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[Accepted] Kaizo's new generation; FTG's Wolf
Topic Started: Feb 11 2015, 07:29 AM (1,665 Views)
I-90
Intersate-90
Account Name: I-90
Profile

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Name: Kaizo Warning
Nickname: Sentinel Leader, Kaizo , Kai the wolf
Age: 18
Gender: Male
Height: 5'9"
Weight: 170.5lbs
Guild: N/A
Class: D
Affiliation: Neutral




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Physical Description: Kaizo takes the form of a man. With two wolf ears and a tail. Which both have a distinctive blonde color. Providing a nice shiny white glow in the sunlight. Followed by his nice green tinted eyes which often glow when he uses his magic. Changing to a light green to a dark green. When not using his magic as he reverts back to his normal state. But other than his eyes and hair. He is said to often attract the ladies to his awesome biceps which are almost like concrete. Showing off how hard they are. Judging by their look. Second generation Kaizo also lack what the previous didn't. He shows off a more symmetrical hair style, long of course or a very evenly tone set of legs and arms suitable for hand to hand as he trains to stay fit. To become a member of Sentinel. Being physically fit. Because he is a very fit an and is very slim. Not too fat or not too skinny. Kaizo also Has hands with sharp nails and extra long canines which make him look much like a fix. As he is half wolf.

Clothing:He is often seen sporting fancy kimonos around his complex. But when in battle he chooses to wear battle gear when training and fighting. To work clothes for when he is working which keeps each piece of clothing separate. Given that he likes to keep his threads clean and well organized. So he is able to keep track of his wardrobe. There no other explanation on what else he wears but his casual clothing is more hipster than formal. But he is more of a wear it and make it work kind of person. Who does not care about what it is as long as it's black cool and he likes it. Other than that he can manage with other colors and dresses for special occasions as well. But his favorite color is most likely to be black. Oh and I cannot forget the constant wear of combat pants and combat gear. Which is light and works in most weather.
Accessories: Ray-band Sunglasses, tool belt, and a wolf mask.
Extra: Working Fox ears and tail Attached to his body. Which are not fake or synthetic.



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Kaizo

Take Two

Take Three

Young Wolf

Rage Unleashed




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Kaizo is now the kind of guy who keeps pretty much to himself, and mostly open-up to those who are really, really close to him which would include his family and best friends. This also means he is really trustworthy and loyal. He also tends to be quiet and sometimes get embarrassed easily. Which is normal, given that it takes time for him to properly warm up to people. He does not recognize. This is made up by his ambitious attitude, which gives him motivation to be very passionate about what he loves to do. Which is tinkering and inventing of course. Which drives him to never take no for an answer. Or to never give up. Although at times he may. Given the situation was bad enough for him to do so. But his is quite the interesting type, not going by what others have to say. That make him believe he cannot do it. As he will never give up. Also he is a non fighter. Unless he is angered or goes berserk. Which he loses all control of himself. He's also good with the ladies.

He also takes side on either fighting side and refused to fight unless he situation required him to. This would mean competition is not out of the question. He is also OCD, which makes him have moments where he cannot go without doing things perfectly. They must be perfect one-hundred percent of the time. He is also quite polite when meeting people. But is rather shy in areas full of people. Especially at parties, where he will be the least engaged. He's not much of a talker, but if its about building things he is all ears. He hates uneven things, but loves to have everything even. He's likely to be engaged in his work paying no attention to the people surrounding him and does it while alone. He hates too much noise and loves to be in quiet surroundings. Where he can focus and stay engaged.



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History




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Name: Sword
Class: D
Description: No effect... It's just a blade. Made with aircraft grade aluminum it is light weight, sturdy, and sharp.

Dimensions
LengthWidthWeight
40.4 in0.3 in12.87 lbs.


Effect/Function: No effect other than melting in extreme heat.
Sword that has chips and dulls


Name: MORS
Class: D
Description: A sniper rifle And lacrima bullets. This is equipped with a long to short range varible scope. That can zoom to a magnification of about 25 meters. Which plays a role in helping the user of this rifle "sight up and lie down enemies". Also comed with six to eight extra ammo clips.

