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| Meet and Greet for Team Nova!; Team Members Only (Added Team Arc summary) | |
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| Topic Started: Oct 20 2013, 01:01 AM (408 Views) | |
| 栄 Zaber | Oct 20 2013, 01:01 AM Post #1 |
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Water Dragon Slayer
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Hello and welcome, members of Fairy Tail's Team Nova!! I am extending greetings to our newest two members to the team. Both of them powerful and welcomed among our ranks. Reggie from Enchantress and Blitz from Balmung We (Steel and I :P) are both happy to have you join us and hope we can have lots of fun together as a team. Together we can do great things in the name of Fairy Tail. *Jirachi the team mascot flutters around them both happily* Now that we have four total members and clearly a lot of great ideas, I felt we should have a thread here to discuss ideas and possible plans for our team. Not all of us have slots free, but with this thread we can talk about future plans and more importantly, keep in touch with one another. So everyone, feel free to post here and share your ideas for our team. Let's all have fun and work together for the glory of Fairy Tail. Sincerely, Team Founder, Zaber. Edited by Zaber, Nov 17 2013, 05:40 AM.
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| Enchantress | Oct 22 2013, 02:49 AM Post #2 |
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★★★Urano Metria!★★★
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I look forward in RPing with you guys. Now I know there are three guys who would rescue Reggie in case she gets kidnap by a dark wizard. ^_^ |
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| 栄 Zaber | Nov 17 2013, 05:40 AM Post #3 |
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Water Dragon Slayer
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Hey guys, feeling a bit lonely here with only one person replying. Thanks a lot Anyway, I wish to share an arc idea I would hope that EVERYONE in the team participating in so this is our first group effort if you all are interested. Ready? FTG: Ulduar Arc Line references from games: "For millennia, Ulduar has remained undisturbed by mortals, far away from their concerns and their struggles. Yet since its recent discovery, many have wondered what the structure's original purpose may have been. Some thought it a city, built to herald the glory of its makers; some thought it a vault containing innumerable treasures, perhaps even relics of the mighty Titans themselves. Such speculations were wrong. Beyond Ulduar's gates lies no city, no treasure vault, no final answer to the Titan's mysteries. All that awaits those who dare set foot in Ulduar is a horror even the Titans could not, would not destroy, an evil they merely... contained. Beneath ancient Ulduar, the Old God of death lies, whispering.... Tread carefully, or its prison will become your tomb. " http://www.wowwiki.com/Archivum_Console Summary: Seeking out an ancient forgotten fortress in search for treasure, arcane magitech and celestial knowledge, Zachary and Team Nova ascends the icy peaks of Mt. Hokabe to discover the ruminants of a might fortress at the top of the world. The ancient fortress of Ulduar. What they expect to be ruins, is revealed to be an operating and fortified sanctum of celestial and elemental power. The promise of great discovery lies behind the iron gates, sentinel guardians and constructs left behind by gods long passed... ... But also a great danger dwells behind these walls. What starts as an earnest search for knowledge and riches, becomes quickly something that could unshackle their very minds. Deep inside the halls of Ulduar, lie a darkness that threatens those within its walls and thirsts to be freed. It is there that our eager adventurers learned that Ulduar was not a fortress designed to keep people out--- But a prison meant to keep something in. Iron lords, cursed minions, mechanical mayhem, celestial powers and primordial evils await. "Since discovering Ulduar in the Storm Peaks, adventurers have journeyed to the titan city to learn more about its mysterious past. Further exploration has revealed that the magnificent complex is above all a prison, intended to permanently confine the Old God of death, Yogg-Saron. This ancient horror has corrupted its guards, and now it is breaking through the last of its restraints." Part 1: Gates of Ulduar-- Formation Grounds Led to the region at request of Zachary's weapon companion Libra, they journey to the rumored ruins of Ulduar. The promise of Reggie finding new gold keys there is a pretense at Libra but also the promise of great learning to see these ancient ruins from celestial origins. While faced with the challenge of braving the stormy mountain pass, they are soon met by a mysterious woman who shows them a way up the mountain. Through magic means, they arrive at the ancient gates. To their surprise however, Ulduar is not the ruins they expected-- but a fortified, operating, and powerful fortress which spans far and wide along the mountain peak. As they enter, they also learn it is still a functioning area, filled with technology and magic that they have never seen before. However, as they venture forth, the wonders of Ulduar are not kind to them in the least... seeing them as an enemy. Part 2: Curse of Flesh; Boon of Iron After making it past the gigantic and daunting defenses, it only gets worst from that point on. In the courtyards outside the Antechamber of Ulduar, lies three great defenders. And all of them gigantic. Our heroes must face the creations that Ulduar produced created to guard this powerful fortress. One of them is the mighty Ignis the Furnace Master, who created the giants that greeted our heroes. Finally, his pet Razorscale, a creation of iron that resembles a drake who flies above seeking invaders and prey. Part 3: Tinker-Toys Reaching the edge of the Courtyard leading into the Antechamber, they face the final hurdle before going inside. In a place called 'The scrapyard', a large, hulking robot bars their path. It clearly is an intimidating creatre, but what they do not expect will be how it will greet them. What deadly fate will this robot spell for our heroes? Part 4: Archivum and the Iron Council Finally, our heroes enter the grand halls of Ulduar. It is a place of beauty and amazement. Halls that tower over their heads, as if made for giants. Murals and stain glass of ancient events in history, for Fiore as well as other locations-- even other worlds. Statues and models of light and stars that idolize great figures in history. A