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[Accepted] Tveda Anexet; Finished
Topic Started: Apr 24 2015, 08:55 AM (466 Views)
esdeath
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Las Tres Feas
Account Name: esdeath


Profile
Name: Tveda Anexet
Nickname: TV (Pronounced Tee-Vee)
Age: 22
Gender: Female
Height: 6'3"
Weight:156 pounds
Guild: N/A
Class: D
Affiliation: Neutral

Appearance

Picture:
Tveda


Personality

Tveda's personality is something of a mystery to some. She's a little hard to place as she has an almost modular manner of existence. She does not appear (to most) to act in any particular way all the time, but almost seems like a manic depressive, with more than just mania and euphoria as the swing-tos. Rather, she has an almost uncanny ability to shift her moods as though changing gears on a bike. As such let's separate her personality into categories.

The Wall
"Strange I didn't even notice her over there, is she ok?"

This is a mode that can almost be described as Tveda clamming up. In this manner she typically doesn't speak very often. Gravitating to the outskirts of a group, she will take in information, but not really speak up unless addressed directly. Those eyes of hers look particularly dead in this category of behavior. She has a thousand mile stare, and most of it seems to be boring through you with a rusty ice pick, chunking away little bits of your soul until nothing bit a gaping wound stays behind where your comfort and calm of mind once lay. She often reverts to this state if she feels she is being ignored, or if she is displeased on a relatively shallow level. She may drop into this state m id conversation or even in the middle of a fight if she feels that being a bit more peppy and talkative is just wasting her time. Although she also tends to dip into here when she is depressed.

Fuck Yea
"What the heck is wrong with that woman?"

A very rare scary attitude for her to dip into, and actually comes in two flavors: Fuck Yea and Fuck You. The first of which tends to be a general state of extremely heightened euphoria. She has just gotten a pass to eat as much of her favorite food as she likes, or she just ate something so tasty it feels like her taste buds blew her tongue off. She is very enthused and almost manic in her behavior as she will go a little party wild. This is her 'party animal' state and often can be almost dangerous in it's intensity.
The Fuck you flavor is more when she is triggered. Sometimes someone will say something just just finds a nerve sticking out of her. She doesn't know when it'll happen, and sometimes its not even something that will trigger her again in the future, but she typically gets very violent very quickly. She will tend to try and neutralize whatever triggered her, and this can be either very aggressive or very sexual. IF she can't kill it, she may try to bed it. WHY on the good green earth she actually finds excitement in the latter when she is so angry/pissed is beyond typical understanding, and even more, if one were to ask HER about the state when she is calm, she will typically refrain from answering.

Slice of life
"Wow, she looks real friendly for a crane"

This is a more common state for her to be in, happy, complacent, and generally a pleasure to be around, she will make light conversation, be relatively friendly, even even go out of her way to socialize. This will usually be her default state, she is like a kitten, or if one were to ask her friends "Like a very pleasant crane or giraffe she will lick your face, offer you food, and ask you how your family is doing." While she can dip in and out of this a little, it is a little easier to get herself out of this state than the others. She will also tend to be a little bit of a rambler, if allowed she is liable to talk your ear off, and then keep talking until your head falls off, and then your arms, and your legs. She just likes to talk!

The Rack
"OH IT HURTS!"

No not her breasts silly, she doesn't even have those. Silly reader. No this refers to a state in which she is beyond angry, or just feeling outright cruel. This is a very rare state for her to be in, but when she is in it, morality goes out the window. She ill typically be in the process of, or about to, inflict very excruciating pain on someone, or will be planning something very unpleasant for someone. Wether it's ruining someone's social reputation, dislocating joints, or just pushing you into a pit of scorpions, this is her bad place, which is ironic given how much pleasure she derives from being in it. Although this is typically at the expense of whomever it is she managed to get her hands on.

History
History


Weaponry/Equipment
Name:Fishsticker aka "Fishdicker"
Class:D
Description:At one point it was a tuna fish, but being skinned, gutted, and removed of all flesh, the bones were fashioned into something of a shank. A fishy shank.
Effect/Function:Stabbing things. It can also be used to snare fish.

Name:Fishrake
Class:D
Description:At one point it was a salmon. And then, briefly, it was a slapping implement, but then it was skinned, gutted, and de-fleshed. With the head and tail bits broken off, the rest of the spine had the little pokey things broken off and the longer end used as a comb/scratchy thing.
Effect/Function:Combing and Scratching things.