Dimensions
LengthWidthWeight
1,230 mm (48.4 in)59 mm (2.3 in)7.2 kg (15.87 lbs)


Effect/Function: Fires long range from a far. But also has a limited range as the gravity effects the bullets. Travel causing it to drop, or decrease velocity. Possibly minimizing bullet damage.
MORS




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Statistics - 45
Accuracy: 10
Stamina: 10
Strength: 10
Speed: 10
Total SP: 45
Magic: 5




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Stat Points Earned: 0/0
Arc Points Earned: 0/0
Jewels Earned: 100,000/100,000



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Sources


Event Sources


Transfers and Loans




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Skills
 


  • Triple Reconnaissance: Trained to survey battle area. This includes areas, structures, capabilities, organizations, people and events. Trained to survey terrain. Which allows her to move in to position for a tactical take down. This also allows her to read the environments its features, weather, and other natural observations. Trained to spot and focus on enemy forces. Counting and marking each enemy. keeping track of each of the following (number, equipment, activities, disposition etc.) and may include target acquisition.

  • Marksmanship: Trained to reduce breathing in situations when sniping out enemies. Also while aiming he has been trained to use any type of gun. Knowing it from the inside out. Being able to utilize the proper type of weapon for the give situation. Swordsmanship: He was trained in proper utilization of bladed weapons that. Allows him to easily preform horizontal, vertical, and parry attacks. As well as combo attacks. That he is able to chain together. Using intellect and efficiency over power and speed. Still being powerful and fast and not even knowing that he is still fast and quite strong.

  • Handy Man: He is very interested in fixing and creating things. As he is always found in his homes work shop. Fixing or building something new. If it is a new armor or a new weapon. Even a gem harvesting machine. He is just so damn good at fixing and building things.



Disciplines
 


  • Tactical: He likes the idea of fighting as a team. But when alone he functions like his own army planning and hitting with attacks that will work. While also making it harder for the opponent to figure out his attacks by switching his fighting stance and tactics.

  • Intellect: Intellect allows him to problem solve. Finding solutions to simple problems. Like puzzles and riddles, he often uses his environment to help him out. Often building plans and using them to take down an enemy. Or multiple enemies.





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Magic Name: Werewolf Samurai
Magic Type: Take Over
Tier of Magic: 1
Rank: 1
Magic Description: A form that changes its user into a werewolf form. Which was given to him through his fathers successful research as his father. Discovered this when Kaizo started gaining a pair of ears and a wolf tail. Which he also uses at his will to extend and retract tan-to blades made of a special alloy. From his knuckles, with each blade being a black coloration graduating to a light gray color.



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Werewolf Samurai


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Relationships




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Themes

Edited by I-90, Mar 23 2015, 12:22 AM.
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Marcat
Member Avatar
Aka. Best Person Ever

Please add more to the clothing section.
You will need a history for your character. He won't get approved without it.

ARX

- Please list the ammo separately.
- If you want some sort of magical effect, then the ARX cannot be approved. D class weapons are incredibly basic and are often shoddily made.

- Way too many skills and disciplines. Your character only has 45 SP, he essentially hasn't accomplished anything worth of note in his life. For him to have 12 skills/disciplines is excessive. Please simplify and condense. The first three reconnaissance skills can be summed up in two lines under one skill. 'Hard worker' and 'Content and calm' are personality traits, not skills. In summary, I can give you 4 or 5 skills to start off with - no more.

- According to the profile, you character isn't entirely human, if you plan on utilizing anything related to his heritage, he must have magic that relates to his demonic-fox heritage. Otherwise, be aware that you will not be able to have anything demonic or fox related including enhanced senses, healing factors, natural weapons, or demonic powers. You will essentially be a human with a pair of cosmetic ears and a tail.

- To be blunt, your magic description is incredibly vague. You essentially described how magic in general works on FTG. In order for a magic description to be acceptable, we need to know how your specific magic works, what it can do, what it can't do, and future capabilities.

For example.

