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Fairy Tail RPG

Staff Members:

神 Administrators:
{{Tenken}}

主 Global moderators:
{{Zaber}}
{{Inara Serra}}

裁 Mission Moderators:
{{Sinjin}}
{{Fafnir Rakesh}}

司 Librarians:
{{Gale}}
{{Levy-Chan}}
{{AuraLex}}
{{Fumus}}
{{LibertyGear}}
{{LunarCataphract}}

Fairy Tail Guild RP Current News

Hello my lovelies, and welcome to September! We all know what this time of year means. Which is back to school! Plus glorious autumn for those in the Northern Hemisphere, and the beginning of yucky allergy ridden Spring for those in the Southern Hemisphere. But don't worry! We're all still here. Plus, since people need a hobby when school starts, this is the perfect time to neglect your homework and catch up on some posts!

The Memorial Incident event has concluded. Well done to all those who participated, and if you missed it, don't forget to join in the next one (whatever that might be) when it comes up! The grading for last month's event should be up soon™, so keep an eye out. No other new events or changes are set for this month just yet, but watch this space in case that changes.

With the end of last month's event comes the stepping down of our Admin Super Delux, Marcus. Much sadness. His replacement will be Inara, so congrats to her (me) on the new position. She promises not to tax the people too hard, and to keep the usage of words like pleb, scrub, and peasant to a minimum.

That's about all for now folks! Stay safe and happy FTG!

~The FTG Staff~


Fairy Tail Guild RPG
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Item Creation Template
Topic Started: May 7 2011, 12:29 PM (3,114 Views)
linkrulesx10
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Please follow this Template for getting your item priced.

Name: (Name, self explanatory)
Class: (Give a class you want or leave it blank for mod to decide, regardless final say is up to the mod)
Description: Describe the item's appearance and what it is made out off. Important things to describe include weight, length, and other similar dimensions that pertain to your item)
Effect/Function: (Describe the effect or function of the item, if it is a gun it is to shoot bullets, if your sword shoots fire describe that here)

Code:
 
[b]Name:[/b]
[b]Class:[/b]
[b]Description:[/b]
[b]Effect/Function:[/b]
Edited by Mazohyst, Jan 15 2014, 11:11 PM.
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