Name: Miltiades
Class: D
Description: Miltiades is a gauntlet which rests over the left forearm. Along the edge of the forearm mounted along the ulna is a slight protrusion in which a blunt piston is mounted, connected just behind the wrist. In it's stationary or "primed" position, the majority of the piston is cocked back, covering the wearer from their wrist to their elbow, at a length of about 38 centimeters and about 3 centimeters thick, protruding forward enough that the end of the bar will be slightly ahead of the user's fists such that when punching the piston will be what connects. By use of a gas-powered mechanism inside the weapon, the piston can be fired forward and forcibly shifted forward similar to a pile bunker, striking any close-range targets with the blunt piston. The Firing motion is achieved by exhausting gas canisters which are loaded into the gauntlet via a slot to the right of the piston itself. By expelling the gas, a chamber is filled, pushing a secondary piston which is connected to a gear which is also connected to the weapon's outer piston. As the inner piston is shifted, the outer piston moves in the opposite direction, and fires it forward. The piston can be pulled back into the Primed position by a strong and sudden backward jab of the elbow, momentum carrying the piston back and locking it back into it's primed position.
The trigger for the firing action is located on a small handle which extends from the interior of the wrist and is held whilst using the weapon.

The weapon exhausts 1/4th a canister with each firing, and can thus be considered to have an ammo capacity of 4 before it is ejected. The weapon itself weighs about 2.5 kg and is made of weapons-grade steel.
Effect/Function: Can be used like tonfa for melee uses, as well as a firing action which launches the piston for higher impact.


Name:Melanitia
Class: D
Description: Melanitia is a gauntlet and sister to the weapon Miltiades, made to be worn on the right forearm. Along the edge of the forearm mounted along the ulna is a slight protrusion in which a blunt piston is mounted, connected just behind the wrist. In it's stationary or "primed" position, the majority of the piston is cocked back, covering the wearer from their wrist to their elbow, at a length of about 38 centimeters and about 3 centimeters thick, protruding forward enough that the end of the bar will be slightly ahead of the user's fists such that when punching the piston will be what connects. By use of a gas-powered mechanism inside the weapon, the piston can be fired forward and forcibly shifted forward similar to a pile bunker, striking any close-range targets with the blunt piston. The Firing motion is achieved by exhausting gas canisters which are loaded into the gauntlet via a slot to the right of the piston itself. By expelling the gas, a chamber is filled, pushing a secondary piston which is connected to a gear which is also connected to the weapon's outer piston. As the inner piston is shifted, the outer piston moves in the opposite direction, and fires it forward. The piston can be pulled back into the Primed position by a strong and sudden backward jab of the elbow, momentum carrying the piston back and locking it back into it's primed position. The trigger for the firing action is located on a small handle which extends from the interior of the wrist and is held whilst using the weapon.

The weapon exhausts 1/4th a canister with each firing, and can thus be considered to have an ammo capacity of 4 before it is ejected. The weapon itself weighs about 2.5 kg and is made of weapons-grade steel.
Effect/Function: Can be used like tonfa for melee uses, as well as a firing action which launches the piston for higher impact.

Name:PB-M001 Gas Canisters x5
Class: D
Description: Gas Canisters designed to be loaded into the Melanitia and Miltiades weapons to fire it's piston mechanism. The canisters are 6 cm wide and 10 cm long.
Effect/Function: Used for the operation of the Melanitia and Miltiades weapons. Each Canister is the equivalent of 4 rounds and as such the "ammo" must be bought in multiples of 4

Stats - 48
Strength:8
Accuracy:13
Stamina:9
Speed:8
Magic:10

Earned
Stat Points Earned: 0/2
Arc Points Earned: 0/0
Jewels Earned: 840,000/1,040,000

Sources
Sources


Skills & Disciplines

Fishing: She has a very pronounced skill when it comes to getting her hands on a swimmer. Not limited to just fish in water, she has a habit, and indeed a livelihood based on getting fish, crustaceans, and other waterly entities in her mitts. While it primarily pertains to a fishing rod, spear, or other utensils typically used in snagging a whopper, she does have experience with things like harpoons, which can be used on fish be they in the water or out of it.

Mimicry: Particularly well known by those she meets, she has a very pronounced ability to recall and reproduce sounds that she comes across. This also carries over into accents and voices of other people she encounters. After just a few phrases she is typically able to almost perfectly match pitch, inflections, and tone of an individual, though this does not typically ectend into knowing WHAT a person would say, just how they might say it. However, this skill does not extend to the voices of those she finds particularly attractive. When trying to do the voice of someone she likes, the voice typically comes out distorted or otherwise completely inaccurate in some way.


