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May (experimental event 1.0); Basic War Game
Topic Started: Apr 30 2012, 05:34 PM (2,242 Views)
talon
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INTRODUCTION

Okay as you can see I enjoy board games, computer games and RPG. So this event I will do an experimental type event where I will incorporate a system that should have something similar to those I enjoy. The event itself is a free for all battle war game in a dark arena. Being a dark arena, your field of vision is very limited and you don’t know who and where are your targets. You need to search for them or find their position from their actions. Think of it as a site event war game.
Map of the Arena

Well to qualify you need to Sign up and PM me which is all explained in THIS CLICKABLE WORD LINK. There are a few rules in the game such as attacking or getting attack your position will be announced.


Well here are the some basic concepts of the game.

Everyone has 3 points of Health and 4 Range of Vision.
  • Health: This is the amount of health you have and whenever you are hit it would be subtracted. If you reached 0 or (-) health, you are considered dead but will respawn in your next move.
    • Respawning: When you respawn randomly on the map away from other players. You will have a full 3 health.

  • Range of Vision: This is the distance one would see. Normally you can only see that is in front of you so from where you are, there will be four spaces in front you can see along with a cone vision.

Example Range of Vision

ACTIONS
Movement

Defend

Dodge/Miss

Scan

Melee Attack

Range Attack
NOTE
 
You could check the Examples of Actions below. You can just copy it and just change the numbers if you are having a hard time.

WHAT TO DO
I will be hosting the event and be the arbiter for the entire fight. To do an action, you must PM me using the template. After 3 or 4 days, I would post the result of that turn until the time limit is up. Time Limit is the end of the month.
Template to be PMed
 

[b]Next Position:[/b]
[b]Facing:[/b]
[b]Action:[/b]

[b]Number Chance:[/b]

Template Meaning
 

Next Position: Here is where you intend to go. Just put the coordinate of the tile you are going or just put ‘not moving’ if you intend to stay. Issuing moves that is outside your reach would just move you towards the target tile but would only straight.
Facing: Put where you want to face. Up, down, left or right.
Action: Choose from Scan, Defend, Melee Attack and Range Attack. If you choose an attack specify the coordinate you are targeting.

Number Chance: Pick a number from 1 to 5. This gives you a chance of avoiding an attack.

Examples of Actions

Scoring

Note
 
For the start of the event wait for my PM on where you are initially positioned along with where are you facing. I will also indicate what you can see and from then you can choose what action to do. After PMing me your action, wait for 3 to 4 days where I will reply the results and update the map.
Edited by talon, May 3 2012, 10:33 AM.
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talon
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Results of Round 1 will be PMed.

Surrounding sounds.
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Results of Round 2 will be PMed.

Surrounding Sounds
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Results of Round 3 will be PMed.

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On the next update, I won't be informing/updating the members who didn't reply/do action for four turns. I will still be updating for now. If you wish to continue and follow up, just PM me.
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Results of Round 4 will be PMed.

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Results of Round 5 will be PMed.

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Results of Round 6 will be PMed.

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New Rules, New Twist

The Dark Arena has turned into a well lit arena since someone finally paid for the electrical bills. What does this mean? Well nothing except that the map is visible along with the possible victims you planned on killing. Also there will be some new things added to this due to the light.

  • Range of Vision = there is none since you can see the entire map along with the people there.

  • Movement = max movement is now 5, meaning you can move up to five spaces. You can move pass through other opponents as long as you don't stop on them.

  • Special Dash = there is no more special dash option.

  • Defend = same rules; Full Defend, not moving. Medium Defend, moving only 1 space. Minor Defend, moving only 2 space. Moving more than 2, you cannot defend.

  • Scan = rather than putting 1 number for extra dodging, you now put 2 numbers. This mean you have 3 numbers to avoid the attack and can avoid with a 60% chance, that is if you put 2 numbers on the scan and in the Number Chance.

  • Melee = now deals 2.5 damage.

  • Range = has a range of 5.


So due to the map and location revealed. I will not PM you targets in view. Only the results.

Results of Round 7 will be PMed.

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Results of Round 8 will be PMed.

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FINALLY FINAL ROUND

For the final round, you are allowed to perform 2 actions. You can melee and range or melee and melee, etc.

You can target up to 2 targets due to this.

You cannot combine Scan and Defend actions or even do double Scan or double Defend.

You still need to put NC for both of the attack actions. The numbers can be the same for both attacks if you want but if one miss the other also misses.

Results of Round 9 will be PMed.

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