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Tier 1 Exquipt additional power help; Fate-manipulation vs Teleportation
Topic Started: Sep 12 2014, 02:14 AM (122 Views)
Zaber
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Water Dragon Slayer

I need some help for my new character magic focus.

From my understanding, Tier 1 Exquipt will let me have many items related to a themes, many benefits to Tier 2 exquipt and ability to many exquipt related powers. However, also says we can add elements of different magical types.

Quote from Exquipt Rules:


Trying my best to keep the limitations in mind, but I am having trouble picking a side power for my magic, the part I put in bold in the quote.

Exerb from Magic in CC


So here is my conflict, to do a type of magic of manipulating fate, or better known by super powers as "probability manipulation' like Jinx from Teen Titans, or Scarlet Witch from Xmen. The concept of the magic is either that, or I may try to mix in teleporting as a means of 'fate manipulation'.

My complication here is which one is more feasable for a magic archetype and if it is allowed via Exquipt. I would hate to mimic "Twisted Fate" from LOL but at this point i may consider it :P

Zaber
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