Magic
Magic Name:Exume
Magic Type: Spacial Magic - Cadaver
Tier of Magic:1
Rank: 2
Magic Description: This magic is something dark and somehow tied with what happened to her village and the strange bodies of water surrounding it. This magic leaves it's mark on the user by giving them a typically unhealthy draining of most of their color, making them very pale and giving them cold, dead eyes. This magic itself taps into a force that the few who have been cursed with it call 'The Deep Grave'. Wether or not it exists, those that have this magic insist that it is where all the bodies of the deceased ultimately end up while the souls are sent to the afterlife. The magic itself manifests in conjuring masses of flesh, muscle, sinew, and bone in a very sickening and twisted manner. Said to be derived from an even darker Summoning magic that has long since been lost, this brand of sorcery has a very unusual set of conditions in appearing, or at least seems to trend as much. The magic only shows up in individuals who have survived some horrific and typically unexplained mass dying.

The Capabilities of this Magic revolve around the user's ability to bring forth mass from this Deep Grave, forming constructs called Shitai Tsuitō (Corpse Memorial). These constructs made from the corpses in the Deep Grave and based on the user's Proficiency in magic, this can range from something as simple as a single person-sized memorial to a mass grave large enough to swallow up an entire guild. The extent of the user's ability tends to be based on multiples of their own bodymass in flesh. At Rank 1 they are typically constrained to their own mass, at Rank 2 this typically extends to twice their body's mass. At Rank 3 this doubles again to four times, and at Rank 10 this extends to, theoretically around 512 times their body's mass, though at this point it's a general approximation given scale. Regardless of size these memorials have function, working parts, as if designed by some mechanist, although despite this they are quite devoid of life.

Techniques: 2/2

Exume the Coffin: Funeral Nails - 1
Type: Ranged Offensive/Utility
Range: 7 meters from Coffin
Effect: This Magic causes a bone and sinew coffin to erupt from the ground near the user. The coffin then opens up and fleshy growths around the edge fire a barrage of ten bone nails in the direction of the target. The nails themselves remain attached to the coffin by lengths of tendon. As the Rank increases, the effects of this technique scale.

Funeral Nails Scaling




Exume the Lover: Deathly Embrace - 1
Type: Utility
Range: 10 meters
Effect: At the feet of any target within it's range, the user can cause a body to emerge from the ground, devoid of skin and most of it's organs, including a stake piercing where it's heart would be as well as through it's forearms and biceps, it emerges (typically behind the target) and wraps it's arms around them, holding them in place, and aiming to drive the stakes in so as to improve it's hold. If the Hold fails or it is simply destroyed and broken free of, the corpse will remain stationary but will attempt again if the target enters it's reach. The Corpse persists for 2 posts after it's conjuring.

Durability follows the formula of D=(R/2 rounded up)x10. This applies to the strength necessary to break free of the corpse.

The Size of the corpse in feet follows the following formula: 6x(R/2 Rounded up)
Stakes are 1/6th the size of the corpse itself.

Deathly Embrace Damage Table
Edited by Fumus, May 21 2015, 07:22 PM.
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LunarCataphract
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A-Class
Spoiler your physical appearance please. As in put it inside a spoiler.

Your magic description. You present a nice amount of fluff, which is good cause fluff is fun, but you don't actually tell us anything about what the magic can do. Do please remedy that.

Exume the Coffin: Funeral Nails

How much damage do the nails do? Refer to the wound guide here for assistance: Click me~

How long do they remain for? Or is it "hit the target and vanish?" Oh and you also need a cool down for the spell. Cool down and duration guide here.

Lastly we do not use feet to measure range. Range guidelines. That should help out.


"Exume the Lover: Deathly Embrace - Rank 1"

Again, meters for range. Refer to range guide I linked prior.

The corpse will need a strength cap. As in "people above this strength stat can break free" I would suggest ten SP as the cap. Secondly. How much damage would the stakes do when they are impaled into the target? Thirdly. if the grab is successful, how long does the corpse remain for? It also needs a cool down. And lastly, what happens if the grab fails? What if the target moves out of the way? What if the target breaks free from the corpse's grip?
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esdeath
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Las Tres Feas
Fixed I believe.
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LunarCataphract
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A-Class
For both your techniques just put the number "1" for rank. We don't need it to be "rank 1"

"Exume the Lover: Deathly Embrace - Rank 1"

How much damage does being impaled by the stake do? Also you're using the wrong spelling of stake in this technique. A stake is a piece of wood designed to stab something, while a steak is the cooked meat from a cow. I would correct that or else you'll mislead people.

Other than that this seems fine to me so..1/2 if the changes are made.
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esdeath
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That should do it! Also thanks for picking that up, humorous as stabbing people with a t-bone would have been.
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LibertyGear
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