treasure trove of secrets. However, the joy of the discovery would soon fade as they explore the halls they reach a group of iron giants calling themselves the Iron Council. However, order is the least on their minds, almost as if they were brainwashed. (Korogarn) However the joys of the discovery would soon fade as they explore the halls they reach a crossing, blocked by a gigantic godly figure, that warns them to turn away. Threatened by this creature, they proceed to fight, despite the danger. There they find an ancient archive system known creatively as "Archivum" a fount of celestial knowledge built into Ulduar. While it offers many secrets, many answers, it also brings forth more questions than answers as it reveals the 'external influence' that has infected Ulduar. Realizing there is more danger there than meets the eye, the team proceeds further into Ulduar... needing to challenge the great creatures of Ulduar in order stop this danger: The Watchers of Ulduar itself. Part 5: The Halls of Winter, Hodir The first Watcher that they must challenge is Hodir, a god-like being of ice, snow and strength, dedicated to protect the halls. Under his frozen gaze, nothing gets past him. In order to restore him, they must fight and jar his mind free from the evil influence that creeps in the shadows of Ulduar-- whatever that may be. Upon his defeat, he bestows a sigil to a member of the party, an important tool for later. (Given to Kite/Snow) Part 6: Conservatory of Life, Freya The second watcher lies in wait in a vast botanical garden that is hard to imagine is located inside the grand building of stone, iron, and light. Grass, rivers, and trees roam free, along with mighty elementals that safeguard the watcher of nature. Upon her defeat, she will bestow a sigil to a member of the party, further solving the mystery of Ulduar. (Given to Reggie) Part 7: Corridor of Ingenuity/Spark of Imagination, Mimiron A mechanized corridor and tram leads to a mechanical chamber full of electrodes, metal and further mechanical mayhem for our heroes as they soon meet the third watcher, Mimiron. An odd, eccentric creature that is obsessed with his inventions... that is till someone presses the "Big Red Button". Upon his defeat, he will bestow a sigil to another party member, as they now grow closer to the threat that looms around them. (Given to Blitz) Part 8: The Clash of Thunder, Thorim The final hall of the Watchers is Thorim, who is under the spell of an illusionary creature that is supposedly Thorim's deceased mate. Sensing something is amiss they must defeat both Thorim and his minions, as well as the illusionary phantom that has wrapped the watcher around her finger. Upon his defeat, he bestows the final sigil to Zachary, and reveals the identity and truth of the darkness of Ulduar. The truth of Ulduar-- was not a fort of fortune made to keep people out, but a prison to keep in a primordial being that could threaten Fiore, if not Earthland. Yogg-Saron Part 9: Decent into Madness, Yogg-Saron Discovering the corridor that leads to the lower chamber, they must now face and stop the evil being that has been spreading its influence throughout Ulduar, or if left unopposed, it could spread further into Fiore, threatening the minds of all it comes into contact with. As they reach the prison chamber where it is located, they soon find the mysterious girl who showed them the way up there! What is she doing here? As a great evil stirs below their feet, and threatens their very sanity, answers are revealed as the "Old God" rises to greet his enemies, and plunge them deep into the pools of madness and insanity. For he is the god of death... Part 10???: All's well that end's well. Odin (Algalon/Algol) Yogg-Saron has been defeated, Ulduar is regaining its control and all is well... Or so it seems. An emergency alarm suddenly goes off that causes our heroes to wonder what is going on. Returning to the antichamber where Archivum is they learn that a warning signal was launched due to Yogg-Saron's expanding influence. It had been postponed due to Yogg-Saron himself preventing the triggering, but with his defeat, it was finally sent. A signal sent to a being known as "Odin/Algalon/Algol" another Watcher tasked with surveying the development of the planet and also if the Old god had in fact drove it further. With his emanate arrival, he would evaluate the situation, and sends one of two replies: Reply code Alpha , signaling all is well. And Reply code Omega, responding in planetary re-origination. THAT DOESN'T SOUND GOOD!!! To prevent this from occurring and putting Fiore at risk, our heroes proceed to the Celestial Planitarium to confront this Observer and prevent him from judging the planet a lost cause, one way or another! |
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| Liquidsteel90 | Nov 17 2013, 05:44 AM Post #4 |
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B-Class
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hell yeah! arc points!... I mean team work!
Edited by Liquidsteel90, Nov 17 2013, 05:44 AM.
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| Enchantress | Nov 27 2013, 01:14 AM Post #5 |
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★★★Urano Metria!★★★
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I like Reggie's part.she finally gonna prove her worth. |
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| 栄 Zaber | Nov 27 2013, 01:25 AM Post #6 |
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Water Dragon Slayer
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ELdy! your alive ! :P was wondering about you and where you went. But yes you would be a part of this arc. I want to start this so it seems everyone is on board with it. |
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| Enchantress | Nov 27 2013, 01:32 AM Post #7 |
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★★★Urano Metria!★★★
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As you know, I'm working and I don't get internet on my place. So I only go online during my day off. But I'll be getting internet soon so I can post recently. ^^ |
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| 栄 Zaber | Dec 4 2013, 06:09 PM Post #8 |
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Water Dragon Slayer
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Okay everyone. We are all making Ulduar the main team arc. However, be advised we are keeping this to a 3 day ultimatum time for everyone to post unless you tell me ahead of time. ALso let me know when you all have the slot to start. I have mine ready whenever you want to start on reserve. |
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