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| Creating new magic I like help with; Card magic T1 holder limits? Librarian attention please | |
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| Topic Started: Aug 20 2014, 04:47 PM (512 Views) | |
| 栄 Zaber | Aug 20 2014, 04:47 PM Post #1 |
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Water Dragon Slayer
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I am considering making a new character, and want to work out the magic before hand. I have an idea for a tier 1 card magic-- holder type with common abilities like elemental, but also Time magic splashed in. Not as much as original time magic, but just enough to give off the feel of "changing fate' in tarot cards. Magic Magic Name: Umbral Tarot Magic Type: Holder, Multi-elemental, minor time powers. Tier of Magic: Tier 1 Rank: --- Magic Description: Using the ancient power of the Tarot, the owner of the cards may use its power to their fullest extent, conjuring the elements as well as bending the very laws of Fate. A wilder of the cards can conjure elemental abilities, such as fire, water, wind, lightning and wood. Also light and darkness. The user of the cards can also remake the cards shape to become makeshift weapons such as throwing fans, or a whip. (assuming its a given for holder magic) . However, one of its more powerful magic is the ability to change fate by working with time. However, it is far more limited than most time magic. The magic can rewind the time on an object, or displace an enemy attack into the future, for it to come back later. Anyway, please let me know if this is doable. If I have to improvise I rather do that before than after. Reason i thought up this as holder type, is that if exquipt can have a time focus or teleport focus at Tier 1, could the same apply to holder? Anyway let me know. Thanks. Edited by Zaber, Aug 21 2014, 08:46 PM.
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| 栄 Zaber | Aug 20 2014, 11:03 PM Post #2 |
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Water Dragon Slayer
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Im gonna correct myself here. Probably was asking too much for multi elements and time. I tend to let my imagination get the better. ANyway-- card magic, what do you all think it should include? Im open to suggestions. |
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| 栄 Squid | Aug 21 2014, 03:08 AM Post #3 |
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Invading your Internet
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as much as i like the multi element + time... (GGWP) its hard to believe that it would be ok... although... its still worth to try... my only comment is... CARDCAPTOR SAKURA!!! |
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| Spider-Jay | Aug 21 2014, 03:12 AM Post #4 |
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凸^-^凸
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I think ard magic would be better as exquip, you'd get more versatillity |
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| 栄 Zaber | Aug 21 2014, 03:38 AM Post #5 |
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Water Dragon Slayer
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Yeah I agree. Time and multi element is too much. Trying to figure out to make the most versatile card magic based around the Tarot cards. Idea concept from Odetta from Ten. Updated: Here is a rough concept of my new magic idea. This one is a bit more based on Ten's above. Magic Concept Restructured
Edited by Zaber, Aug 21 2014, 05:47 AM.
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| 栄 Otaku | Aug 21 2014, 07:50 PM Post #6 |
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MAGE-PRIVILEGED GUILD SCUM
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Since you want 'cards' you could make it 'multi-item holder' or 'single-item holder' depending on how unified the magic of each is. I would choose 'multi-item holder'. The write up for multi-item holder is inferior to most everything.. cause it's essentially exquip without a pocket dimension or item discounts; so get exquip, though this will require you to 'buy' each card that you want to have a different effect. From this point you need to decide whether you want a discount on everything you buy or just the cards.. if its just the cards get T2, since the tier of your magic will really only effect the versatility of your character's own techniques and how many kinds of items you can have and you'll still be able to put whatever magic (no summoning/archive/etc) on the cards you buy + get cheaper TP. If you want discounts on your other stuff (limited to items that fit with your theme and are kept in your exquip arsenal), use T1 and come up with a unifying them. It's really not that hard. My character has Cosplay Exquip for example and can get most anything, though I will mention that you need to specifically exclude something from the potential of your arsenal (I excluded guns) in order for it to be found acceptable, no matter how solid your theme is. You can't use literally everything. Pros - Exquip would allow you to store and retrieve your cards - Since you can get 99% of effects on items, it would allow a huge amount of versatility to your card effects Cons - You would have to buy your different cards (albeit at a *40% discount) TL;DR: Exquip is fly as fuck. |
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| 栄 Zaber | Aug 21 2014, 08:26 PM Post #7 |
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Water Dragon Slayer
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Originally, no. When i was focusing on card magic, Exquipt was not it. It was "Single-item holder" focused to allow more versatile abilities of the magic. If i wanted to do exquipt as cards, I would have to buy cards for each abilities, and even with 40 percent off as Tier 1, it would be too expensive. The only 'exquipt' style techniques I would see this character using is a simple cosmetic effect to change non-combative gear. Either to dress in a way to evade enemies, or to change into a half naked attire to psyche out enemies. (BTW, the character is female to be clear) I would consider exquipt if the card magic was more manageable. I have ideas from card projectiles, special effects. But for the techniques in mind, if I want to use a technique, the item required would be one single card, and I would have to exquipt many cards at once. Just seems a bit jumbled to me. ALso see the cards involving fate magic from my previous spoiler above. But yeah the ideal aim for a magic type is Tier 1-Single-Item holder in the effect of a specific deck of cards. Tarot cards. |
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| 栄 Otaku | Aug 21 2014, 08:35 PM Post #8 |
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MAGE-PRIVILEGED GUILD SCUM
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I'll go ahead and explain for you since this kinda amused me... If you get a deck of cards as single item holder, your entire deck would have one kind of magic. You wouldn't be able to assign each card a different thing. Also, in order for your deck to be treated as a single item -- losing one card would have to invalidate your deck, cause the rules of single item holder state that if your item is stolen or destroyed you can't use magic; you cannot have 52 chances to have your item stolen/destroyed and have it not matter. TL;DR: your concept is full of a lot'a self-defeating holes. Which is why I posed an alternative for you. |
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| 栄 Zaber | Aug 21 2014, 08:52 PM Post #9 |
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Water Dragon Slayer
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Okay maybe i misunderstood the definition of single item holder, and multi-item holder. If that is the case what about if it was Multi Item Holder? |
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| 栄 Otaku | Aug 21 2014, 09:24 PM Post #10 |
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MAGE-PRIVILEGED GUILD SCUM
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I already explained that it's pretty much inferior to exquip. |
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