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Shoop's Magic
Topic Started: Jul 18 2014, 04:25 AM (765 Views)
Balmung6
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Combat Enthusiast

Welp, he's getting an upgrade, and has 5 TP to burn on a new tech, only issue is that I haven't a clue on what the best supportive tech would be right now. He's already got a ranged laser tech, a shield tech, and a regeneration tech. I need a good 4th tech that would useful to Blitz.
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Hyphen
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yes helo it is i hifen
What you could have is an "Antivirus" circuit - something that lets you develop a counter-Skill/Discipline for a given Skill/Discipline that is acting as an obstacle. It wouldn't grant you "powers" though - it would be limited to the extent of what a Skill/Discipline is. I initially think that it should be limited to just the topic though - however, from what I've been told, you can freely add Skills and Disciplines justified via RP, so having the Antivirus permanently add Skills/Disciplines to your list (all themed as "counters" to some other Skill/Discipline) shouldn't be too far off. It's just a skill/discipline in the end anyway.

Everybody's "Unorthodox Combat" is really starting to get obnoxious.
Edited by Hyphen, Jul 18 2014, 07:04 AM.
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Balmung6
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An interesting idea, but more feasible for an end-game Archive than just suddenly acquiring new skills to counter ones you've just seen via a Pet.
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Spider-Jay
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凸^-^凸
why not a uhh, I'm debating on how to describe it, but what about some sort of friend heal?
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Balmung6
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Possible, but I think that will end up just being a small AoE effect on his regen, like very small range, maybe 5m max, for a short time or something. Any other ideas are welcome, though.
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Spider-Jay
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凸^-^凸
maybe he can mouth canon a friend, and give them power? or he can turn into his own body and fight
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Balmung6
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Combat Enthusiast

A blast from the mouth only works as a laser blast, and I have started considering giving him a mechanical 'body' as a tech once he gets some more TP (since his stats are nearly high enough to merit him fighting separate from Blitz)
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Hyphen
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yes helo it is i hifen
Archive really is the most optimal character build ever via proxy and infinite potential.

Anyhoo, a rank 1 long range teleport is nice and always useful.

A anti-healing tech might be good too, since healing is so spammed. However I dunno how this would actually be implemented.

A range-increasing tech could be nice to kite other people or to avoid being kited.
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Balmung6
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A Range booster tech for a Pet I might consider on a different Pet (since I'm thinking of one with a more pure support focus) but Teleport isn't allowed on Pets.

Also, while Anti-Healing might be nice, most mages only have just the one healing technique, if any. Not sure enough have heals to merit a full tech to counter just yet.

Same with Archive - not for Pets.
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