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| Tartaros Guild Plot Idea Board; Tartaros Members | |
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| Topic Started: Nov 2 2013, 07:17 AM (5,433 Views) | |
| 栄 Hasaki Ryo | Dec 2 2013, 07:34 AM Post #61 |
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The Ace of Tartaros
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Hmmmmm well lets see how about Horsement Requirements:C-rank, 300 sp earned Disasters requirements: C-rank, 250 sp earned I feel like that's pretty sound..but feel free to raise it if you guys think im being a tad to generous. |
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| Bones | Dec 2 2013, 07:00 PM Post #62 |
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Fear does not exist
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I'm loving every bit of this. Actually gives us reason to shoot for higher ranks. But the Horsemen reqs seems bit low to me. Disasters seems fine, but the difference between the Horsemen and the Disasters is only 50 SP, which in the grand scheme doesn't seem like theres much separating them. Personally I think B rank should be required for Horsemen, but in all actuality thats somewhat of a tall order to fill, and its really only my opinion. But how many total disasters are there going to be? |
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| 栄 LibertyGear | Dec 2 2013, 08:45 PM Post #63 |
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Providing Fire Support
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im ok with disasters but like Bones said, the horsemen requirements are too low or to be honest, there shouldnt be anything like a fixed sp value, since there can only be four, so those four should be the strongest of all. meaning the only requirement for the horsemen should be, having down to the fourth highest sp in the guild Edited by LibertyGear, Dec 2 2013, 08:45 PM.
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| Shuyin | Dec 2 2013, 10:44 PM Post #64 |
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Killer Lord, The Silencer of Men.
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I like Liberty's idea, the horsemen wouldn't really need a requirement seeing as they would be the 4 strongest of the guild minus the GM. Then again, how would one go from Disaster to Horsemen? Look at the 4th position of the Horseman, maybe put a minimum...though personally I think 250 and 300 are really high hehe, but thats just my personal opinion. Atm i cant even fathom having 250sp earned so it seemed quite into the distance for me. |
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| Bones | Dec 3 2013, 02:31 AM Post #65 |
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Fear does not exist
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it is rather steep. If the guild roster page is accurate, the only ones who meet the reqs for the Disasters happens to be the only 4 ppl who are C and B class atm, Sion, Oberon, Clear and Hasaki. and by definition, since they are the 4 strongest, that would automatically make them our 4 Horsemen. The next closest person to meet the Sp req for the Disasters is Lightning's character Artesia, who has 134 earned SP. No one else comes relatively close. So if we keep the reqs for Disasters as they are, they shall remain a lofty goal for all to strive towards
Edited by Bones, Dec 3 2013, 02:35 AM.
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| 栄 Hasaki Ryo | Dec 3 2013, 02:48 AM Post #66 |
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The Ace of Tartaros
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Err right..after reading all of your comments i seemed to have missed something from the discussion we had..and what i put. 4 horsemen = Strongest Tartaros team The horsemen wouldn't just be the say the strongest people in the guild, but people that have joined forces that represent everything that is Tartaros and only come into play when things need to truly be taken care of with a 100% surety. So uping it to B rank for them is fine. @Disasters Ok, well one thing ill say right off he bat guys is, this isnt for right now, this is for the future, this isnt being set to what we have currently in our numbers but something that will set us aside from other guilds, or maybe just be the first to do so, and really push people to wanna get stronger. Thus why i set the 'steep' requirements. Secondly names will not be set for Disasters. Meaning so long as we don't have 4 floods and one thunderstorm, We wont mind what you claim as your name so long as it hasnt already been taken and is a form of a natural disaster and NOT a reference to the 4 horsemen. So quick recap and follow thru 4 Horsemen Strongest/Close to strongest in the guild Are the supreme get it done team Must be at least B-rank Disasters Names not set Is not to model current outstanding roster but future members and development of current ones. Joining/taking a name Thread with at least one member with a status title To claim a taken title one must fight in the Scar against the currently holder(Only a spar not a death match) |
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| Bones | Dec 4 2013, 12:15 AM Post #67 |
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Fear does not exist
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Sounds legit. if thats the case, I don't really have anything else to ask atm |
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| Shuyin | Dec 4 2013, 02:23 AM Post #68 |
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Killer Lord, The Silencer of Men.
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Pestilence ftw! |
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| 栄 Zaber | Dec 4 2013, 05:49 PM Post #69 |
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Water Dragon Slayer
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I agree. As said before by Bones and others, I would put more of a gap for Sp requirements. Really depends on who is present and who is active. I know I know, not concrete ideas. Just saying there should be more of a gap besodes 50 sp I think. A good arc can close that gap easily. Here is an idea for our guild hall. Correct me if it can't be done. I recall from my writing involving Raven Tail that mages from there get dorms and the dorms upgrade with their class system. D, C, B and so on. Better establishments. Maybe we can do something like that. Nothing too OP but just something socially. Also I discussed with Colossic, perhaps a form of war games held frequently for guild mates. Also while this can just be done by anyone, more missions involving guild only spefics. To promote the guild as well as 'expand our rep'. Sidenote: I noticed we changed the guild logo to the canon logo. All fine but now ... I miss the old logo :P It was cooler with a sun with a skull inside it. Edited by Zaber, Dec 4 2013, 06:01 PM.
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| 栄 Hasaki Ryo | Dec 5 2013, 04:28 AM Post #70 |
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The Ace of Tartaros
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On that note, current rooms:From beyond the tavern, the hall features numerous floors which descend deeper into the earth below. This also one of the reasons the tavern is known as Hell's Gate. The first floor acts as a dormitory or bunker for the guild members and is commonly referred to as The Hole. Roomy sounding, ain't it? Its proximity to the upper levels is intentionally done so members can escape through secret routes should the need arise, but also works for convenience to get into the city more quickly. |
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