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character code testing and storage
Topic Started: Mar 10 2015, 10:50 PM (195 Views)
LibertyGear
Member Avatar
Providing Fire Support

Equipment
Arsenal
Normal Equipment

Sister/Underling: Sita Deunan

Stats - 279
Strength: 40Accuracy: 32Stamina: 40Speed: 32Magic: 74(30+60+45)


Earned
Stat Points Earned: 0/234
Arc Points Earned: 2/11
Jewels Earned: 3,229,000/76,233,000(58,280,000)
Sources


Magic
Magic Name: Dark Arms
Magic Type: Dark Element Exquip
Tier of Magic: 1
Rank: 8
Magic Description:
When Mosfatu took over Nolan's body, he was not only changed physically, he also gained magic. Dark arms is a dark element magic is a form of exquip magic, that allows Nolan to change equipment during battle by accessing the pocket dimension and it practically gives him a flexibility in almost any kind of combat situation. This weaponry includes only melee weapons and armor, mainly swords and heavy armor. On a more advanced stage, Nolan can choose to use any excess dark energy to empower the weapon's attack, i.e turning a normal swing into a armor shattering blow, or create shadow copies of his weapon to saturate an area with dark energy projectiles, and even levitate his swords. Furthermore, Nolan can increase the range of his skills by charging more dark energy into them.

Techniques - 37/37 (25+12)
Posted Image

Dark-arms - 7
Type: Requip
Range: Self
Effect:
The user can change to another arsenal of equipment by sending equipment to and summoning equipment from their pocket dimension. An arsenal refers to a ‘set’ of weapons or defensive equipment.
Rank Progression
Posted Image
Dark Domain - 6
Type: Passive AOE
Radius: Rank*10m
Effect: While wearing Mosfatu's armor Nolan deepens the darkness from his surroundings, increasing his own power. Nolan can store power in various increments, increasing the stacks of power at a rate of one counter every two posts, up to 6. As a side effect, every light source within Dark Domain's effective range becomes visibly dimmer, but not to a point where it affects view range or accuracy.
Posted Image
Dark Rain - 6
Type: Offensive AOE
Radius: 40m
Effect:Using a sword Nolan sucks the light from the area surrounding him, manipulating the darkness creating 40 Darkness Orbs that hover above him, instants before they fall around Nolan, equally spread across the affected area. Before crashing down, the orbs become replicas of the sword Nolan used Dark Rain with. The swords shatter and send out flying shards, when they hit the floor, that deals damage to anyone with 1 meters of where they land. Dark Rain can deal up to severe damage to each enemy within its area of effect. Has a 3 post cooldown. If Nolan has usable counters in Dark Domain, Dark Rain uses one of those counters. If so, the swords release dark energy on landing instead of shattering, and then remain stuck on the ground for 3 posts.
Posted Image
Doom Blade - 6
Type: Offensive
Range: [Rank]*10 meters
Effect: Nolan infuses his sword with darkness for 1 post. Then once a post Nolan can swing downwards creating a dark crescent shaped projectile that deals severe damage to the first target hit. Can spend X Dark Domain Counters on cast to increase duration by X. Has a 2+X post cooldown.
Posted Image
Dark Dance - 7
Type: Offensive
Range: (Rank * 2) meters to levitate, (Rank* 5) meters thrown
Effect: Dark Dance allows the user to move around and carry their weapons using their magic, floating their weapons around them and throw them towards a target up to (Rank * 5) meters away; attacking them once. Weapons to be floated must both be wielded by the user, or unattended; and be present on the battle field within (rank * 2) meters, though this technique may be combined with Requip to call forth more weapons if needed.

It also allows the user to activate and aim one tech from one of the levitated items, instead of throwing it. However, if the target is beyond (Rank * 5) meters, even if the tech possessed the range to reach it, it accuracy would be halved.

The number of weapons that can be controlled without strain is (rank/2). The user may control more weapons than this but with twice as many weapons it becomes twice the strain and half as accurate and gets exponentially harder with more weapons from there. Weapons can be levitated for up to (rank / 2 [rounded up]) posts without attacking, though as soon as an attack is made the technique ends and all levitated weapons fall to the ground.

Cool Down: 2 Posts (Rank 1-3); 1 Post (Rank 4-6) or None (Rank 7-10).
Posted Image

Dark Rush - 5
Type: Dash
Range: 15m
Effect: Nolan charges his armor with dark energy, increasing his own speed momentarily. This allows him to cover short distances in a blink of an eye. Nolan requires Line of Sight from point A to B and Line of Egress. The dash speed is 60. Has a 2 post cooldown. If Nolan has usable counters in Dark Domain and is inside a field of swords from Dark Rain, Dark Rush uses one of those counters to reduce its cooldown by 1.

Guild Spells
Posted Image
Rhythm of War - 2
Type: Utility
Range: 20 m.
Effect: The user's eyes glow a bright red for a duration of 3 posts; during this time the user gains a +4 strength buff in their first post, an additional +4 strength buff in their second post and yet another +7 strength buff in the third post. Once this technique ends however the user suffers from -5 strength for one post.
Edited by LibertyGear, Apr 15 2015, 04:53 AM.
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LibertyGear
Member Avatar
Providing Fire Support

Equipment
Normal Equipment
Natural Equipment


Stats - 180
Strength: 10Accuracy: 45Stamina: 10Speed: 45Magic: 50 (30+40)


Magic
Magic Name: Dark Arms
Magic Type: Dark Element Exquip
Tier of Magic: 1
Rank: 6
Magic Description:
Dark arms is a dark element magic is a basic form of exquip magic, which Sita gained when Nolan restored her strength. This magic allows Sita to store any kind of guns in their own arsenal to the pocket dimensions. She can change equipment during battle by accessing the pocket dimension and it practically gives her a flexibility in almost any kind of combat situation. This weaponry includes only Firearms such as guns, rifles, and later even heavy artillery weapons, such as cannons and other high caliber stuff. On more Advance stage, Sita can choose to use any excess dark energy to empower the weapon's attack, i.e turning a normal shoot from a gun into a blast of streaming dark-elemental magical energy, or create shadow copies of her weapon to saturate an area with dark energy projectiles.

TP - 18/18

Posted Image
Dark Suppression Fire - 6
Type: Offensive AOE
Range: [Rank]*5m
Effect: Sita creates a number of dark orbs equal to the Rank of this Tech, that hover above her and fire down suppression fire in cone in front of her with a 50% spray angle, dealing severe damage to each enemy inside the effective area of the tech. If Sita is holding a weapon, the orbs become dark replicas of that weapon instead. Has a 2 post cooldown.
Posted ImageDark Snipe - 6
Type: Offensive AOE
Range: [Rank]*15m
Effect: Sita fires a long dark element beam from her hand or weapon, dealing severe damage to the first target hit. 2 post cooldown.
Posted ImageWither - 6
Type: Debuff
Range: Rank*2m
Effect: Sita fires a black projectile, from her hand or weapon. This projectile deals no damage but, applies a speed debuff on the first target it hits. People affected by the debuff become weak against 1 element of your choice (chosen at the technique's creation) for the debuff's duration. All harmful techniques of that element deal bonus damage equal to their Rank minus 2 against people affected by the debuff (only affects elemental techniques of equal or lower rank than the debuff). 3 post cooldown.
Speed Debuff and Duration by Rank
Edited by LibertyGear, Apr 5 2015, 04:14 PM.
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LibertyGear
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Providing Fire Support

Equipment
Natural Equipment
Edited by LibertyGear, Apr 15 2015, 04:50 AM.
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