1) What are the source of his psychic powers? His mind or just the energy from his body or just basic energy manipulation?
2) Are his powers limited only to telepathy or telekinesis or can he control the energy from the surrounding environment?
3) What will his magic be able to do in the future?
4) How versatile is his magic? (You mentioned psychokinesis, pyrokinesis, what else)
5) How might his psychic abilities be limited? (He's tier 2 magic, he gonna need limitations)
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I-90
Intersate-90
Okay so I've looked at approved characters and got a sort of idea of how it works. So once I'm done I'll give the signal that it's ready.
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I-90
Intersate-90
Ready now.
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I-90
Intersate-90
Ummm ready.
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Inara Serra
Member Avatar
Honesty without tact is cruelty.

Okay ...Here goes.

1) The scooter ain't gonna happen I don't think.

2) Does your character have creature magic? Because you say he is fox-like, but in your initial physical description you say he reverts back to his "regular form" when not using magic. This denotes TO in my mind, which isn't your magic. Calrify please.

3)
Quote:
 
A psychic form of magic that can be used to manipulate. Objects with his nine tail form allowing for the summon of guns, swords, or any other weapons. Giving them a fox like appearance. With everything being black and surrounded by a light green glowing aura. The abilities allow Kaizo to also control each item one by one. Due to his lack of control of the magic he continues to train to make his experience better. Not only does it control items he summons forth, it also allows for him to use telekinetic energy to generate energy attacks and defense with this magic. Which he uses to create a shield but later hopes to gain more control and do more with elaborate moves and gain new techniques with his magic.


Okay, so it sounds like, on a first read through, you are talking about an energy make magic. You do not summon items when doing energy make. You create them from nothing. Summon denotes something else entirely, namely summoning or exquip. This needs clarification.

4)PSI Ninetail Gunner ~ You're not going to have 9 guns at your disposal with a rank one (or rank 2 or rank 3) spell..sorry. scale it back to one or two at most.
You're using the word summon again. But you're still not summoning. Also, this is offensive as it doesnt provide a heal or a buff. It is not a support type spell. And not summoning.
Where are you getting bullets from?
Be aware that you're going to be doing superficial damage to any target hit, and state it within the tech.
CD would be 3

5)PSI Tail Sheild This seems fine, except that you need to actually state that it is only able to defend against weak attacks and willl be dispersed at this rank if hit by a D rank weapon.
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Inara Serra
Member Avatar
Honesty without tact is cruelty.

Okay. From the top.
Go spoiler your nocode. Its stretching out the whole board.
Magic Description
You say you're doing TO. Fine fine.
You need to have a spoilered section in your magic which has sperate TP From your regular TP. In this same spoiler, you need the ranks at which you will gain bits of your TO.
I.e. Rank 1- a tail
R2- claws. Etc.
With TO you get an upgrade to stats while in form. You will need to make a rank progression table which allotts these.
You get natural equipment, which also goes under the TO spoiler.

This is where you find the rules for TO.
Please read them over and then redo all the things listed above.
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Inara Serra
Member Avatar
Honesty without tact is cruelty.

You cannot boost the magic stat. Ever. And you have a set number of points that may be allotted to other stats.
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Inara Serra
Member Avatar
Honesty without tact is cruelty.

Again, spoiler nocode please. It's stretching the board out for me.

Make a clip for the rifle. 6-8 bullets for one clip.

Magic You do need to put under effect in your TO spoiler what happens whrn he gains TO form, or pieces of it. Bear in mind, it won't be at full capacity until R4. This doesn't have to be terribly long, but it does have to be in there.

Picture is broken. Move your [img] tag so that its beside the url and that should fix it.

Still cannot boost magic stat. If you're going for a single stat buff, you have 8 stat points to allot to the stat of your choice. Not Magic Magic stat is never ever affected by buffs.

Your TO has a 2 post duration at this rank.

Cooldown is universal and outlined in the link I previously gave you.

Your claws cannot be tipped with poison. Natural equipment cannot have effects. Also, they are D rank equipment. They might cause superficial damage at this rank, but that would be all.

FoxFire
Does he throw fireballs? Is this a linear attack? Is the fire something that would simply be on his hands? I'm assuming your throw fireballs, as you wish for small explosions at later ranks. Give me a range in which this operates please. Tell me how big the ball of flame would be.

Nine Tail Sheild
Please outline that a strike from a D rank weapon, or from a spell of equal rank will cancel out this sheild.

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I-90
Intersate-90
Okay I've edited. Anything else, I'll be back on later.
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