dealing Severe Damage in the form of biting or blunt force. Their durability is equal to A Class items which means they are able to be destroyed and won't return until next cast. Each snake is only able to attack once, after which it will dissipate. The snakes move at Sachio's speed to a cap of 70. If a snake strikes someone who is already under the effect of one or more of Sachio's spells, then they will be able to attack once more before dissipating. This spell has a duration of 3 Posts and a Cooldown of 2 Posts.
Dokuryū no Eien no Kurushimi (Poison Dragon's Perpetual Suffering):6 Self Range By covering his hands (or a single weapon) with a large coating of black and purple liquid poison, Sachio causes his melee strikes to envenom his target. Due to the nature of the magic, this spell will seep into armor of up to A rank, allowing the envenoming effect to still be applied. The poison causes Serious Damage per post, for 3 Posts (starting with the initial post of application), in the form of intense burning throughout the target's body. The poison makes them feel like their own blood is burning inside of them. The agonizing pain will continue for the spell's duration, making those with weak constitutions, struggle to fight on. Each enemy hit can only be damaged by this spell once per post, can only be affected by this spell once during it's duration. This spell has a Duration of 3 Posts, and a Cooldown of 2 Posts.